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Hello Guys,
This is my very first guide made.
I'm an xOne player so I'm not sure if this works well for PC.
But I still hope you guys can get a little bit closer to play a perfect Susano with this.
The whole point to this God is to get in, have a high damage output and get back out.
The ability doing the most damage, early game, as well as late game is Storm Kata.
This ability actually has a double-damage output and an escape route.
Start by maxing out that ability.
Wind Siphon is the second ability you will want to get maxed.
Since it doesn't do a lot of damage, but gives you the capability to attract the enemy towards you and land 1 or 2 basic attacks before using Storm Kata and get out.
(In some cases you will want to use Storm kata immediately, since some Gods have the ability do evade afterwards)
Jet Stream is, to my opinion, the least powerful ability.
For me, this ability works as a blink, to get in and attack the opponent, then get back out with Storm Kata or to Evade a fight after using Storm Kata and get back out.
Typhoon acutally is more of a finisher move.
1* If you can't finish off an oponent with your combination of the first 3 abilities,
you can still try and get them in the middle of your Typhoon, disabling easy escapes for the enemy, which will probably grant your Team the finishing blow and award you with an assist.
2* If you see an enemy trying to get away, but is still in range, you can use it as an opportunity to get in closer to your enemy.
When the enemies get hit, they have a split-second lack of mobility, wich gives Susano the oportunity to close in and deal the final blow.
3* This ability is very powerful in teamfights. Since it pushes back all enemies on it's path, you can use it as an evade for your team when losing a fight, or to disturb the enemy wall, by pushing them back at first, creating a distance/space between the opponents, dealing a decent amount of damage and haveing a chance for your team to have an actual '1v1' fight with their target in the teamfights.
Pros:
* Quick travelling
* Easy to get in and out a fight
* Ability to keep close or close in ennemies
* High damage output
Cons:
* Very ability-based assasin
* Early-game lack of sustain
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