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This guide also works in Conquest/Joust.
Cabrakan is a great team player who can secure alot of kills and assists. Get in there and STOMP People to DEATH! Played 4 arena matches, won 3, lost 1 and I came up with this ultimate build. My best stats was 12/1/23, my record is 29 assists.
He can do tons of damage and at the same time cause confusion and destroy the opposite teams gameplay and coordination.
Cabrakan is nothing without his tremor so remember to use it well, sometimes he doesn't even needs his ulti to help him, his tremor can secure kills fine by itself and buy you time for your team to come and aid you as they are trembled.
He can also be easily countered with a silence or stun, breaks his usefulness. Ymir is great counter for Cabrakan.
Always level up and prioritize tremor and ulti then switch between 1st and 2nd abilities every 2nd lvl.
Reminder:
Shoes of the magi or focus they dont matter, if you want cd reduction go for focus, if u want the damage go for magi, it's not a big deal both works.
Your armor will either be Mystical Mail, or Spirit Robe, or Hide of Urchin.
Blink+Curse or Blink+Beads (depending on ares/hades are being played in the opposite team)
Start off with shoes lvl 2 and blink. (If there's an Ares, you may want to get Beads first) Blink is not that important early game since you barely do any damage but can be a great combo blink+tremor into the enemy team as initation and your team follows that initation and you secure kills for them. You can either buy blink lvl 1 early or wait til you have full boots, I prefer cooldown reduction boots because the build won't allow any spots for more reduction than what the boots give, but if you wanna go penetration boots then thats fine.
Mystical mark may be a good item if they are most physicals and the dmg effect with tremor sounds good, but im afraid it will not be as useful as HoU if they are more magicals.
After your armor you go for Gem of Isolation, this is an amazing combo in team fights, because tremor gives off tremble, combined with the slow effect of gem it will take ALOT of time for them to slip out of your ability and it will secure alot of damage before they are able to get out of there, if they don't silence you directly. And then I mean ALOT, for example one time i was standing at the border of the enemy base, I used tremor and stood there stomping forever and their Bacchus couldn't get anyway, he wanted to back to his base since he was only a few meters away but guess what my tremor+gem didn't let him until he died.
Void Stone is your next item, which reduces the magical protection of your enemies great combo with Tremor ability and for your team too.
Curse active item to slow enemies down would also be a good choice as your second active right now, lvl 1 is good as it is. If there's an Ares though you may go for Beads instead.
Spear of the Magus, enemies hit by your abilities have their magical protection reduced, great combo with Tremor+(Gem of Iso+Void+Spear) = Delivers an ultimate combo effect for tremor to deliver alot of dmg and excellent to secure kills either for you or for your team. Since they will have a hard time getting out of your Tremor, these items are perfect combined together to slow them down, reduce their protection and give you power and penetration, will deal alot of dmg.
Ethereal Staff is my last item of choice, since Mystical/Void are the only items protecting you right now, etheral will make your survivability complete, a hybrid item which gives you health and damage. The passive: 2% of your total hp is converted to magical power.
Mystical gives +400hp, Gem gives +250hp, Staff gives +600hp = 1250hp, 2% is 0,02x1250 = 25 magical power, staff gives +30 magical power = 55 power with staff and the converted power. Since it is a hybrid item i prefered it instead of Rod of Tahuti, this is what I prefer, some of you guys will maybe prefer a pure damage item as last item.
If you would want to switch your last item, you can go for pure dmg like: Rod of Tahuti, or Soul Reaver, or even a support item like: Winged Immunity, for the cd reduction stack with shoes, and anti-slow effect.
Keep close communcation with your team. Okey you see an opportunity to initiate with your blink as the opposite team members are in a pretty tight position close to eachother (if the their mages are close to eachother then that's a golden opportunity for you shut them down). Make sure your team follows your back.
You Blink in>Ulti>Tremor>Stun the adc or anyone with low health to deliver a killing blow after your Tremor is done, using 2nd ability stun and then the 1st ability stun, (the 1st ability stun hurts pretty much in lategame), also see if any in your team needs help, arrive and deliver Tremor!
Your ultimate (Tectonic Shift) can easily surround multiple enemies, mages will have a hard time getting away, the adc will most likely not be able to jump away directly or dash away, you can easily shutdown mages and adcs pretty fast.
One time there whole team was grouped up together I saw the perfect opportunity for Tremor, so I rushed in with my team I got in a perfect position with 5 ppl surrounding me, I secured 4 kills for my team, I got my double kill. 4 players in their team suffered so much damage from my tremor that they all died, 2 of them were my kills the rest my team's.
If you're facing an opposite Cabrakan in the enemy team, you can easily outplay him by doing the following; If their Cabrakan stomps (Tremor) you first, you can either stun him or get out if it fast by running out and rejoin the fight as soon as you're out and then start stomping them, his will be on cooldown, yours will be ready to rumble and you and your team will have the upper hand in the team fight. That way you can break his initation and deliver your tactic for your team.
Always stun people it does alot of damage and after your stun start tremor right away. You can either stun with your first ability or your 2nd if it has max stacks.
First you stun with ur 2nd ability if you have stacks, then right afterwards you stun with your 1st ability it will stun him again but deal alot of damage to secure that hit.
He is a great Arena God and I won most of my matches with him. Good luck to you and I hope you see my logic in this build and why I went for these exact items.
My stream is: twitch.tv/samfreedom
Ingame: FreedomFighter
:)
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I created a youtube video highlighting some of my thoughts and a build that did very well for me and my team. You can watch it here https://www.youtube.com/watch?v=_gMOU0sVoYc. It utilizes breastplate of valor instead of gem of isolation since I had a phys damage heavy team against me. This allowed me to put out MORE tremors and stuns, thus effectively gaining more opportunities to effect the game. I felt this was a good trade, since I was the only guardian and we had no warriors on our team.
Thanks for the guide.
All the best,
Raynday
Not enough people invest the time to make a serious arena build, so thx!
The build is nicely phrased, but it lacks some of the basic information which
is presented in other guides (not necessarily Cabrakan) like the pros and cons
and skill presentation and usage.
All in all, very nice indeed.
Its a good build as long as your careful. Can't really initiate with that in late game but early and maybe mid its alright.