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Cost: 750 (2100)
+300 Health
+20 HP5
+20 Physical Protection
+20 Magical Protection
PASSIVE – When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30s.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Does this item have any use in the current meta? Definitely needs some buffs or should be removed.
Im not sure how it is in assault though.
What's your go to build?
There isn't a set build or anything like that. You're supposed to tailor your build to the situation at hand.
When I got in team fights and one person got killed man I healed for almost all my health and we got right back in the fight. This item is still great.