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Tap each threat level to view Charybdis’s threats
Ullr and any god that relies on a combo can really mess your day up as you will need to beads to get away. However if Ullr jumps in then pre ult, push him into a wall ant then slow him and it should be an easy kill. This goes for most other Charybdis threats.
Array ( [god] => Array ( [god_id] => 51 [display_name] => Ullr [url] => ullr ) [scoreVal] => 2 [notes] => Ullr and any god that relies on a combo can really mess your day up as you will need to beads to get away. However if Ullr jumps in then pre ult, push him into a wall ant then slow him and it should be an easy kill. This goes for most other Charybdis threats. ) 1
Once again, Anubis has a combo and so if you see him going for it ult or beads and jump into your 3. Just remember that your 3 takes a second or two to actually activate so you might just be dead.
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 3 [notes] => Once again, Anubis has a combo and so if you see him going for it ult or beads and jump into your 3. Just remember that your 3 takes a second or two to actually activate so you might just be dead. ) 1
Tap each synergy level to view Charybdis’s synergies
Ares ult into your damage is nice and burns beads. Also Ares should be building Shoguns for those sweet sweet Silverbranch stacks.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 2 [notes] => Ares ult into your damage is nice and burns beads. Also Ares should be building Shoguns for those sweet sweet Silverbranch stacks. ) 1
With this build you over cap your attack speed by around 17 Silverbranch bow stacks and when you have your passive built up it becomes more like 30. You have 487 physical power and your basic attack damage stands at around 600. Only issue with this build is that it is quite expensive and you have less than 2000 hp so your positioning is key.
Alternatively, say in the jungle, you could build deaths toll into deaths embrace for the extra sustain. However you will not hit the attack speed cap without your passive or a shoguns.
Start by levelling the 1 as it is your major wave clear however once you have silver branch bow I switch to levelling the 2 as it is faster clear (one shots minions) so you can run into jungle to build more stack of trans.
Your 3 you should put a point into but level it last overall unless (at level 3). The Ult you should always be levelling when you can.
The strengths of this build are ridiculous and so is Charybdis meaning she will probably be nerfed by the time this gets any attention.
The main combos I would suggest learning on Charybdis are her autocancels to build passive (I know its not really a combo but I didn't know where else to put it) and her turn around 2. If you can charge her 2 up whilst running away and then very quickly flick round to slow the enemies running towards you and continue running away all in one motion you should be able to get away from a lot of situations.
Also don't forget you get a 35% movement speed increase in your ult so don't be afraid to either run away with it or push people away from you. However, your rooted in place for the duration the maw is extended so be careful of other enemy gods wreaking your day.
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