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Classic Faf

0 0 7,917
by UberHaxorBuscus updated November 14, 2016

Smite God: Fafnir

Build Guide Discussion 0 More Guides
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Fafnir Build

Pick one of these starters, no other is viable

Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Watcher's Gift Watcher's Gift

Core

Build Item Shoes of Focus Shoes of Focus
Build Item Armored Cloak Armored Cloak
Build Item Void Stone Void Stone
Build Item Sovereignty Sovereignty

Optional defense (pick two)

Build Item Bulwark of Hope Bulwark of Hope
Build Item Magi's Cloak Magi's Cloak
Build Item Emperor's Armor Emperor's Armor
Build Item Breastplate of Valor Breastplate of Valor
Build Item Mantle of Discord Mantle of Discord

Starting pots/wards

Build Item Mana Potion Mana Potion
2
Build Item Multi Potion Multi Potion
2

Secondary option for starting consumables

Build Item Multi Potion Multi Potion
2
Build Item Ward Ward
2

Fafnir's Skill Order

Cursed Strength

1 X Y
Cursed Strength
1 8 11 12 14

Coerce

2 A B
Coerce
2 4 6 7 10

Underhanded Tactics

3 B A
Underhanded Tactics
3 13 16 17 19

Draconic Corruption

4 Y X
Draconic Corruption
5 9 15 18 20
Cursed Strength
1 8 11 12 14

Cursed Strength

1 X
Fafnir hurls his hammer forward, dealing damage to enemies in its path. If Fafnir hits a god the hammer stops short and Stuns them. The Stunned god also radiates out a cursed pulse, Slowing them and nearby enemies by 20% for 3s.

In dragon form, this ability deals increased damage that ticks 3 times over 3s. Also, the cursed pulse shreds Protections in addition to Slowing.

Ability Type: Line, Crowd Control, Damage
Damage: 100 / 140 / 180 / 220 / 260 (+50% of your Magical Power)
Stun: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Dragon Damage per Tick: 50 / 70 / 90 / 110 / 130 (+25% of your Magical Power)
Dragon Protection Debuff: 20%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Coerce
2 4 6 7 10

Coerce

2 A
Fafnir coerces his allies into fighting harder, boosting Attack Speed for 5s and healing himself. While Coerce is active Fafnir deals bonus Magic Damage whenever the affected ally damages an enemy.

In dragon form, this ability has a larger area of effect and can buff multiple allies.

Ability Type: Target, Buff, Damage
Attack Speed Buff: 20 / 22.5 / 25 / 27.5 / 30%
Bonus Damage: 4 / 8 / 12 / 16 / 20% of the target's power
Self Heal: 40 / 60 / 80 / 100 / 120
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Underhanded Tactics
3 13 16 17 19

Underhanded Tactics

3 B
Fafnir leaps to a target location and executes a despicable strike, dealing damage and disarming enemies in front of him for 2s.

In dragon form, Fafnir can leap much further. Also, this ability deals increased damage that ticks three times over the course of 3s and Fafnir Stuns the enemy god closest to him for 2s in addition to Disarming.

Ability Type: Cone, Leap, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+60% of your Magical Power)
Dragon Damage Per Tick: 40 / 60 / 80 / 100 / 120 (+30% of your Magical Power)
Cost: 60
Cooldown: 15s
Draconic Corruption
5 9 15 18 20

Draconic Corruption

4 Y
Fafnir transforms into a terrifying dragon and is untargetable during the process. When he emerges in dragon form, he regains 200 Mana and nearby enemies become poisoned, taking damage three times over 3s. He remains in this form for a duration or until the ability is activated again.

As a dragon, his abilities have additional effects and his basic attack changes to a Dragon Breath that deals damage 3 times per second. Dragon Breath procs item hit effects for 25% damage and healing.

Ability Type: Circle, Buff, Damage
Damage Per Tick: 80 / 100 / 120 / 140 / 160 (+40% of your Magical Power)
Duration: 40 / 45 / 50 / 55 / 60s
Dragon Breath Damage: 20 / 30 / 40 / 50 / 60 (+10% of your Magical Power)
Radius: 30
Cost: 70
Cooldown: 90s

Why fam?

In this section, i'll be talking about why i picked what i did, in what positions i did, and why i'm assuming you're a human and can make your own decisions.

Cooldown boots
Cooldown is essential if you want a good fafnir hold. His cooldowns are very long, 3 of them being over 10 seconds at default, so the early cooldown in his core allows him to keep up sustain.

armored cloak
Makes you even tackier than you already are if you have a lit ADC or mid to farm off of. You can also get kills in your dragon form, which makes you even tankier and gives you one of the best initiates/counterinitiates in the game. This item is a good item to build on most supports because they fall behind in the late game and stop gaining levels as fast because of all the rotation they're doing.

void stone
Gives you that tiny but absolutely huge early game power buff to your team. Especially useful on Faf because of his form change being able to pump out damage like an abortion clinic pumping out dead babies.

soverignty
A classic item for supports, gives everyone around you bonus HP5 and increases the sustain on your team. 'Nuff said


Mark of the Vangaurd
This is a viable option for Faf because of his passive granting bonus gold and him having a pretty dank heal in order to get his sustain. This greatly increases his tankyness early game and can even carry into mid game with the item's passive damage reduction.

Watcher's gift
Solves Faf's early game mana problems, you don't even have to get the last hit on an enemy minion to get the mana regen online, this also increases his mana recharge, which is pitiful at best.

Ability usage

In this section ima speak you some knowledge on how to get the dank ability plays off as Fafnir.

Cursed strength
Only use as a stun, your wave clear will be pitiful with this, but if you can see getting the stun of for a quick kill for your ADC (which will also be charging your armored cloak if you're working with this build) do it. Late game this comes in useful with allies like an Isis or a Ra with their ability to deal huge damage with a single ability, just set up the stun and watch the kills rake in.

Coerce
This ability has a huge advantage of making your adc do more damage along with healing them and you (in dragon form). Use it prolifically as to keep your team topped off and ready to rumble at a moment's notice.

Underhanded Tactics
The leap is a huge advantage as an escape and as an initiate with your ult. Also it finishes off those pesky 1hp boys at a distance. Late game, use this to initiate with either a stun or use it with your ult in order to pressure entire teams.

[color=#008000}Draconic Corruption[/color]
This is Fafnir's bread and butter, this recharges every 60seconds and can wipe entire teams if positioned correctly and initiated with surprise with your team. Use this throughout the game to provide a healthy dose of damage to the enemy team, or to hold/take objectives with your team.

Memebuild incoming

If you guys want the speedy faf memebuild, nearly garaunteed to win you a meme situation, i need motivation, just like my **** i guess....

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