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you could possibly switch out blessed scepter for spiked gauntlet but i find building scepter more consistent. I heavily reccomend carapace shard as it just results in funky damage. You WILL have mana issues, make sure to secure totem regularly and/or have mana buff.
Second relic choice is up to you but i most often take shield of thorns.
always take 1 as your first ability as its just the best clear you have, after that take 2 because damage + healing is invaluable.
Which ability you fully upgrade first is up to personal preference i find maxing 2 first just as good as upgrading your 1 first. Just make sure to upgrade 3 last.
These are the items you will be wanting to build in almost all matches (The order of the build is up to you but I find the listed order the most consistent for myself). It has insane sustain and tankiness toghether with some VERY chunky damage. (you will have some mana issues in the early game but after getting your breastplate or oni's you should be good. (also please do have common sense and build oni's before breastplate if your enemy laner is magical.) ALSO if you really struggle with mana you could build oni's or breastplate first.
The last item you build is mostly situational. If there isnt too much shred in the enemy team or you just want to annoy the **** out of people i would just take asi due to the lifesteal and chunky stats or take glad shield for more tankiness.
Danza is one slippery [redacted] and this can be abused to its fullest potential in solo lane.
Imagine a ranged character with 4 abilities that CC, that is building tank items and sustain and yet manages to churn out stupid amounts of damage. This is that character.
and that is without mentioning two of the best escape/chase abilities in smite.
You have to realise that danzaburou is actually a warrior in disguise and play him like that. (be up in their face) Abuse all your abilities to their fullest potential to bully any and all solo laners that dare oppose you.
This build is mainly an example of how danzaburou solo could be played, the main reason for this guide is just pointing out that danza is a surprisingly viable pick in solo when building bruiser.
I will also be updating this guide as i find out more as i play more danza solo
If you are actually deranged enough (like me) to actually build any of this you will have my utmost respect. I have also managed to find sucess building this as carry but a little less then in solo lane mostly duo to not having blue buff for mana.
You need to understand that danzabouro's 3 is absurdly strong in solo lane. It slows enemies in its radius, it gives you an insane speedboost AND it gives you a 20% damage reduction against enemy basic attacks. This ability is any enemy solo laner's nightmare.
Oh did i forget to mention THAT IT ALSO GIVES YOU HASTE? YOU CAN LITTERALY WALK AROUND IT WITH FULL (increased) MOVEMENT SPEED WHILST SHOOTING!!! IT'S NOT EVEN FAIR ANYMORE TO ENEMY SOLO LANERS.
One downside to playing danza solo is that you will have no excuse when you die. You have the means to escape any and all situations with 4 cc abilities with 1 of them being a free escape and the another one also being one of the best escape abilities.
Only overconfidence will be your undoing.
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