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In this section, i'll be talking about why i picked what i did, in what positions i did, and why i'm assuming you're a human and can make your own decisions.
Cooldown boots
Cooldown is essential if you want a good fafnir hold. His cooldowns are very long, 3 of them being over 10 seconds at default, so the early cooldown in his core allows him to keep up sustain.
armored cloak
Makes you even tackier than you already are if you have a lit ADC or mid to farm off of. You can also get kills in your dragon form, which makes you even tankier and gives you one of the best initiates/counterinitiates in the game. This item is a good item to build on most supports because they fall behind in the late game and stop gaining levels as fast because of all the rotation they're doing.
void stone
Gives you that tiny but absolutely huge early game power buff to your team. Especially useful on Faf because of his form change being able to pump out damage like an abortion clinic pumping out dead babies.
soverignty
A classic item for supports, gives everyone around you bonus HP5 and increases the sustain on your team. 'Nuff said
Mark of the Vangaurd
This is a viable option for Faf because of his passive granting bonus gold and him having a pretty dank heal in order to get his sustain. This greatly increases his tankyness early game and can even carry into mid game with the item's passive damage reduction.
Watcher's gift
Solves Faf's early game mana problems, you don't even have to get the last hit on an enemy minion to get the mana regen online, this also increases his mana recharge, which is pitiful at best.
In this section ima speak you some knowledge on how to get the dank ability plays off as Fafnir.
Cursed strength
Only use as a stun, your wave clear will be pitiful with this, but if you can see getting the stun of for a quick kill for your ADC (which will also be charging your armored cloak if you're working with this build) do it. Late game this comes in useful with allies like an Isis or a Ra with their ability to deal huge damage with a single ability, just set up the stun and watch the kills rake in.
Coerce
This ability has a huge advantage of making your adc do more damage along with healing them and you (in dragon form). Use it prolifically as to keep your team topped off and ready to rumble at a moment's notice.
Underhanded Tactics
The leap is a huge advantage as an escape and as an initiate with your ult. Also it finishes off those pesky 1hp boys at a distance. Late game, use this to initiate with either a stun or use it with your ult in order to pressure entire teams.
[color=#008000}Draconic Corruption[/color]
This is Fafnir's bread and butter, this recharges every 60seconds and can wipe entire teams if positioned correctly and initiated with surprise with your team. Use this throughout the game to provide a healthy dose of damage to the enemy team, or to hold/take objectives with your team.
If you guys want the speedy faf memebuild, nearly garaunteed to win you a meme situation, i need motivation, just like my **** i guess....
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