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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Advantages: Very high power, sustain potential.
Disadvantages: High cost, no penetration, only gain the passive if you get the kill.
Restrictions: Physical gods only.
Discussion: This is a very popular item used by a variety of offensive gods in a variety of modes. It is built at all stages of a game, depending on mode.
But this has also been nerfed a bit in recent patches...less move speed to help you get away after a kill. Sure, the high power is great, but I think the price has made it inefficient in most modes, especially when you have to consider power curves.
Just wondering could this almost be as good as Devourer's Gauntlet? When it comes to playing a Carry, seems like it would give you more damage earlier in the game helping with hitting people harder... just wondering, I play Artemis and am very new. Thanks !
If I'm not mistaking, there's a article in the main SMITE site posted recently called " Life(steal) in the Duo Lane " and it compares Devourer's Gauntlet and Bloodforge, but in most stats, Bloodforge is better.
Just wondering could this almost be as good as Devourer's Gauntlet? When it comes to playing a Carry, seems like it would give you more damage earlier in the game helping with hitting people harder... just wondering, I play Artemis and am very new. Thanks !
Yes, it does give more damage and lifesteal earlier in the game than dev gloves, but that's not the point of ADCs. They're late game carries, and fully stacked Devourer's Gauntlet is stronger and costs less. Bloodforge is really for early-mid game gods that can take advantage of its stronger stats at that stage in the game, usually assassins, sometimes warriors.