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This build is most likely going to get you killed, so if you play it - good luck - in my head it seemed like a good idea
Fenrir is an aggressive support. You play this god to play up, and kill the enemy. However you still bring decent CC with your 1 and your 4. Remember early though that you still are an assassin with an assassins health pool, and base protections.
When you play Fenrir you are looking to fight the enemy at almost all point of the game. If you can brutalize the enemy ADC early game you will do tons of early damage, and force out pots and actives. Early game the duo lane is all about whos sustain will run out first. Using Fenrir's high base damage from being an assassin will help to force out more pots from the enemy duo lane.
When you move into the mid game you are going to be looking for picks in the jungle, and ganking the mid/ADC without beads. You are also able to ult the solo laner if they have no way to immune your ult. These are usually easy kills and will result in your team snowballing to victory. Always be looking for invades as well. Most other players in the game will have a hard time stopping you from invading with your jungler/mid since you will be able to burst them down fairly well with your cc, and team follow up.
Late game you will be doing your best to hit as many people as possible with your 1. This will result in massive set up for your team, and at this point you are using your ult to pick off the easiest target for a burn.
Fenrir has a lot of good match up's, always remember if the enemy team has a Hebo, Fenrir is never the wrong choice. Hebo has no way to avoid you, and its basically a guaranteed kill.
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