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Freya's build, for ultimate mana/dps

0 1 7,203
by TheGP updated January 5, 2013

Smite God: Freya

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Freya Build

Main Build

Build Item Boots of the Magi Boots of the Magi
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Warlock's Staff Warlock's Staff
Build Item Fatalis Fatalis
Build Item Transcendence Transcendence
Build Item Book of Thoth Book of Thoth
Build Item Polynomicon Polynomicon

Build Item Boots of the Magi Boots of the Magi
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Warlock's Staff Warlock's Staff
Build Item Fatalis Fatalis
Build Item Polynomicon Polynomicon
Build Item Transcendence Transcendence
Build Item Book of Thoth Book of Thoth

Freya's Skill Order

Irradiate

1 X Y
Irradiate
2 7 10 12 14

Pulse

2 A B
Pulse
1 4 6 8 11

Banish

3 B A
Banish
3 15 16 18 19

Valkyrie's Discretion

4 Y X
Valkyrie's Discretion
5 9 13 17 20
Irradiate
2 7 10 12 14

Irradiate

1 X
Freya activates a Buff that makes her Basic Attacks do bonus Magical damage. Freya may cancel this ability early to put it on cooldown.

Ability Type: Buff, Damage
Damage per Attack: 35 / 50 / 65 / 80 / 95 (+20% of your Magical Power)
Duration: 5s
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 8s
Pulse
1 4 6 8 11

Pulse

2 A
Freya activates a Buff that makes her Basic Attacks ranged, dealing bonus Magical damage and Slowing the target and all nearby enemies. The area effect and slow are lost when Irradiate is active.

Ability Type: Area, Buff, Damage
Damage Per Attack: 20 / 30 / 40 / 50 / 60 (+15% of your Magical Power)
Duration: 6s
Slow: 15 / 17.5 / 20 / 22.5 / 25%
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 12s
Banish
3 15 16 18 19

Banish

3 B
At her ground target location, Freya Banishes her enemies into the air for a short time. The enemies can't be hit or take action while in the air.

Ability Type: Circle, Banish
Banish Duration: 1.5s
Radius: 10
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 18 / 17.5 / 17 / 16.5 / 16s
Valkyrie's Discretion
5 9 13 17 20

Valkyrie's Discretion

4 Y
Freya uses her Cloak of Feathers to fly above the battlefield where she fires down blasts of Magical damage up to 4 times while flying. Freya can't be hit when at full ascension and can cancel it anytime.

Ability Type: Circle, Damage
Damage Per Blast: 90 / 125 / 160 / 195 / 230 (+35% of your Magical Power)
Duration: 3.6s
Radius: 12
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 110s

Info

Okey..
This build is a little risky, but good if you play right.
Im havin "book thoth" and "Transcender", cause when they get stacked up you get alot of mana, and with that mana you can damage alot. They both give you more power through your mana.
"Warlocks sash" is givin you a good amount of mana, and "Fatalis" gives you speed.
And as i said its risky because its very expensive.

Mo' Info

You need to be laning in 1 of the side lanes, and have a partner of course.
You can insert creeping curse at any time, and switch "polynomicon" out with "gem of isolation", if you think they are gettin away :-)

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1
newtslayer (1) | January 15, 2013 12:07pm
the crit chance from tabi is actually a lot better to have compared to magi boots. and in my opinion, tahuti should be integrated in somewhere.
1
LevasK (52) | January 8, 2013 6:08am
Hmm okey I see where you are going with this build ,but it will flat out fail if you fight against a team who knows how to play. Since your build doesn't not include any form of penetration all the enemy team has to do is get a little bit of MR and you are screwed also with this build you will be doing no damage to tanks who will then simply go after you.

Also could you explain why would you pick Fatalis over Demonic Grip or Spear of the Magus and why polynomicon over rod of tahuti?
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League of Legends Build Guide Author TheGP
Freya's build, for ultimate mana/dps
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