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- Bluestone Pendant is core..
- You can replace Blink Rune for Teleport Fragment.
- Mystical Earrings is only for MP5, dont buy the entire item at the start.
- You can replace Mystical Earrings for Cudgel and later buy Blackthorn Hammer.
Eldritch Dagger is so good for Tyr, try to buy it whenever you can
The Bluestone Brooch is perfect, it gives you a lot of burst damage.
Maybe you can replace Scorching Blink Rune if is necessary.
- Dont buy Manticore's Spikes for the first item, second or third.
- Can replace Genji's Guard for Oni Hunter's Garb
- if their Jg is a mage, maybe you are interested in buy Genji's Guard or Oni Hunter's Garb before the Gladiator's Shield
- If you want to be tougher at the cost of losing damage, replace Gladiator's Shield for Spectral Armor (for the ADC) or Mantle of Discord (For more tanky with the same CD).
- Stone of Binding It is used for its passive aggressive.
- You should change an item for the Eldritch Dagger.
- If you want to be more tanky and less aggressive, switch the order of Stone of Binding and Genji's Guard, But if their jungle is physical, I don't recommend it.
- You can replace Gladiator's Shield for Oni Hunter's Garb, Mantle of Discord or Spectral Armor to be more tanky.
- You should change an item for the Eldritch Dagger.
- Personally, I recommend you buy Genji's Guard before Pestilence
These are the possible relics for Tyr
- Sundering Blast it's not the best for Tyr...
The Winged Blade will be very useful in some matches.
Personally, I find it more useful to improve Power Cleave , You will do more damage and heal more.
After improving your Power Cleave and your Fearless to the maximum, improve your Change Stance to the maximum, it will give you free stats, Lawbringer is the last.
Tap each threat level to view Tyr’s threats
Tap each synergy level to view Tyr’s synergies
Hi, my nick is GamerOldTimes and I've been playing smite since the beta. During these weeks I have been seeing an increase in players in the different game modes, possibly due to the announcement of Smite 2, So I decided to make a small guide to Tyr and the basics of Solo lane
Blink Initation:
Blink Rune> Fearless (Red form)> Power Cleave> Change Stance> Basic Attack> Fearless(Blue form) and cancel the ability with Power Cleave
Pros:
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Cons:
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Early Game
Tyr isn't especially strong in the early game, if the other guy is just good and plays carefully, you shouldn't be able to cause pressure before level 3/4, unless you clear wave while hitting the enemy god with your combo.
Although you can easily generate pressure if you use Blink Rune for hit the wave and the enemy solo.
Mid Game
After holding on for the first few levels, the mid game is where Try really starts to build high pressure, at this point you need to have some CD, his sustain is better than many gods, however, to get a good amount of sustain, you must reach at least 3 levels in your skill. That is why at level 6/7 you can afford to fight the enemy alone even with the wave against you.
In case you rotate to the center line, you should be able to kill the enemy mid
Late Game
In the late game you want to work closely with your team, try to dive into the backline to knock the mage/adc out of position either towards the rest of your team or so he can't contribute to the team fight .
You should also be able to kill the enemy backline if you go with a hybrid build.
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Stuns, Taunts, Fears, Roots, and Mesmerize cannot affect Tyr for longer than 1s. . . . . |
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Tyr charges forward, immune to Knockup, damaging enemies. Assault Stance: Tyr pushes all enemies along with him, hitting them 2 times and knocking them up in the air. Guard Stance: Tyr hits each enemy only once, passing through and knocking them up in the air. Damages
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Tyr makes a massive melee attack, hitting all enemies within a 180 degree cone. Assault Stance: Enemies that are knocked up in the air are knocked away. Guard Stance: Tyr heals himself for each enemy hit (max 3). Damages
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Tyr changes between Assault and Guard stances. Changing stances refreshes the cooldown on Fearless and Power Cleave. Tyr gains benefits depending on his current stance, and also gains half the benefits of the opposing stance. Stats
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Tyr leaps through the air, bringing indiscriminate justice upon all enemies in the target area, and Slowing them with additional effects depending on what stance he is in. Assault Stance: Deal additional damage. Guard Stance: Stun enemies hit. Damages
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- The same day I publish it I will probably add some things regarding the Solo and the combos
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