Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

It's time for the SMITE 2 Season 0 Guide Contest! Create or update guides during the following 2 weeks to compete for the $2,000 prize pool! 🏆

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Fenrir guides

Fenrir (Season 0) Conquest Jungle Builds

0 0 2,055
by ElLobezno updated January 23, 2025

Smite God: Fenrir

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Fenrir Build

starter

Notes Can add a Vision Ward for complete jungle vision on the enemy jungler (red/speed) depending on your starter

Notes

Can add a Vision Ward for complete jungle vision on the enemy jungler (red/speed) depending on your starter

Build Item Bumba's Hammer Bumba's Hammer
Build Item Axe Axe
Build Item Health Potion Health Potion

Relics

Notes Sundering Arc its basically the new HoG, useful for staling buffs or securing objetives and can be used on gods for extra damage too

Blink Rune Now it can be used on combat (not on cripples tho), so its really usefull to escape from death multiple times or even gank but I wouldnt recommend it cuz it has 240s on cd

Notes

Sundering Arc its basically the new HoG, useful for staling buffs or securing objetives and can be used on gods for extra damage too

Blink Rune Now it can be used on combat (not on cripples tho), so its really usefull to escape from death multiple times or even gank but I wouldnt recommend it cuz it has 240s on cd

Build Item Sundering Arc Sundering Arc
Build Item Blink Rune Blink Rune

Strength

Notes Typical full strength build, mostly recomended against squishies

There's a few other passive options like Brawler's Ruin for antihealing or active ones like Bloodforge
/ Avatar's Parashu

Notes

Typical full strength build, mostly recomended against squishies

There's a few other passive options like Brawler's Ruin for antihealing or active ones like Bloodforge
/ Avatar's Parashu

Build Item Bumba's Cudgel Bumba's Cudgel
Build Item Jotunn's Revenge Jotunn's Revenge
Build Item Tekko-Kagi Tekko-Kagi
Build Item Hydra's Lament Hydra's Lament
Build Item Serrated Edge Serrated Edge
Build Item Heartseeker Heartseeker
Build Item Titan's Bane Titan's Bane

attack speed

Notes Classic attack speed fenrir, but without golden blade, that can also be used but be aware of the low amount of strength that it has

This builds lack a bit on lifesteal but it has a lot of survivability with these items, u can fight almost anything without dying instantly and deal good amount of damage to objetives and tanky gods

Notes

Classic attack speed fenrir, but without golden blade, that can also be used but be aware of the low amount of strength that it has

This builds lack a bit on lifesteal but it has a lot of survivability with these items, u can fight almost anything without dying instantly and deal good amount of damage to objetives and tanky gods

Build Item Bumba's Cudgel Bumba's Cudgel
Build Item Bragi's Harp Bragi's Harp
Build Item The Executioner The Executioner
Build Item Berserker's Shield Berserker's Shield
Build Item Qin's Blade Qin's Blade
Build Item Pharaoh's Curse Pharaoh's Curse
Build Item Shifter's Shield Shifter's Shield

Offensive alternatives

Notes Brawler's Ruin: Great against healing/selfhealing gods like Aphrodite

Bloodforge: It's usually good on 1v1 fights, it grants good amount of stats and a big shield on late game with Elixir of Strength, can be used with Avatar's Parashu but u have to pop it before bloodforge

Void Shield: Good offensive/defensive option against high physical damage output from the enemy team

Golden Blade Can be useful on clearing jungle fast and keep up the momentum, but its weaker than other items on the early game so be aware of your disadventage

Notes

Brawler's Ruin: Great against healing/selfhealing gods like Aphrodite

Bloodforge: It's usually good on 1v1 fights, it grants good amount of stats and a big shield on late game with Elixir of Strength, can be used with Avatar's Parashu but u have to pop it before bloodforge

Void Shield: Good offensive/defensive option against high physical damage output from the enemy team

Golden Blade Can be useful on clearing jungle fast and keep up the momentum, but its weaker than other items on the early game so be aware of your disadventage

Build Item Brawler's Ruin Brawler's Ruin
Build Item Bloodforge Bloodforge
Build Item Void Shield Void Shield
Build Item Golden Blade Golden Blade

Defensive alternatives

Notes Stampede: Situational item that grants a lot of movement speed for you and your team, if your sup doesnt have this u should buy it to chase or scape from the enemy team

Screeching Gargoyle: Useful against gods with jumps/leaps, can silence them and then use your 3 on them or just basic attack them to death

Pharaoh's Curse: Pretty strong on 1v1 situtations against adc's or high movement gods, but it's not that useful if the enemy god is inmune to slows like Thanatos

Talisman Of Purification: Extremely situational but it can really decide teamfights for your team

Notes

Stampede: Situational item that grants a lot of movement speed for you and your team, if your sup doesnt have this u should buy it to chase or scape from the enemy team

Screeching Gargoyle: Useful against gods with jumps/leaps, can silence them and then use your 3 on them or just basic attack them to death

Pharaoh's Curse: Pretty strong on 1v1 situtations against adc's or high movement gods, but it's not that useful if the enemy god is inmune to slows like Thanatos

Talisman Of Purification: Extremely situational but it can really decide teamfights for your team

Build Item Stampede Stampede
Build Item Screeching Gargoyle Screeching Gargoyle
Build Item Pharaoh's Curse Pharaoh's Curse
Build Item Talisman Of Purification Talisman Of Purification

Fenrir's Skill Order

Unchained

1 X Y
Unchained
2 12 13 14 15 16

Seething Howl

2 A B
Seething Howl
3 8 9 10 11

Brutalize

3 B A
Brutalize
1 4 6 7

Ragnarok

4 Y X
Ragnarok
5 17 18 19 20
Unchained
2 12 13 14 15 16

Unchained

1 X
Savagely Leap forward, dealing Physical Damage when you land.
  • When Empowered, Stun all enemies in the area, then remove all Runes
  • If not Empowered, gain 3 Runes.
Damage: 85 / 145 / 205 / 265 / 325
Damage Scaling: 85% Strength + 30% Magical Protection + 30% Physical Protection
Stun Duration: 0.75s
Range: 8.8m
Radius: 2.4m
Cooldown: 15s
Cost: 50 / 55 / 60 / 65 / 70

Additional Notes:
  • Hitting an enemy god reduces the Cooldown of this ability by 30%.
Seething Howl
3 8 9 10 11

Seething Howl

2 A
Unleash a howl, gaining increased Strength, Attack Speed, and Lifesteal.
  • Gain 2 Runes.
Strength: 15 / 25 / 35 / 45 / 55
Attack Speed: 20 / 22.5 / 25 / 27.5 / 30%
Lifesteal: 20%
Buff Duration: 6s
Radius: 7.2m
Cooldown: 13s
Cost: 60 / 65 / 70 / 75 / 80
Brutalize
1 4 6 7

Brutalize

3 B
Gain Protections, Leap forward, and grab onto an enemy, dealing Physical Damage repeatedly to all nearby enemies.
  • You are Displacement Immune while Channeling
  • When Empowered, deal increased Physical Damage repeatedly instead, then all Runes are consumed
  • If not Empowered, gain 1 Rune per successful hit
Damage: 40 / 65 / 90 / 115 / 140
Damage Scaling: 45% Strength
Increased Damage Scaling: 70% Strength
Physical Protection: 5 + 2 per Level
Magical Protection: 5 + 2 per Level
Range: 4.8m
Radius: 1.6m
Cooldown: 12s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • This ability hits 4 times over 1.08 seconds.
  • Gain Physical and Magical Protections while Channeling.
  • This ability can Critically Strike.
  • This ability can trigger both ability and basic attack item effects.
  • Your target is Revealed while you are Channeling.
Ragnarok
5 17 18 19 20

Ragnarok

4 Y
Grow massive in size, and your next next basic attack deals Physical Damage and can Pick Up an enemy god and carry them to any position.
  • Gain increased Movement Speed, Physical Protection, and Magical Protection and become CC Immune while massive.
Damage: 200 / 275 / 350 / 425 / 500
Damage Scaling: 114% Strength
Movement Speed: 75%
Physical Protection: 20 / 25 / 30 / 35 / 40 + 15% Physical Protections
Magical Protection: 20 / 25 / 30 / 35 / 40 + 15% Magical Protections
Buff Duration: 4s
Grab Duration: 1.8s
Cone Angle: 120 degrees
Cooldown: 110s
Cost: 100

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments
League of Legends Build Guide Author ElLobezno
Fenrir (Season 0) Conquest Jungle Builds
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved