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Bellona Conquest Guide/Build

0 0 13,561
by xAnticide updated August 18, 2017

Smite God: Bellona

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Bellona Build

Build Item Death's Toll Death's Toll
Build Item Boots Boots
Build Item Chalice of Healing Chalice of Healing
Build Item Healing Potion Healing Potion
2
Build Item Magic Shell Magic Shell

Example of a Final build

Build Item Ninja Tabi Ninja Tabi
Build Item Gladiator's Shield Gladiator's Shield
Build Item Spirit Robe Spirit Robe
Build Item Shogun's Kusari Shogun's Kusari
Build Item Frostbound Hammer Frostbound Hammer
Build Item Mystical Mail Mystical Mail
Build Item Chalice of Healing Chalice of Healing
Build Item Sentry Ward Sentry Ward
Build Item Magic Shell Magic Shell
Build Item Belt of Frenzy Belt of Frenzy

Also Consider These Remember all items are built around yours and the enemy team

Build Item Hide of the Urchin Hide of the Urchin
Build Item Witchblade Witchblade
Build Item Breastplate of Valor Breastplate of Valor
Build Item Pestilence Pestilence
Build Item Mantle of Discord Mantle of Discord
Build Item Teleport Fragment Teleport Fragment

Bellona's Skill Order

Shield Bash

1 X Y
Shield Bash
3 15 16 18 19

Bludgeon

2 A B
Bludgeon
1 4 6 7 10

Scourge

3 B A
Scourge
2 8 11 12 14

Eagle's Rally

4 Y X
Eagle's Rally
5 9 13 17 20
Shield Bash
3 15 16 18 19

Shield Bash

1 X
Bellona dashes forward and bashes with her shield, dealing damage and Slowing enemies. Bellona gains 1 Stack of block for each enemy god hit. Block absorbs all damage from a single Basic Attack and reflects a portion of the damage around her.

Bellona then makes Basic Attacks with sword and shield until she has not taken or dealt damage in the last 7s. Every 3 successful basic attacks she gains another Stack of block (max. 3).

Ability Type: Dash, Slow, Damage
Damage: 90 / 130 / 170 / 210 / 250 (+50% of your Physical Power)
Block Reflect: 30%
Slow: 20% for 2s
Range: 45
Cost: 60
Cooldown: 14s

*NOTE* Basic attack progression in this stance is 0.5/1/1x damage and swing time.
Bludgeon
1 4 6 7 10

Bludgeon

2 A
Bellona summons a hammer and spins, hitting every enemy around her and then smashing forward in an overhand attack. Each enemy god hit in the spin increases the damage of the overhand attack.

Bellona now makes Basic Attacks with her hammer until she has not taken or dealt damage in the last 7s. Every hammer attack hits all enemies in melee range and only benefits from 33% of Bellona's total Lifesteal.

Ability Type: Circle, Damage
Spin Damage: 35 / 65 / 95 / 125 / 155 (+25% of your Physical Power)
Slam Damage: 70 / 130 / 190 / 250 / 310 (+60% of your Physical Power)
Slam Damage Increase: 25% Per Enemy God Hit
Radius: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10s

*NOTE* Basic attack progression in this stance is 1.5/1/1.5x damage and swing time, with each attack hitting all enemies in melee range.
Scourge
2 8 11 12 14

Scourge

3 B
Bellona summons a scourge, dealing damage to all enemies in a line. Enemies hit are Disarmed, and cannot make Basic Attacks.

Bellona now makes Basic Attacks with a scourge until she has not taken or dealt damage in the last 7s. Basic Attacks have extended range (+4) and every third attack heals Bellona.

Ability Type: Line, Disarm, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+50% of your Physical Power)
Disarm Duration: 1.4 / 1.6 / 1.8 / 2 / 2.2s
Healing: 20 / 24 / 28 / 32 / 36
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18 / 17 / 16 / 15 / 14s

*NOTE* Basic attack progression in this stance is 1/0.5/1x damage and swing time.
Eagle's Rally
5 9 13 17 20

Eagle's Rally

4 Y
Bellona plants a Roman flag, granting Protections and increased Physical Power to allied gods. Enemies directly under where the flag is placed take damage and are Stunned for 1.25s.

Ability Type: Circle, Stun, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+50% of your Physical Power)
Protections: 20 / 30 / 40 / 50 / 60
Physical Power: 20 / 30 / 40 / 50 / 60
Magical Power: 35 / 45 / 55 / 65 / 75
Flag Duration: 8s
Radius: 40
Cost: 100
Cooldown: 90s

Chapter Title

The Undisputed Goddess Of The Solo Lane

Introduction

Hello everyone and welcome to my Bellona guide for season 4 so far I personally believe that Bellona is (right next to Osiris) the best in solo lane.

Items

Personally with Bellona's selection of items in conquest I like to build for pure insatiability and clearing while blue stone is a nice very early game clear item i like to use Death's toll to give her a bit of extra health and power One thing I've noticed while playing solo lane recently is that Mana is always a problem even with the blue buff up especially on Sun Wu-Kong but in general most in solo lane run out of mana quickly so grabbing deaths toll to keep your hp and mana up compared to you opponents helping you push the lane more aggressively, along side Deaths Toll i usually grab Tier 1 boots for the small but still a boost of movement speed also make sure to grab some health pots for sustainability, along these lines that's basically all you need for early game Bellona solo lane as you get further in the game and a stock of gold built up you usual want to keep up with what your opponent is building and who they are playing say you are playing against a cc heavy team you'd usually want to build the spirit robe before the gladiators shield to get the extra mitigation moving on ah the Gladiators shield use it while it's hot the shield is by far the best item for solo lane right now in my humble opion the cdr and physical protection along with 15% power is nice and all but what really makes this item shine is the passive of 2.5% of your health and mana restored per ability hit so think of Bellona for a second and realize how much you use your kit switching form ability to ability and in a gank situation or just out doing your opponent in solo the health and mana is really nice, depending on what your enemy team is looking like building physical or magical first is the question and also what to build usually your support will be building a very aura strong build but a lot of supports i notice leave Shoguns out but it is a very good item the stats in general are very well rounded but the Aura it give being 25% boost in attack speed to all allies in 70 units so it's a must in team fights imo, Next will be the Frostbound because why not build it? it's hands down the best for boxing a 30% movement speed reduction for the enemy you hit and a 15% attack speed deduction just being applied over and over while they try to box you and you just heal through they're damage and when you try to run they just keep getting pummeled, next is up to you some kind of physical defense or mantle of discord but usually going magical mail for extra dps.

Skills

Bludgeon- This will be your best friend it's your main source of burst dps and it's the Miracle that makes Bellona the force in the lane that she is with the ability of every basic doing a aoe, further more in a team fight the more gods you hit with the spin increase the damage of the overhead slam having the scaling it does 70/130/190/250/310 +60% of your physical power in just the slam and the start up spin being 30/60/90/120/150 +25% of your physical power so have fun beating enemy gods down with blunt force!

Scourge- Drop It! this ability is one of my favorites a disarm and a heal and extra range! a for starters when you smack some one may it be in the face or back of the head you make them stop attacking for 1.4/1.6/1.8/2/2.2s with scaling, with that being said every third hit heals you for a set amount that scales of course with each ability upgrade Healing: 30/35/40/45/50 health every third hit now think of Ninja tabi and shoguns active you have 1.44 attack speed so you can tank a PD, FG, GF and you can box the living hell out of whoever you're boxing!

Shield Bash- this ability gets looked over a lot I think it's quite good Mid game in a 1v2 with it's Block Stacking ability, although it does have the shortest dash range in the game i do believe, it is still a nice way to catch that low health hooligan that is trying to get away from The Goddess of War.

Eagle's Rally- When she tells you to Rally Here! you rally there this is one of the most useful ults in the game no argument for one you can use it to engage and disengage as it is a Leap that stuns! this ult does it all from a damage burst to Power and a boost to protections! with an insanely short cool-down of 75s without cdr! now lets talk the damage and it's scaling with 100/200/300/400/500 +50% of your Physical power now if you ask me thats not a bad way to start a fight being 500 damage ahead of all the enemies that just got slammed on by the flag, while the damage is great the Power is better! with the raw physical power boost of 10/20/30/40/50 you and your team will be hitting even harder tilting the tides of the battle in your favor quickly! Now the thing about the protections is they're great too! with 15/20/25/30/35 is pure protections those squishy adc's and jungles will be able to stay in the team fight longer than maybe a burst kill or two and dip leaving it all up to Bellona (not that she cant do it that is)

Master Of War- oh this may just be another reason to love Bellona Her passive upon receiving or dealing Basic attacks you receive 4 Protections per stack and 3% movement per stack Max 5 stacks, Need i say more?

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League of Legends Build Guide Author xAnticide
Bellona Conquest Guide/Build
Table of Contents

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