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Wing or Horn shard is your best bets regarding starting relic. Carapace can work.
Do not buy Jotun's Vigor early unless you have extra gold or until you get past Arondight. Save the gold for the important items.
Skill priority is 1>4>3>2
Depending if Ult is on CD or XP situation, upgrade 1 to max before ult at level's 9/10.
1 is the most important for damage.
Tap each threat level to view Pele’s threats
Tap each synergy level to view Pele’s synergies
Bluestone can also work as a starter but I prefer Protector due to late game protections and stats. Go Soul Eater instead of Brawler's Beat Stick if no anti-heal is needed. You can go magi's if a god you are trying to kill has heavy cc, preventing you from doing a combo.
Assassins kill so fast that Brawler late game is not really needed and shouldn't be used as an anti-heal option unless dueling a god like Anubis or Hades a lot.
Pick up Bloodforge if you want as a last item.
Jotunn's Vigor is a perfectly fine option instead of Transcendence. Works with passive.
Pele is a high damage god who can sustain off her passive very easily in fights, making her hard to kill solo or in team fights without proper CC. She can dominate the early game with her knockup, sustain, and ult doing huge damage but can fall off late game once grouped. Pele's lack of mobility can also be an issue if relics are on CD.
As Pele you want to start your normal Jungle.
Start Gold Fury side Speed, clear Red
and rotate with Mid and clear lane as normal until Level 3 (get side camps as opportunity presents), which then you split into Jungle for normal rotations.
Pele has a huge power spike at Level 5 with her ult. This allows you to either engage with, blink ult, or catch up with someone. Pele's ult is also her only form of fast mobility, this can be blocked by another person. Ideally you want to gank lanes and catch somebody with there mobility down, which isn't an issue if you blink, take mobility, then ult to them to finish. Pele has a strong early game presence against majority of gods! So don't be afraid to take fights or invade, just watch your cooldowns and how many charges of Pyroclast you have!
With Pele there are a few fundamental rules you need to understand before diving into a fight.
1. Always make sure your passive is up, this helps with winning a fight. If not but you have advantage, take it.
2. Always make sure you have BOTH charges of Pyroclast. This is the main source of Pele's damage.
3. Make sure you are using Magma Rush wisely. This gives a nice movement speed buff to help catch up or run away. Note this also gives a huge power boost (this is why this is prioritized second in skill order.) Make sure you are recasting for the enhanced version of this ability mid fight so you can get full value. If you run out you can be in trouble.
4. Auto Attack Cancel! This is the difference between a good Jungle and a bad Jungle. This can be applied to most ability based god's and Pele is no exception. You lose so much damage if you do not and the half second means so much in securing a kill!
5. Play off team's CC and watching enemy CC timers. If you see an Athena Taunt go off or a Maui 3 now is your time to strike. There is nothing worse then getting caught mid channel of your 2 just to die to CC.
6. Make sure to pre-beads. If you want to land
Eruption against another CC heavy god, make sure you pre-beads the peel! You will win a lot of fights if you knock up! Don't waste it on fights you know you can win.
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