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These relics are generally picked up right now.
Persistent Teleport is my go to as pressure is important and there is generally always something to fight about in lane.
The next relic you choose is up to you. Each has pros and cons, just play around with it and find what works for you.
[[Death's Embrace is better sustain, but you are very squishy late game.
Shogun's Kusari for more magical defense, can also be a Spirit Robe
You can go Spectral Armor, I usually don't have a problem with crit adcs as Bellona.
Hello, I am BrutalBelly! I've been playing Smite for a few years now and am a Warrior enthusiast. I've been Masters in Duel and Conquest over this time as well. Even hitting GM in both, Duel Season 8 and Conquest current season. Over this time we've seen shifts to items and core builds. I saw a lot of the current builds being presented and wanted to show what I've been running in my games.
Passive - Master of War
This passive allows you to stay tanky throughout the game, while also being able to keep up with any opponents trying to run away. Fighting under your flag with passive up is the most ideal. |
Ability 1 - Shield Bash
Probably the least impactful in lane against most opponents, but late game against adcs this can help win fights. The shield absorbs auto attacks from the front, up to 3 if you have max block stacks and is usually the follow up to your 3. |
Ability 2 - Bludgeon
One of the best lane clearing abilities in solo lane, turns your autos into an AOE cleave. Good burst damage throughout laning phase as well. Not the best late game as the windup allows the enemies to get damage off, can be used to confirm kills. |
Ability 3 - Scourge
This ability allows you to deal with adcs and auto attackers alike the most effectively. This sets up your shield bash, disarm from range to then get autos off prolonging how many autos you can get off before taking damage. In lane allows you to heal up and poke from range on the opposition. |
Ultimate - Eagle's Rally
Very good team fight ultimate, basically providing a massive stim in prots and power to anyone on your team within. Is very useful for initiating fights. A good 3-4 man plant under the ultimate stuns and allows heavy follow up. |
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