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Artemis S4 Guide

1 1 11,356
by UlisesFRN updated July 12, 2017

Smite God: Artemis

Build Guide Discussion 15 More Guides
Tap Mouse over an item or ability icon for detailed info

Artemis Build

Starter

Build Item Death's Toll Death's Toll
Build Item Boots Boots
Build Item Chalice of Healing Chalice of Healing
Build Item Mana Potion Mana Potion
2

Core Items

Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item Deathbringer Deathbringer

Penetration(Pick one)

Build Item Titan's Bane Titan's Bane
Build Item The Executioner The Executioner

Last Item(pick one,situational)

Build Item Qin's Sais Qin's Sais
Build Item Hydra's Lament Hydra's Lament
Build Item Hastened Fatalis Hastened Fatalis

Sell starter for one of this

Build Item Demon Blade Demon Blade
Build Item Poisoned Star Poisoned Star
Build Item Rage Rage

Example Build(Joust,Arena)

Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item Deathbringer Deathbringer
Build Item Qin's Sais Qin's Sais
Build Item Rage Rage
Build Item The Executioner The Executioner

Artemis's Skill Order

Transgressor's Fate

1 X Y
Transgressor's Fate
4 15 16 18 19

Vengeful Assault

2 A B
Vengeful Assault
2 6 8 11 14

Suppress The Insolent

3 B A
Suppress The Insolent
1 3 7 10 12

Calydonian Boar

4 Y X
Calydonian Boar
5 9 13 17 20
Transgressor's Fate
4 15 16 18 19

Transgressor's Fate

1 X
Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting, Crippling, and revealing the enemy god while dealing damage every second for 3s.

Ability Type: Ground Target
Damage per Tick: 35 / 48 / 61 / 74 / 87 (+30% of your Physical Power)
Damage (Total): 105 / 144 / 183 / 222 / 261 (+90% of your Physical Power)
Root Duration: 2s
Max Traps: 4
Cost: 45
Cooldown: 14 / 13 / 12 / 11 / 10s
Vengeful Assault
2 6 8 11 14

Vengeful Assault

2 A
Artemis attacks at a furious pace, increasing her attack and movement speed significantly. Additionally, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Buff
Attack Speed: 40 / 50 / 60 / 70 / 80%
Movement Speed: 25%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Suppress The Insolent
1 3 7 10 12

Suppress The Insolent

3 B
Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are slowed.

Ability Type: Ground Target
Damage: 100 / 150 / 200 / 250 / 300 (+75% of your Physical Power)
Slow: 25%
Slow Duration: 2s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 9s
Calydonian Boar
5 9 13 17 20

Calydonian Boar

4 Y
Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1.5s.

Ability Type: Area
Damage: 150 / 220 / 290 / 360 / 430 (90% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boar Lifetime: 6s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Intro

Artemis is a hard to master ADC with a great late potential,but pretty useless in the early moments of the match.This build focus on the early sustain to stay in lane,and obviusly on late damage to punish your enemies.

PROS/CONS

Pros: High attack speed
High movement speed
High late damage
Useful kit
High survivality
Good poke


Cons:Very squishy
Bad early
Bad push/clear
Easily bullied out

Abilities

Passive Still Target: a great passive for artemis,it grants critical chance since leave the fount.Stacks with succesful basic attacks,giving you 5%critical chance for each hit, with a maximun of 3 stacks.Last 4 seconds


1 Transgressors fate: The artemis defining skill. Place a trap on the ground that roots,cripple and make some damage to the carelles enemie who set his foot on it.This abilitie can be useless, or can be useful. Place it in places like jungle buffs or straight under opponent foot to secure a kill, to scape or to gain an unfavorable battle since you opponent cant do anithing for 2 long seconds(max this last)

2 Vengeful Assault: This is what makes artemis the best boxing ADC. Attack speed and Movement speed incresed that allow you to overcome any other god in SMITE. At max level will grant you a 80% extra attack speed for 5 seconds.Enought to destroy any opponent.
Also use it to scape and get faster to the lane(max this 2)

3 Supress the Insolent: Your main ability.Poke your enemies whit this whenever you can,cancel their back, slow them,clear the waves and get the killing blow whith this truly rain of arrows. One of the greatest poke abilities in early, will became a great fount of long range damage in late(max this first)

4 Calydonian Boar: Top tier ulti, gives you CC inmuniti for 3seconds, stun all gods in range doing a big amount of damage to them and allow you to punish them while they cant even move.Nothing more to explain(max this whenever you can)(in early, this is an awesome defensive ulti,use it defensive until you fell save and powerful.then use it to stun enemies and punish them with you 3,and kill them with basic attacks)

Items

The standard build for artemis includes lifesteal,attack speed and critical.This combination makes artemis a late game beast, but you need to reach late so the early build is made for resist in the lane the maximun time,including the death toll that gives you a lot of sustain,the chalice that means 3 life pot every time you back,the ninja tabi that grants you some mana, and of course the asi, very good item in artemis since provides lifesteal,attack speed and some early penetration.Also the early build includes the deathbringer that fit perfectly with artemis passive.Is in this moment of the game when you can start killing the enemy gods.
The next item you should build is a penetration item.The two choices here are executioner or titans bane.I prefer titans bane here since it gives you more poke damage with your 3, and also more damage whit basic hith. The executioner is better when you stack it, but you overcap attack speed,and your poke ability make less damage.The last item of the build should be an utility item.My personal choices here are qin sais(when facing tanky enemies) or hydras lament(against squishy enemies)
In the end,sell death toll to pick another critical item like wind demon.You can also sell ninja tabi and purchase warrior tabi.
Damage potion is a great option with finished build too.

Playing

Start doing some buff whith your partners(grab red in joust,grab purple in arena)
In the first moments you can do much for your team so keep poking with 3Supress the insolent and clearing with basics attacks until you reach deathbringer. In that moment(midgame for you) you can start being aggresive and getting some kills on squishy gods with your 4boar and basic attacks.
In late game is when you be truly aggresive.You will reach this moment when you have bought the last item of your build.In this moment it will be easy for you to kill the enemie gods
Pick red buff whenever you can, and purchase damage potions to erase everyone using your lethal basic attacks

Guide

This guide is made for those people who like artemis but dont know what to build.
Also a little splain of the character.Artemis is highly powerful on joust 3vs3 and can be very satisfying when things go well

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2
Branmuffin17 (400) | July 12, 2017 10:17am
I like Puumba.

That said, I'd mostly like to emphasize, like others have done, that you're blowing past the attack speed cap anytime you're activating Vengeful Assault. 40% extra attack speed is about the limit. In your example build, you have 60% base, with 80% when Wind Demon's passive is working. That's WAY too much.

Going a bit past is fine, because when the steroid is down, your attack speed will be better, but going way past starts losing efficiency within the build. This is why I feel Warrior Tabi and Titan's Bane, if you build other attack speed items, are basically core...helps with her objective damage as well.

Combining Qin's Sais with crit items isn't always optimal, but can work, especially when facing tankier targets. That said, I have 2 switches for your main build that will straight up increase your overall DPS...

Replace Ninja Tabi with Warrior Tabi. Replace Wind Demon with Rage. Worked on this via Smite Builder, and it's basically saying, with Vengeful Assault active, you'll get over 100 DPS more on a squishy, and about 50 more vs. a tank.

Hopefully this is helpful info. You may or may not prefer a change, but this would be my suggestion.
1
UlisesFRN (1) | July 12, 2017 10:20am
Wow, your guides inspired me to make my owns,you are like a legend in smite fire so i will follow your suggest :) In what place should i put rage in the build?
1
Branmuffin17 (400) | July 12, 2017 10:26am
Hi Ulises,

LOL, thanks for the compliment. I'm seriously an average Joe, and sometimes I forget things or can be mistaken...so always take my comments with a grain of salt, look into it yourself, and consider your own preferences before you make a change...it's your guide.

That said, if you're insistent on keeping both Qin's and crit items (I usually would go crit on her and sub Qin's for something else), then I would probably suggest getting Qin's a bit earlier...before Titan's Bane, perhaps, then having either Rage or Titan's Bane, depending on the tankiness of the enemy team/target. TB can go last against a very squishy enemy team.

Another option would be getting Rage immediately after Deathbringer...that's some amazing crit burst in the middle of the build, but your attack speed will suffer a bit. In a case like that, Ninja Tabi might be the better option, at least for mid-game DPS.
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1
xXDannTheMannXx (2) | July 12, 2017 7:00am
-Warrior Tabi will do you more good on Artemis than Ninja Tabi. Sure it has mana and attack speed, but Artemis already has a huge attack speed self-buff in her kit. And since there are other items with attack speed that Artemis will want to build into, there is no need for overcapping on attack speed. Warrior Tabi's extra power will net you with more damage on abilities and basic attacks early on. Early on, the attack speed is irrelevant since attack speed needs power to be impactful.

-Deathbringer that early is not a smart idea on any god since the item is expensive. You'd get more value out of Wind Demon for more mobility or even Rage for more critical strike chance. If you like to be aggressive early, you can replace Deathbringer for Ichaival, and replace the order of this item with Asi's. This will give you a notable spike in DPS early on because of what stats you get (attack speed, penetration, power) for a low price.

-Qin Sais isn't a wise item to build on a build focused around crits. This is because Qin Sais' passive is reliant on high penetration to be very effective but crit needs attack speed for DPS. Qin Sais is also expensive.

There is no point in building Hydra's Lament on Artemis since there are better items that would increase her damage output. If you prefer it for the mana sustain, building Transcendence early game would do you more good.
1
UlisesFRN (1) | July 12, 2017 7:10am
Also qin sais grants lot of damage cause its passive acctivates a lot more often with high attack speed,and you have pen from asi and titans bane.Deathbringer is core in artemis and is a good item to build. Wind demon is also in the build, but i prefer to build it later since deathbringer gives you lot more damage,and the attack speed of wind demon is replaced by ninja tabi
1
UlisesFRN (1) | July 12, 2017 7:06am
The build you mention here with ichaival,transcendence is in my opinion a more Duel-early build.The ninja tabi i think is more useful with not full build but i comment in the guide that you can sell it later
1
Kriega1 (143) | July 12, 2017 5:41am
Hydra's Lament on Artemis? Are u sure about that?
1
UlisesFRN (1) | July 12, 2017 6:57am
hydra is a good option in artemis cause the extra damage that provides after using Vengeful Assault but only against squishy gods.I usually build qin sais hydra is just an option
1
Tlaloc1050 (17) | July 12, 2017 4:59am
IMO you can't exactly overcome any other God in smite with Vengeful Assault. FYI, you didn't include an explanation for her passive. And her survivability isn't high due to not having an escape
1
UlisesFRN (1) | July 12, 2017 7:02am
Thanks for the comments, this is one of my first guides. Overcome is a way of say that you should beat your opponent in 1vs1 cause Vengeful Assault gives you a lot of extra attack speed mixed with the crit makes you a killing machine.Obviusly you cant kill a guardian that easy.in this case survivality means that you have lot of sustain,i supose is easily missundestanded but like i say you before im not experienced in guides
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League of Legends Build Guide Author UlisesFRN
Artemis S4 Guide
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