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I consistently use this build for Arachne is all my conquest matches. I have had many games where I have single handily won the game for my team with timely ganks, and 20+ kills games with 0-2 deaths. In unranked matches, this build will be unstoppable. In ranked matches, where teams more often used wards and strategy, any Arachne player knows they need to be strategic.
Pros
Attack Speed
Great Ganker
Jungle Clearing
Self-Heal and Sustain
1 v 1 king
Finishing off enemies
Cons
NOT good in team fights
Lack of escape besides Ultimate
Early game could be an issue
For those of you who play Arachne often, you know she can either make or break a team.
She is able to stay out of the fountain by using her Venomous Bite to self-heal.
Ganking with Arachne is her best asset. If you can time a gank successful and eliminate a mage, or help the solo lane by slowing, stunning, then annihilating an enemy you will be your teams best friend.
Make sure you are extremely careful with Arachne. If you go into a fight without her abilities up, she will be in trouble. Arachne relies on getting a quick kill and leaving the lane ASAP.
1. Always start with the mask as a jungler. Great for healing and taking out camps. Can be tossed out to help build either your jotunns or stone-cutting sword faster. Make sure you grab some boots, and 3 of mana and heal potions before you head out.
2. Warrior Tabi. Rush this. Speed is essential for her early game.
3. Frostbound Hammer. Slows Enemies with successful basic attacks AND reduces attack speed. This is a must have for any Arachne player trying to secure a kill quickly.
4. Jotunn's Wrath. Has everything Arachne needs. Cooldown, Mana,Power, and Penetration.
5. Stone-Cutting Sword. This is the staple of any Arachne build you will see. Take the enemies protections from them, while also gaining a decent 50 power and some movement speed.
6. Qin Sais. Increases attack speed, while also letting you deal a percentage damage bonus to gods. At this point, you should be dealing a lot of damage extremely quickly to tanks. Mages and other squishy characters, if slowed and stunned will fall in seconds.
7. Spirit Robe!! The cherry on top. Gives you much need CC, more cooldown, as well as some protections as you try to finish the game strong.
1. Asi
The way I like to play with Arachne, I start out there and do not go back to the fountain for awhile. Having Meditation helps a lot in tough spots or in between fights.
Sprint OR CURSE are extremely helpful.
Teleport also could be needed if your team is not as strong.
Could always build beads too...
NECESSARY!!!! Talking with your team as any jungler is half the battle.
Please let me know if this build is helpful to you. It does the trick for me but ya never know.
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