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Fear The All-Father

2 0 7,971
by xXxDestroctor69 updated January 19, 2016

Smite God: Odin

Build Guide Discussion 2 More Guides
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Odin Build

Standard Starting Build Order

Build Item Death's Toll Death's Toll
Build Item Warrior Tabi Warrior Tabi
Build Item Hide of the Urchin Hide of the Urchin
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Frostbound Hammer Frostbound Hammer
Build Item Hastened Fatalis Hastened Fatalis

Final Build 1

Build Item The Executioner The Executioner
Build Item Warrior Tabi Warrior Tabi
Build Item Hide of the Urchin Hide of the Urchin
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Frostbound Hammer Frostbound Hammer
Build Item Hastened Fatalis Hastened Fatalis

Actives Based on Situation

Build Item Combat Blink Combat Blink
Build Item Greater Purification Greater Purification
Build Item Greater Sprint Greater Sprint
Build Item Enfeebling Curse Enfeebling Curse
Build Item Shell of Absorption Shell of Absorption

Situational

Build Item Hide of the Urchin Hide of the Urchin
Build Item Malice Malice
Build Item The Executioner The Executioner
Build Item Bloodforge Bloodforge
Build Item Hastened Fatalis Hastened Fatalis
Build Item Mail of Renewal Mail of Renewal
Build Item Spirit Robe Spirit Robe

Odin's Skill Order

Lunge

1 X Y
Lunge
1 4 10 11 12

Raven Shout

2 A B
Raven Shout
2 3 7 8 14

Gungnir's Might

3 B A
Gungnir's Might
6 15 16 17 19

Ring of Spears

4 Y X
Ring of Spears
5 9 13 18 20
Lunge
1 4 10 11 12

Lunge

1 X
Odin lunges to his target location, doing damage to all nearby enemies.

Ability Type: Circle, Leap, Damage
Damage: 120 / 165 / 210 / 255 / 300 (+70% of your Physical Power)
Radius: 20
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Raven Shout
2 3 7 8 14

Raven Shout

2 A
Odin summons a flock of Ravens that create a shield around him. When the Shield expires it explodes outward, dealing damage to nearby enemies based on how much Health it had remaining. The shield will not expire while Odin is using Lunge, and will always detonate upon landing, dealing bonus damage.

Ability Type: Circle, Buff, Damage
Shield Health: 100 / 160 / 220 / 280 / 340 (+50% of your Physical Power)
Duration: 4s
Bonus Damage: 15%
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Gungnir's Might
6 15 16 17 19

Gungnir's Might

3 B
Odin begins empowering Gungnir with Runic Magic, becoming immune to knockbacks. Every second, Gungnir changes runes and Odin pulses out damage around him, slowing enemies for 2s. When Odin releases Gungnir it travels forward, damaging enemies and stopping on the first god hit. The first rune causes allies around Odin to gain Attack Speed for 3s. The second rune allows Gungnir to stun.

Ability Type: Line, Crowd Control, Damage
Pulse Damage: 45 / 75 / 105 / 135 / 165 (+30% of your Physical Power)
Pulse Slow: 20%
Gungnir Throw Damage: 60 / 115 / 170 / 225 / 280 (+60% of your Physical Power)
Attack Speed: 30%
Stun Duration: 1.2s
Range/Radius: 60/20
Cost: 70
Cooldown: 12s
Ring of Spears
5 9 13 18 20

Ring of Spears

4 Y
Odin summons a wall of spears that blocks his enemies movement. Enemies inside the ring cannot heal, and their power is reduced by 15%. Odin is immune to Slows and Roots while in his Ring. A portion of the wall can be destroyed when hit by 5 Basic Attacks. Enemies that leave the ring through or over a wall are chased by Gungnir, taking damage and becoming slowed for 2.5s. Enemies that die inside Ring of Spears grant Odin a permanent bonus to Physical Power.

Ability Type: Area, Buff, Damage
Damage: 120 / 190 / 260 / 330 / 400 (+75% of your Physical Power)
Duration: 5s
Physical Power: 5 Power per stack, max 10 stacks
Healing Reduction: All Healing
Slow: 25%
Radius: 30
Cost: 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Introduction

This is a universal build for all game modes. Mix and match the above items for the best result. Also this is not a tank build but a damage build that can survive in a group fight for a short amount of time.

Items

I like these item combinations for the reason that Odin's standard attacks are slow and cause him to move quite slowly, so normally his leap is the main way to deal damage. Hastened Fatalis in combination with Frostbound Hammer allows Odin to use his standard attack without enemy gods out running him. The Hide of the Urchin gives some defence so he can take a little more punishment, and in combination with Jotunn`s Wrath allow odin to have a good mana pool for sustainment.

If life steal is need bloodforge is great due to not have to lose too much Physical Power.

The Executioner is a good item to have if Guardians or Warriors are trying to counter you with Physical Protection Items.

Malice is a great item if none others are needed and you want that extra omf in you strike. Odin`s high damage allows Malice to grant really high DOT damage when you get crits and it packs a punch.

Skills

The Skill order is not set in stone and can be altered based on situations and team comps. But it's always good to build up Lunge and Raven`s Shout early as you can decimate all gods with the burst in early game, which will allow for an early lead in gold.

Summary

Over all, your basic attack with this build will be the main source of damage output once you're fully built. As you will be able to hit hard, fast and keep up with any god who is running without the help of actives. At end game your Leap and Raven`s Shout combo should be held as a finisher or group attack.

Pros / Cons

Pros: You can keep up with all gods in speed while attacking and you will hit like a truck quite often.

Cons: You will not be able to sustain as much damage as a tankier build would, so you have to be mindful of your surroundings. Ganks can be quite lethal and it`s recommended you place wards in conquest to avoid Ganks.

Actives are also great for escaping and chasing so build situationally.

Dont over pursue, play safe and you will destroy your opponents 1 v 1 in late game.

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1
xXxDestroctor69 | January 18, 2016 12:14am
Don't really know what happened but half of the guide is missing and I seem to be unable to edit it at the moment. First guide and attempting to resolve it. Sorry for it being incomplete.

And as for the reason for Frostbound in the build is while Gungnir's Might does apply a slow its not for very long and the cooldown means it cannot be reapplied consecutively which allows many players to simply outrun Odin's attacks. This allows you to keep them slowed so long as you can hit them. Runeforged is a great item and I am a fan. But the reason it's omitted from the build is due to lack of Physical Protection items, where Runeforged really shines. You can put it in but I find the Frostbound works better with the build in conjunction with Hastened Fatalis. With the two combined you can pretty much do circles around your opponents as they try to run from you, making you a harder target to hit when your abilities are on cooldown.
1
NordicTheGamer (1) | January 17, 2016 1:59pm
As an avid Odin player I think it's a refreshing take on the character. I would probably switch out that frostbound for something like a Titan' Bane though, you have an ability to apply slow so I don't think it is really super beneficial. Maybe swap it for like a Runeforged Hammer, or maybe look to build some crit in if you're relying on basic attacks. Otherwise refreshing and I'll have to try it out and see how it works. Thanks!
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League of Legends Build Guide Author xXxDestroctor69
Fear The All-Father
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