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You will want to start with your web you can blink in or run up. You pop web then while running to the person "if you don't have hydras" you activate your cocoon and venomous bite, land you 3 autos stun and auto away if they run your shield or regrowth will let you chase any god. If you have hydras you web auto 1 auto 2 auto.
Most game you want beads to start if you get stunned and can't ult you die or you get stunned and can not auto and get kited till you lose your 1 and 2 you lose most power.
Sunder on her will make camping solo laners as easy as if you were nem, as well as guardians or tanky junglers.
Blink will help get to a god in the back or just help get the drop on a god. This will be your 2nd pick most of the time so you can save ult for chase or a way out.
Aegis will be there when you need to survive burst to ult away or began to fight. Such as a kraken, you aegis it and then once his burst is down you go for the kill
Her ult makes her hard to lock down as well as Sheild of regroth and movement speed of heart seeker but if you dying too fast or are behind a defense can be the difference in being useless or being a threat not able to be ignored.
If you feel auto attack cancel is the way you want to go then it is doable, you make the choice where it goes you may want to drop ich for it but I would only do this for a very squishy team
Blood forge will be good very late game you sell heart seeker for it and it will make diving the mage or hunter and getting out much easier.
Stone cutting sword is good but expensive the passive is helpful but the power and movement speed is what your buying this for unless you want just a small amount of protections without sacrificing a slot for a defense item.
She works well with any god who needs setup her slow and wrap will make any move easy to land.
She has a dot to find au kuang or Loki, and the heal to survive most assassins. so you can play her in almost all games just make sure to look for the 1v1, and always stay ahead a behind Arachne is a dead Arachne.
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