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शुभकामना, and welcome to my guide. This guide will look at a long-awaited entry into Smite's roaster, a God significant in his respected mythology and across the smite community as a whole. After a long wait, he finally makes his appearance on the battleground. Ladies and gentlemen, Shiva.
Note: you don't have to follow this guide to the smallest detail. These are suggestions on how to play Shiva. I encourage you to see the comment section below and other tips.
Shiva is a Physical Melee Warrior who can either support his allies or hinder his enemies depending on which state he's currently in during the cycle of his passive. Having multiple AOE abilities to control and damage enemies at his disposal and an ultimate with a large radius to deal with multiple opponents or allies, depending on which steps you take during your performance.
Shiva shifts between two stats, Bliss and Destruction, once a certain amount of damage is dealt to enemy gods. Each state provides benefits while Shiva is in that state: While in the Bliss state, Shiva's abilities provide buffs to allies and have an aura that increases Hp5/M5 for him and his allies. While in the Destruction state, Shiva's abilities debuff enemies and have an aura that reduces Hp5/Mp5 of enemy gods. |
Shiva spins his trident in a circle in an area while leaving a fire ring at the edge of the circle that damages all enemies. Any enemy god caught in the radius of this ability is pulled toward the center. Depending on which state of the cycle you're on, this ability provides an additional effect: While in the Bliss state, Shiva and any ally who walks through the fire ring receive a movement speed buff. While in the Destruction state, any enemy god who walks through the fire ring receives a movement speed debuff. |
Shiva smacks the ground dealing damage to a cone in front of him. Before activating this ability, you can select 1 of 3 sections of the cone. That chosen area will now provide a knock-up. Depending on which state of the cycle you're on, this ability provides an additional effect: While in the Bliss state, Shiva and any ally in the cone receive an attack speed buff. While in the Destruction state, any enemy god in the cone receives an attack speed debuff. |
Shiva flies forward and stops at the end of the dash, where he enters a meditative state. While meditation, Shiva is CC immune, gains damage reduction, and provides a significant AoE effect on his state until the duration runs out or this ability is activated again. Depending on which state of the cycle you're on, this ability provides an additional effect: While in the Bliss state, Shiva and any ally in the radius gain three-block stacks. While in the Destruction state, any enemy god in the radius is dealt damage over time until they leave the AoE |
Shiva becomes CC immune and starts performing his dance up to 4 steps. All his abilities to different steps of his dance. Each step provides a different effect: Step 1 heals Shiva and allies in the radius. Step 2 provides the effect from Steps 1 and 3 but cut in half. Any enemy or ally is in the radius when the step is performed. The radius and the effect become amplified. Step 3 damages all enemies in the radius. |
In conclusion, Shiva specializes in controlling the area around him while providing effects that can hurt his enemies or help his allies, depending on which state he is currently in. Having access to the most potent form of CC in both primary damaging abilities displacement, Shiva can prevent most counterattacks for himself or his allies while also having a way to heal his team when it seems like everyone's in danger. Remember your stance during engagements, keep the enemy away or unable to fight back, and show them why you're called the Destroyer.
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