Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Mercury guides

From 0 to 100 real quick (Mercury)

0 0 19,324
by KillerXDpro updated March 30, 2017

Smite God: Mercury

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Mercury Build

No LS

Build Item Bluestone Pendant Bluestone Pendant
Build Item Bumba's Mask Bumba's Mask
Build Item Swift Wing Swift Wing
Build Item Warrior Tabi Warrior Tabi
Build Item Demon Blade Demon Blade
Build Item Hydra's Lament Hydra's Lament
Build Item Heartseeker Heartseeker
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Deathbringer Deathbringer
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2
Build Item Sentry Ward Sentry Ward
Build Item Ward Ward
Build Item Potion of Power Potion of Power
Build Item Purification Beads Purification Beads
Build Item Heavenly Wings Heavenly Wings

With LS

Build Item Warrior Tabi Warrior Tabi
Build Item Demon Blade Demon Blade
Build Item Hydra's Lament Hydra's Lament
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Bloodforge Bloodforge
Build Item Deathbringer Deathbringer

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
1 4 6 8 9

Maximum Velocity

2 A B
Maximum Velocity
3 7 11 12 13

Special Delivery

3 B A
Special Delivery
2 14 16 17 18

Sonic Boom

4 Y X
Sonic Boom
5 10 15 19 20
Made You Look
1 4 6 8 9

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+70% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
3 7 11 12 13

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Special Delivery
2 14 16 17 18

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 15 / 20 / 25 / 30 / 35 (+20% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 10 15 19 20

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

THIS IS A BUILD MORE THAN A GUIDE BUT I EXPLAIN HOW TO PROPERLY USE THE BUILD. My name is KillerXDpro, I've been playing Smite for around a year or so and I have 1000+ in game experience. This is my first build guide so please feel free to comment your opinions, but don't be so harsh on me. I used to be a solo laner but recently changed to jungle because It's truly the position where I'm comfortable in. Mercury is in all honesty one of my best junglers and I must warn you that this build may or may not work for you due to the fact that everyone has different play-styles. My style is very aggressive, I go in for the kill and then I go out as simple as that. I always try to go for the mages first because they are the real damage dealers in that back-line and with this build I can assure you that my kills are extremely fast and clean. It's up to you to go Lifesteal or not I normally don't do it just because we tend to have a healer on the team who is constantly helping us, and early game is just use pods or Bumba's passive to heal.

Items

Alright, so you want to start with Bumba's and Bluestone because it gives you a decent wave clear and a good jungle camp clear. It also provides you with the +50 Mana and +50 Health, with the additional +20 power and MP5. As third you want to go Swift wing and if you can by the tier 2 boots then go for it. The reason why you want to go Swift is to take advantage of Merc's passive in the early game while also providing you some hp5 and 100 health to sustain more in the jung, besides the movement speed that also ups your damage. After this you want to go with Wind Demon because come on, we all know Merc is a Crit abuser and this procs well with his 2. After it you want to to with Hydra's Lament, why? Because with Merc you want to hit your 1 and get up close with your 2 literally deleting that opposing mid laner when you hit him with those procd Hydra's basic attacks. After that you want to go Heartseeker for the extra movement speed (which gives you damage), for the 10 physical pen and the 20 damage . But the real reason why you want it is for that passive that procs with your 1 so well. So in other words your 1 procs Crit, Hydra's and Heartseeker. Now you want to go Brawlers because of that 15 pen more than anything else, besides the other team probably has a healer .Now its time to go for the total ANALhilation item. By this I mean Deathbringer, which procs with your 1 and ups those crits to deal 1400 damage to those without defense. Now you have a 40% chance and with your attack speed from wind demon and your 2 you should hit crits pretty often. When you sell the starter items sell Bumba's first, Bluestone Second and Swift Wings third. In the case of the LS build the only difference is to go Bloodforge instead of Hearseeker, its a more expensive item but it gives you 75 power with LS

Pros / Cons

Pros CONS
-INSANE DAMAGE -NO DEFENSE
-GOOD MOVEMENT SPEED -NO LIFESTEAL
-HIGH CRITS -LOW TEAM FIGHT SUSTAIN
-ABILITY TO ERASE PEOPLE

Summary

This is a very stable Merc build, I'd really recommend you try it out and let me know in the comments if you feel like something is wrong.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments
League of Legends Build Guide Author KillerXDpro
From 0 to 100 real quick (Mercury)
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved