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If you can afford full Book of Thoth after a first blood, go for it instead of boots.
Warlock's Staff instead of Book of Thoth
Tap each threat level to view Zeus’s threats
Ranged poke which is annoying, and large stun to stop you from getting close to the wave.
Array ( [god] => Array ( [god_id] => 18 [display_name] => Agni [url] => agni ) [scoreVal] => 1 [notes] => Ranged poke which is annoying, and large stun to stop you from getting close to the wave. ) 1
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 1 [notes] => ) 1
Low mobility means that you are an easy pick for the cat Goddess. Try not to get caught out of position
Array ( [god] => Array ( [god_id] => 7 [display_name] => Bastet [url] => bastet ) [scoreVal] => 1 [notes] => Low mobility means that you are an easy pick for the cat Goddess. Try not to get caught out of position ) 1
Array ( [god] => Array ( [god_id] => 93 [display_name] => Cerberus [url] => cerberus ) [scoreVal] => 1 [notes] => ) 1
Try to bait her combo by pretending to walk up to the wave but then backstep.
Array ( [god] => Array ( [god_id] => 92 [display_name] => Discordia [url] => discordia ) [scoreVal] => 1 [notes] => Try to bait her combo by pretending to walk up to the wave but then backstep. ) 1
Dives you very hard and has damage immunity.
Array ( [god] => Array ( [god_id] => 67 [display_name] => Ravana [url] => ravana ) [scoreVal] => 1 [notes] => Dives you very hard and has damage immunity. ) 1
Scylla's Crush deals high amounts of damage in a big AoE. Try to avoid this ability before clearing
Array ( [god] => Array ( [god_id] => 50 [display_name] => Scylla [url] => scylla ) [scoreVal] => 1 [notes] => Scylla's Crush deals high amounts of damage in a big AoE. Try to avoid this ability before clearing ) 1
Array ( [god] => Array ( [god_id] => 9 [display_name] => Sobek [url] => sobek ) [scoreVal] => 1 [notes] => ) 1
Hard to get out of his combo. The slow on his card makes you completely immobile. He also soaks more of Zeus' damage
Array ( [god] => Array ( [god_id] => 42 [display_name] => Zhong Kui [url] => zhong-kui ) [scoreVal] => 1 [notes] => Hard to get out of his combo. The slow on his card makes you completely immobile. He also soaks more of Zeus' damage ) 1
Array ( [god] => Array ( [god_id] => 94 [display_name] => Achilles [url] => achilles ) [scoreVal] => 2 [notes] => ) 1
You have no self peel (Hard Crowd Control) so she can just walk up to you and kill you. Make sure to ward common gank spots to catch her out.
Array ( [god] => Array ( [god_id] => 2 [display_name] => Arachne [url] => arachne ) [scoreVal] => 2 [notes] => You have no self peel (Hard Crowd Control) so she can just walk up to you and kill you. Make sure to ward common gank spots to catch her out. ) 1
Array ( [god] => Array ( [god_id] => 89 [display_name] => Cu Chulainn [url] => cu-chulainn ) [scoreVal] => 2 [notes] => ) 1
Deals insane amounts of damage but is predictable, try to bait out the Waterspout.
Array ( [god] => Array ( [god_id] => 15 [display_name] => He Bo [url] => he-bo ) [scoreVal] => 2 [notes] => Deals insane amounts of damage but is predictable, try to bait out the Waterspout. ) 1
-Zeus should help the jungler to clear their speed camp to get to level 2 after the first wave. If the jungler wants to go to the red camp, however, you should let him solo the camp.
-Make sure to Aegis Assault the side of the wave so you are able to basic attack the shield to fully clear the wave.
-Don't push up too far in the lane unless you bought Wards and placed them on the map.
-Be careful of early ganks.
-Roughly begins at the 10 minute mark
-By now you should be dealing decent damage with your combo and finishing stacking Warlock's Staff or Book of Thoth.
-Make sure you are not getting caught out in the jungle by yourself, especially without wards. Try and get your support to rotate with you.
-You should also be mindful of the Gold Fury at this point. Try to place your wards for maximum vision around the Gold Fury if your support doesn't ward it.
-Roughly begins at the 20 minute mark when teams start to rotate together
-Fire Giant and the Pyromancer should be the main concern of teams now, as control of the Pyromancer allows for quick rotations, and the Fire Giant buff helps teams have an easier time sieging lanes.
-Remember, if only 1 person is diving you in a 5vs5, and you have a team around you, kill that 1 person as he is out of position, but make sure to not get caught out by their heavy damage-dealers.
Pros
-Zeus is a high damage, burst mage with very little mobility.
-Low viability right now due to the threat junglers pose to Zeus due to him being very immobile.
-However, if Zeus has the right team with plenty of setup (Athena taunt, Ares pull, any jungler with good CC) he can deal plenty of damage and swing games in his favour.
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