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The Seraphim | 11.9 Update Notes

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Forum » News » The Seraphim | 11.9 Update Notes 6 posts - page 1 of 1
Permalink | Quote | +Rep by Branmuffin17 » September 2, 2024 8:36am | Report

By: TitanDandy | 2024/09/2



Source (11.9 Main Patch): https://www.smitegame.com/news/the-seraphim-11-9-update-notes/
Main Patch scheduled to go live: September 3

*NOTE* For full patch notes, please visit the source. Only a summary of item and god changes will be listed here.

CROSS-GEN PASS UPDATES FOR SMITE 2 PLAYERS


Starting in CA2, SMITE 2 players who purchase a Cross-Gen Pass in SMITE 1 will receive both Cross-Gen Pass skins in SMITE 2 – with no Pass progression required.

For example: If you purchase The Seraphim Cross-Gen Pass in the 11.9 SMITE 1 Update on September 3, you will:

In SMITE 1:

  • Unlock Seraph’s Bow Neith instantly
  • Unlock Divine Retribution Thanatos at Level 50
In SMITE 2:
  • Unlock Seraph’s Bow Neith and Divine Retribution Thanatos at Log-in during the CA2 Update – tentatively scheduled for September 17

BALANCE LIVE WITH THE 11.9 UPDATE


ITEMS


"Our goal this patch was to adjust statistically low win or purchase rate items of all categories, including Relics, Starters, and standard items."



CURSEWEAVER

"This staff has finally found its place in the meta! However, it is proving to be incredibly effective against stance switchers and in modes with frequent proximity to many enemies, so we are increasing the cooldown to limit how often it procs."
  • Increased Passive Cooldown from 12s to 15s



SUNDERING SPEAR
  • Adjusted Damage from 7.5% of Current Health to 5% Max Health



GREATER SUNDERING SPEAR
  • Adjusted Damage from 7.5% of Current Health to 5% Max Health



SUNDERING BLAST
  • Adjusted Damage from 10% of Current Health to 7.5% Max Health



DIVINE BARRIER
  • Added 5% Movement Speed for allies that walk through the wall for 3s



GREATER DIVINE BARRIER
  • Added 5% Movement Speed for allies that walk through the wall for 3s



BLESSED BARRIER
  • Increased Basic Attack Damage Buff from 15% to 20%
  • Added 5% Movement Speed for allies that walk through the wall for 3s



SOVEREIGNTY
  • Decreased Cost from 2100 to 2000
  • Increased Physical Protection from 35 to 40



DUALITY
  • Decreased Cost from 2700 to 2550



TRANSCENDENCE
  • Increased Mana from 250 to 300
  • Increased Mana per stack from 10 to 15



SHADOWDRINKER
  • Increased Movement Speed from 7% to 10%



MANIKIN HIDDEN BLADE
  • Removed Physical Protection
  • Increased Physical Power from 45 to 70
  • Increased Magical Power from 65 to 95



MAIL OF RENEWAL
  • Increased Physical Protection from 15 to 20
  • Increased Magical Protection from 15 to 20
  • Decreased Cooldown from 45s to 30s

Sehkmet's Scepter

SEHKMET'S SCEPTER
  • Increased Duration from 5s to 6s
  • Decreased Cooldown from 12s to 10s



LAST GASP
  • Decreased Cost from 2400 to 2300



OBSIDIAN SHARD
  • Increased Magical Power from 65 to 80



SOUL GEM
  • Increased Passive Scaling from 20% to 25%
  • Increased Passive Heal from 15 to 30



SENTINEL'S EMBRACE
  • Increased Passive Radius from 55 to 70
  • Increased Passive Protections from 60 to 80

GODS



XING TIAN



SKY-CUTTING AXE
  • Decreased Mana Cost from 60/65/70/75/80 to 60 at all ranks
  • Increased Protection Buff Duration from 4s to 6s
  • Increased time between jumps from 3s to 4s



WHIRLWIND OF RAGE AND STEEL
  • Increased Damage from 25/45/65/85/105 to 45/60/75/90/105
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s
  • Decreased prefire time by 4%



TERRA

"Though Terra’s perception is quite strong, her statistics in both pick and win rates are unfortunately nowhere near."



CRUSHING EARTH
  • Decreased Cooldown from 15s at all ranks to 15/14.5/14/13.5/13s



MONOLITH
  • Increased Damage per tick from 10/12/14/16/18 to 12/14/16/18/20
  • Increased Root Duration from 1s at all ranks to 1/1.1/1.2/1.3/1.4s



KHEPRI

"It’s been a long time since Khepri has seen changes, and his pick rate is surprisingly very low considering how much this hug bug is loved!"



ABDUCT
  • Increased Protections from 10/15/20/25/30 to 10/20/30/40/50



RISING DAWN
  • Decreased Mana Cost from 50/60/70/80/90 to 50/55/60/65/70
  • Increased Duration from 3s to 4s



YMIR



ICE WALL
  • Decreased Mana Cost from 60/65/70/75/80 to 60 at all ranks
  • Increased Duration from 2.5/3/3.5/4/4.5s to 3/3.5/4/4.5/5s
  • Decreased Cooldown from 13/12.5/12/11.5/11s to 12/11.5/11/10.5/10s



SHARDS OF ICE
  • Decreased Mana Cost from 80/90/100/110/120 to 80/85/90/95/100



NIKE



GENERAL
  • Increased Base Health from 480 to 500
  • Increased Health per level from 83 to 87



BARRIER FORMATION
  • Increased rotation speed by roughly 33%



SENTINEL OF ZEUS
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s



GILGAMESH

"Despite regaining a couple items from his jungle heyday, Gilgamesh has not seen much success in any of his standard roles."



SUN-FORGED SCIMITAR
  • Decreased Cooldown from 14/13/12/11/10s to 12/11.5/11/10.5/10s
  • Decreased Mana from 60/65/70/75/80 to 50/55/60/65/70



WINDS OF SHAMASH
  • Increased Wind Damage from 12/16/20/24/28 to 16/20/24/28/32
  • Decreased Cooldown from 100s to 90s



AH MUZEN CAB



HIVE
  • Increased Max Hives from 7 at all ranks to 7/8/9/10/11
  • Increased Vision Radius from 20 to 30



SWARM
  • Increased Damage from 50/90/130/170/210 to 60/100/140/180/220



XBALANQUE



BRANCHING BOLA
  • Decreased Mana Cost from 5/8/11/14/17 to 4/7/10/13/16



POISON DARTS
  • Increased Max Number of Darts per target from 5 to 7
  • Increased Poison Damage Scaling from 10% per tick to 15%
  • Increased Slow from 20% at all ranks to 20/22.5/25/27.5/30%
  • Decreased Cooldown from 16/15.5/15/14.5/14s to 14s



SKADI



PERMAFROST
  • Increased Damage per tick from 5/10/15/20/25 to 10/15/20/25/30
  • Decreased Mana Cost from 70/75/80/85/90 to 55/60/65/70/75



WINTER'S GRASP
  • Increased Damage Scaling per tick from 5% to 10%



IZANAMI



SICKLE STORM
  • Increased Damage from 5/10/15/20/25 to 10/15/20/25/30



DARK PORTAL
  • Increased Damage from 220/320/420/520/620 to 240/340/440/540/640



AH PUCH



UNDEAD SURGE
  • Decreased Cooldown from 12s to 11s



CORPSE EXPLOSION
  • Increased Damage Scaling from 20% to 30%



EMPTY THE CRYPTS
  • Increased Damage from 40/50/60/70/80 + 10% to 50/60/70/80/90 + 20%
  • Added 5% Damage Reduction per hit, stacking up to 3 times



BARON SAMEDI



CONSIGN SPIRITS
  • Now deals 25% bonus damage to minions



LIVE OF THE PARTY
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s



HERA



ROYAL ASSAULT
  • Increased Fist Damage Scaling from 80% to 90%
  • Decreased Cone Damage Scaling from 15% to 10%



POLYMORPH
  • Increased Projectile Speed by 12%
  • Increased Polymorph Duration from 1.2/1.4/1.6/1.8/2s to 1.6/1.7/1.8/1.9/2s



RAIJIN



PERCUSSIVE STORM
  • Decreased Cooldown from 12s to 10s



TAIKO DRUMS
  • Increased Beat Two Damage from 30% to 50%
  • Increased Beat Three Damage from 30% to 50%
  • Decreased Cooldown from 100s to 90s



ARACHNE

"Though this spider is known as a traditional pubstomper, she has not been performing well in any regard. As such, we’re adjusting to allow her a bit more expression toward the late game, especially in how she uses her Webs."



WEB
  • Broodling Damage now scales with 30% of Arachne’s Physical Power
  • Decreased Cooldown from 14s at all ranks to 14/13.5/13/12.5/12s



NIGHT CRAWLER
  • Increased Damage Scaling from 100% to 110%



FENRIR



BRUTALIZE
  • Increased Full Runes Scaling Bonus from 15% to 20%
  • Decreased Cooldown from 12s to 12/11.5/11/10.5/10s



RAGNAROK
  • Decreased Cooldown from 100s to 90s



MERCURY



MAXIMUM VELOCITY
  • Decreased Cooldown from 16/15.5/15/14.5/14s to 14/13.5/13/12.5/12s



SPECIAL DELIVERY
  • Increased Damage Scaling per tick from 16% to 20%



SONIC BOOM
  • Decreased Mana Cost from 80/90/100/110/120 to 80/85/90/95/100



NE ZHA



FLAMING SPEAR
  • Increased Heal per stack from 2/4.5/7/9.5/12 to 4/6/8/10/12



WIND FIRE WHEELS
  • Decreased Cooldown from 90s to 90/85/80/75/70s



KUMBHAKARNA

"We are so pleased to see the huge swing in popularity from ***bha’s various buffs in the previous patch, but clearly he is doing a bit better than our expectations. We want to attempt to maintain the excitement, so we are only adjusting his damage a slight amount."



MIGHTY YAWN
  • Decreased Damage from 40/80/120/160/200 +30% to 40/75/110/145/180 + 25%



EPIC UPPERCUT
  • Decreased Landing Damage from 240/330/420/510/600 to 200/290/380/470/560



NU WA



FIRE SHARDS
  • Decreased Damage from 100/175/250/325/400 + 30% to 100/170/240/310/380 + 25%
  • Increased Cooldown from 110s to 120s



CHANG'E



JADE RABBIT
  • Decreased Damage Taken Debuff from 4% to 3%



WAXING MOON
  • Increased Cooldown from 90s to 100s



FREYA



BRISINGAMEN'S BLESSING
  • Decreased base Magical Lifesteal from 10.5% to 6%



PULSE
  • Decreased Bonus Damage from 30/40/50/60/70 to 20/30/40/50/60



BANISH
  • Increased Cooldown from 16/15.5/15/14.5/14s to 18/17.5/17/16.5/16s



MEDUSA



ACID SPRAY
  • Decreased Damage Scaling from 80% to 75%



LACERATE
  • Increased Cooldown from 15/14.5/14/13.5/13s to 16/15.5/15/14.5/14s



CTHULHU



SANITY BREAK
  • Decreased Damage from 100/150/200/250/300 to 90/140/190/240/290



DESCEND INTO MADNESS
  • Decreased Max Health from 25% to 20%



ATHENA



PREEMPTIVE STRIKE
  • Increased Cooldown from 14s to 15s



SHIELD WALL
  • Increased Cooldown from 14s at all ranks to 16/15.5/15/14.5/14s



DEFENDER OF OLYMPUS
  • Decreased Damage from 340/415/490/565/640 to 330/405/480/555/630



BASTET



RAZOR WHIP
  • Decreased Damage Scaling from 27.5% per tick to 25% per tick



ENSNARING CLAW
  • Increased Cooldown from 14/13.5/13/12.5/12s to 16/15.5/15/14.5/14s
Branmuffin17
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Permalink | Quote | +Rep by swordspell » September 3, 2024 12:59pm | Report
buff on xing tian ult doesnt seem to have gone through

swordspell



Posts: 1
Permalink | Quote | +Rep by Branmuffin17 » September 4, 2024 8:28am | Report
You mean you were testing it out and the new buff didn't apply? Was it the damage or the CD?
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Permalink | Quote | +Rep by TheSaints » September 11, 2024 9:36am | Report
Nezha ult at 70 seconds is crazy. Support Nezha with Bauble is probably good id assume, spamming banishes.

TheSaints



Posts: 4
Permalink | Quote | +Rep by Branmuffin17 » September 11, 2024 10:54am | Report
TheSaints wrote:

Nezha ult at 70 seconds is crazy. Support Nezha with Bauble is probably good id assume, spamming banishes.

Honestly it's a really, really bad buff IMO.

Base 70s at level 20 = 42s if he gets max CDR from Bumba's/Jotunn's/Hydra's (jungle/dmg) or something like Prid/Glad/Spirit (supp/tank). Throw Bauble into that and it's 35s. Just a stupid buff for a god that takes another god out of gameplay for 3+ seconds.
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Permalink | Quote | +Rep by RubyFlores » October 10, 2024 2:59am | Report
Branmuffin17 wrote:

By: TitanDandy | 2024/09/2



Source (11.9 Main Patch): https://www.smitegame.com/news/the-seraphim-11-9-update-notes/
Main Patch scheduled to go live: September 3

*NOTE* For full patch notes, please visit the source. Only a summary of item and god changes will be listed here.

CROSS-GEN PASS UPDATES FOR SMITE 2 PLAYERS


Starting in CA2, SMITE 2 players who purchase a Cross-Gen Pass in SMITE 1 will receive both Cross-Gen Pass skins in SMITE 2 – with no Pass progression required.

For example: If you purchase The Seraphim Cross-Gen Pass in the 11.9 SMITE 1 Update on September 3, you will:

In SMITE 1:

  • Unlock Seraph’s Bow Neith instantly
  • Unlock Divine Retribution Thanatos at Level 50
In SMITE 2:
  • Unlock Seraph’s Bow Neith and Divine Retribution Thanatos at Log-in during the CA2 Update – tentatively scheduled for September 17

BALANCE LIVE WITH THE 11.9 UPDATE


ITEMS


"Our goal this patch was to adjust statistically low win or purchase rate items of all categories, including Relics, Starters, and standard items."



CURSEWEAVER

"This staff has finally found its place in the meta! However, it is proving to be incredibly effective against stance switchers and in modes with frequent proximity to many enemies, so we are increasing the cooldown to limit how often it procs."
  • Increased Passive Cooldown from 12s to 15s



SUNDERING SPEAR
  • Adjusted Damage from 7.5% of Current Health to 5% Max Health



GREATER SUNDERING SPEAR
  • Adjusted Damage from 7.5% of Current Health to 5% Max Health



SUNDERING BLAST
  • Adjusted Damage from 10% of Current Health to 7.5% Max Health



DIVINE BARRIER
  • Added 5% Movement Speed for allies that walk through the wall for 3s



GREATER DIVINE BARRIER
  • Added 5% Movement Speed for allies that walk through the wall for 3s



BLESSED BARRIER
  • Increased Basic Attack Damage Buff from 15% to 20%
  • Added 5% Movement Speed for allies that walk through the wall for 3s



SOVEREIGNTY
  • Decreased Cost from 2100 to 2000
  • Increased Physical Protection from 35 to 40



DUALITY
  • Decreased Cost from 2700 to 2550



TRANSCENDENCE
  • Increased Mana from 250 to 300
  • Increased Mana per stack from 10 to 15



SHADOWDRINKER
  • Increased Movement Speed from 7% to 10%



MANIKIN HIDDEN BLADE
  • Removed Physical Protection
  • Increased Physical Power from 45 to 70
  • Increased Magical Power from 65 to 95



MAIL OF RENEWAL
  • Increased Physical Protection from 15 to 20
  • Increased Magical Protection from 15 to 20
  • Decreased Cooldown from 45s to 30s

Sehkmet's Scepter

SEHKMET'S SCEPTER
  • Increased Duration from 5s to 6s
  • Decreased Cooldown from 12s to 10s



LAST GASP
  • Decreased Cost from 2400 to 2300



OBSIDIAN SHARD
  • Increased Magical Power from 65 to 80



SOUL GEM
  • Increased Passive Scaling from 20% to 25%
  • Increased Passive Heal from 15 to 30



SENTINEL'S EMBRACE
  • Increased Passive Radius from 55 to 70
  • Increased Passive Protections from 60 to 80

GODS



XING TIAN



SKY-CUTTING AXE
  • Decreased Mana Cost from 60/65/70/75/80 to 60 at all ranks
  • Increased Protection Buff Duration from 4s to 6s
  • Increased time between jumps from 3s to 4s



WHIRLWIND OF RAGE AND STEEL
  • Increased Damage from 25/45/65/85/105 to 45/60/75/90/105
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s
  • Decreased prefire time by 4%



TERRA

"Though Terra’s perception is quite strong, her statistics in both pick and win rates are unfortunately nowhere near."



CRUSHING EARTH
  • Decreased Cooldown from 15s at all ranks to 15/14.5/14/13.5/13s



MONOLITH
  • Increased Damage per tick from 10/12/14/16/18 to 12/14/16/18/20
  • Increased Root Duration from 1s at all ranks to 1/1.1/1.2/1.3/1.4s



KHEPRI

"It’s been a long time since Khepri has seen changes, and his pick rate is surprisingly very low considering how much this hug bug is loved!"



ABDUCT
  • Increased Protections from 10/15/20/25/30 to 10/20/30/40/50



RISING DAWN
  • Decreased Mana Cost from 50/60/70/80/90 to 50/55/60/65/70
  • Increased Duration from 3s to 4s



YMIR



ICE WALL
  • Decreased Mana Cost from 60/65/70/75/80 to 60 at all ranks
  • Increased Duration from 2.5/3/3.5/4/4.5s to 3/3.5/4/4.5/5s
  • Decreased Cooldown from 13/12.5/12/11.5/11s to 12/11.5/11/10.5/10s



SHARDS OF ICE
  • Decreased Mana Cost from 80/90/100/110/120 to 80/85/90/95/100



NIKE



GENERAL
  • Increased Base Health from 480 to 500
  • Increased Health per level from 83 to 87



BARRIER FORMATION
  • Increased rotation speed by roughly 33%



SENTINEL OF ZEUS
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s



GILGAMESH

"Despite regaining a couple items from his jungle heyday, Gilgamesh has not seen much success in any of his standard roles."



SUN-FORGED SCIMITAR
  • Decreased Cooldown from 14/13/12/11/10s to 12/11.5/11/10.5/10s
  • Decreased Mana from 60/65/70/75/80 to 50/55/60/65/70



WINDS OF SHAMASH
  • Increased Wind Damage from 12/16/20/24/28 to 16/20/24/28/32
  • Decreased Cooldown from 100s to 90s



AH MUZEN CAB



HIVE
  • Increased Max Hives from 7 at all ranks to 7/8/9/10/11
  • Increased Vision Radius from 20 to 30



SWARM
  • Increased Damage from 50/90/130/170/210 to 60/100/140/180/220



XBALANQUE



BRANCHING BOLA
  • Decreased Mana Cost from 5/8/11/14/17 to 4/7/10/13/16



POISON DARTS
  • Increased Max Number of Darts per target from 5 to 7
  • Increased Poison Damage Scaling from 10% per tick to 15%
  • Increased Slow from 20% at all ranks to 20/22.5/25/27.5/30%
  • Decreased Cooldown from 16/15.5/15/14.5/14s to 14s



SKADI



PERMAFROST
  • Increased Damage per tick from 5/10/15/20/25 to 10/15/20/25/30
  • Decreased Mana Cost from 70/75/80/85/90 to 55/60/65/70/75



WINTER'S GRASP
  • Increased Damage Scaling per tick from 5% to 10%



IZANAMI



SICKLE STORM
  • Increased Damage from 5/10/15/20/25 to 10/15/20/25/30



DARK PORTAL
  • Increased Damage from 220/320/420/520/620 to 240/340/440/540/640



AH PUCH



UNDEAD SURGE
The SMITE 11.9 update brings significant item and god balance changes, including adjustments to Curseweaver, Sovereignty, and Divine Barrier, along with buffs to gods like Nike and Xing Tian. Also, Cross-Gen Pass updates make it easier for SMITE 2 players to unlock skins across both versions. For full patch notes, visit the official site. I had too much coursework to handle on my own, so I decided to use UKWritings’ https://ukwritings.com/coursework-help Coursework Help. The service was easy to use, and the writer assigned to my coursework did an amazing job. The coursework was delivered on time, and the quality was fantastic. I’m so happy with the results and will definitely recommend their service to others.
  • Decreased Cooldown from 12s to 11s



CORPSE EXPLOSION
  • Increased Damage Scaling from 20% to 30%



EMPTY THE CRYPTS
  • Increased Damage from 40/50/60/70/80 + 10% to 50/60/70/80/90 + 20%
  • Added 5% Damage Reduction per hit, stacking up to 3 times



BARON SAMEDI



CONSIGN SPIRITS
  • Now deals 25% bonus damage to minions



LIVE OF THE PARTY
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s



HERA



ROYAL ASSAULT
  • Increased Fist Damage Scaling from 80% to 90%
  • Decreased Cone Damage Scaling from 15% to 10%



POLYMORPH
  • Increased Projectile Speed by 12%
  • Increased Polymorph Duration from 1.2/1.4/1.6/1.8/2s to 1.6/1.7/1.8/1.9/2s



RAIJIN



PERCUSSIVE STORM
  • Decreased Cooldown from 12s to 10s



TAIKO DRUMS
  • Increased Beat Two Damage from 30% to 50%
  • Increased Beat Three Damage from 30% to 50%
  • Decreased Cooldown from 100s to 90s



ARACHNE

"Though this spider is known as a traditional pubstomper, she has not been performing well in any regard. As such, we’re adjusting to allow her a bit more expression toward the late game, especially in how she uses her Webs."



WEB
  • Broodling Damage now scales with 30% of Arachne’s Physical Power
  • Decreased Cooldown from 14s at all ranks to 14/13.5/13/12.5/12s



NIGHT CRAWLER
  • Increased Damage Scaling from 100% to 110%



FENRIR



BRUTALIZE
  • Increased Full Runes Scaling Bonus from 15% to 20%
  • Decreased Cooldown from 12s to 12/11.5/11/10.5/10s



RAGNAROK
  • Decreased Cooldown from 100s to 90s



MERCURY



MAXIMUM VELOCITY
  • Decreased Cooldown from 16/15.5/15/14.5/14s to 14/13.5/13/12.5/12s



SPECIAL DELIVERY
  • Increased Damage Scaling per tick from 16% to 20%



SONIC BOOM
  • Decreased Mana Cost from 80/90/100/110/120 to 80/85/90/95/100



NE ZHA



FLAMING SPEAR
  • Increased Heal per stack from 2/4.5/7/9.5/12 to 4/6/8/10/12



WIND FIRE WHEELS
  • Decreased Cooldown from 90s to 90/85/80/75/70s



KUMBHAKARNA

"We are so pleased to see the huge swing in popularity from ***bha’s various buffs in the previous patch, but clearly he is doing a bit better than our expectations. We want to attempt to maintain the excitement, so we are only adjusting his damage a slight amount."



MIGHTY YAWN
  • Decreased Damage from 40/80/120/160/200 +30% to 40/75/110/145/180 + 25%



EPIC UPPERCUT
  • Decreased Landing Damage from 240/330/420/510/600 to 200/290/380/470/560



NU WA



FIRE SHARDS
  • Decreased Damage from 100/175/250/325/400 + 30% to 100/170/240/310/380 + 25%
  • Increased Cooldown from 110s to 120s



CHANG'E



JADE RABBIT
  • Decreased Damage Taken Debuff from 4% to 3%



WAXING MOON
  • Increased Cooldown from 90s to 100s



FREYA



BRISINGAMEN'S BLESSING
  • Decreased base Magical Lifesteal from 10.5% to 6%



PULSE
  • Decreased Bonus Damage from 30/40/50/60/70 to 20/30/40/50/60



BANISH
  • Increased Cooldown from 16/15.5/15/14.5/14s to 18/17.5/17/16.5/16s



MEDUSA



ACID SPRAY
  • Decreased Damage Scaling from 80% to 75%



LACERATE
  • Increased Cooldown from 15/14.5/14/13.5/13s to 16/15.5/15/14.5/14s



CTHULHU



SANITY BREAK
  • Decreased Damage from 100/150/200/250/300 to 90/140/190/240/290



DESCEND INTO MADNESS
  • Decreased Max Health from 25% to 20%



ATHENA



PREEMPTIVE STRIKE
  • Increased Cooldown from 14s to 15s



SHIELD WALL
  • Increased Cooldown from 14s at all ranks to 16/15.5/15/14.5/14s



DEFENDER OF OLYMPUS
  • Decreased Damage from 340/415/490/565/640 to 330/405/480/555/630



BASTET



RAZOR WHIP
  • Decreased Damage Scaling from 27.5% per tick to 25% per tick



ENSNARING CLAW
  • Increased Cooldown from 14/13.5/13/12.5/12s to 16/15.5/15/14.5/14s

Thanks for sharing it, I appreciate you for taking the time to post it in brief.

RubyFlores



Posts: 1

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