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Ok, so I've been playing Freya for a few days, and I've found that I am most confident with her when she has SPEED. At lvl 20, this build gives 2.08 attack speed and 531 movement speed. Along with that, the other stats are:
Atk Spd: +80%
Move Spd: +10%
Cool Red: +15%
Phys Pwr: +60
Health: +400
Mag Pwr: +195
Mana: +250
MP5: +15
PASSIVE - Each basic attack hit increases your movement and attack speed by 3% for 3 seconds (max. 4 stacks).
Using this item heals the owner's mana by 75% of their maximum mana and gives them 15 MP5 for 15 seconds. Cooldown - 120s.
UNIQUE - +28% Speed while in combat / +40% Speed while out of combat (Speed does not stack with other boots).
PASSIVE - Your basic attacks reduce your target's Magical Protection by 7% and an additional 5 points for 3 seconds (max 3 stacks).
PASSIVE - On basic attack hits, deal physical damage equal to 2.5% of the target's maximum health. This only affects gods.
PASSIVE - Enemies hit by your damaging abilities will move 25% slower for 2 seconds.
PASSIVE - Increases magical power by 25%.
I love this. With it, I can run in, do a lot of damage, slow them a lot, and be so fast that they'll have few chances to hit me. This is the only way I can play aggressive, and that is to be faster than the enemy and do a lot of damage in a short amount of time.
COMMENT! I MUST HAVE OPINION!
I'm not a fan of using Freya in mid lane, especially if she's up against a ranged AD. In that case, I'm going to lose horribly. Any other type of God and I'll do relatively well. Nevertheless, sometimes people get stuck on mid lane and I might just want to do so as Freya. The starter items give:
Atk Spd: +30%
Move Spd: +10%
Mag Pwr: +50
Mag Prot: +60
PASSIVE - Each basic attack hit increases your movement and attack speed by 3% for 3 seconds (max. 4 stacks).
AURA - Reduces the Magical Protection of enemies within 55 feet by 25.
The tank-specific items give:
Cool Red: +15%
Health: +150
Phys Pwr: +30
Atk Spd: +25%
UNIQUE - +28% Speed while in combat / +40% Speed while out of combat (Speed does not stack with other boots).
PASSIVE - On basic attack hits, deal physical damage equal to 2.5% of the target's maximum health. This only affects gods.
The non-tank specific items give:
Cool Red: +15%
Phys Pwr: +30
Atk Spd: +25%
UNIQUE - +28% Speed while in combat / +40% Speed while out of combat (Speed does not stack with other boots).
PASSIVE - Your basic attacks reduce your target's Magical Protection by 7% and an additional 5 points for 3 seconds (max 3 stacks).
The end-game items give:
Mag Pwr: +195
Health: +250
Mana: +250
MP5: +15
PASSIVE - Enemies hit by your damaging abilities will move 25% slower for 2 seconds.
PASSIVE - Increases magical power by 25%.
It works. More tanky, a bit more damage, but more situational.
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I just put my main build up, more about surviving by way of not being hit in the first place and ganking with speed. https://www.smitefire.com/smite/guide/freya-making-them-rage-1345