Remember your priorities early game!
- You ought to be clearing wave early game first since waves can easily widdle down Scylla because of her low base health. Aim crushes for the middle of the wave, prioritize archers. If the enemy is close to wave, try to hit the wave and the enemy god if possible.
- You can also choose to get health potions and go for the Aggro Minion Strat where you basically hit the enemy god on purpose every once in a while to aggro minions on you, keeping them from attacking your own minions. This only works against mid laners with little sustain or bad waveclear.
- Your crush can Zone. You can Zone out enemies from jungle by letting crush sit there, allowing teammates to close in on them.
- You can also let crush sit there once it lands on an enemy (assuming their dash is down) to get closer as well as land in some easy basic attacks before detonating it.
- Always ward!
- Your sentinel acts as a free ability dodge, since during the leap animation, your are inpervious to damage. You can be a little cheeky with this and Sentinel Dodge an ability by placing it near you and refiring just before the damage hits. Only if you have good reaction time though and remember that to pull this off, you are using your one escape, so make sure no jungler is around.
- Don't always be afraid to dash in on gods for a kill secure. While risky, it yields high reward early game since no one suspects it.
- Always position yourself near tanks or behind in teamfights. You can also gank ongoing teamfights by ulting behind walls or throwing crushes over walls. If your team is smart, they can lead the enemy to you for an easy surprise Sic'em from around the corner. This is especially effective late game and in 5-man games.
- Poly is your best friend. Use it to one shot squishies late game. Ideally you want to throw poly after you place your crush under them for additional damage. Typical combo is your Sic'em, Crush, into Poly, and Crush detonate.
- Know your matchup, certain gods will always win against Scylla due to their kit, so you may need to play smart around these gods. I have a few gods in the guide but there are a few others not listed. The following section will cover which gods are a little difficult-
GOD MATCHUPS
-These matchups are based off a 1v1 scenario, both high damage builds-
Anhur- Hard to fight good Anhurs, try to Sentinel Bait or land a cripple. Otherwise, try to not backpedal too much near them.
Anubis- Can always outclear you. A threat if you don't get antiheal. Juke his stun when he starts walking towards you with an ability up. Get Beads.
Hades- Get antiheal, otherwise, don't expect to win lane against him early.
Freya- Scylla can one-shot Freya no problem, assuming you land your cripple. If you miss, run away and come back later or by surprise. Otherwise don't fight Freya without your cripple.
Ullr- You won't be able to win very easily, so land every ability and dodge his axe to win. Ullr's can easily stop you from recalling so keep a safe distance when recalling.
Ah Muzen Cab- Can't land crush easily on him once he starts getting faster. Cripple has to be landed to win. You can also bait AMC's by running away and doing a 180 Sic'em.
Hou Yi- Don't expect to land your crush if his leap is up. Joust is the easiest gamemode for Hou Yi's to land their bounces so watch out under tower.
Arachne- Once you hit level 12, you can bait an Arachne into chasing you when you touch her spider trap. Once she is close to the spider minions, use Sic'em for an easy cripple. She should be no problem late game, unless she has beads and blink up so be careful.
Cabrakan- Hardest guardian to fight since he is immune to your cripple and always usually get blink to insta stun you. I recommend aegis and in some situations, defense.
Awilix- Don't miss your cripple and you're gucci. Get beads and be ready if you leap in front of an Awilix to beads her ultimate.
Chang'e- Hard to zone since she can poke and immune your Crush. Try to force her 2 by using sic'em instead and then throw crush out or vice versa. Just don't throw both at once. She is hard to deal with because of her sustain so Divine Ruin is a must.
Hel- Hardest healer for Scylla to fight, her immunity, protection debuff, slow, ranged easy poke and AOE clear allows her to poke you hard. If you constantly poke her, she will run out of mana eventually to heal. You may need bancrofts beofre Divine as she will always poke you out and force you to recall with no lifesteal.
Hatchiman- Hatchi's instant poke is hard to Sentinel unless you Sentinel Dodge, but it would leave you open to his dash stun. Get lifesteal and aegis, otherwise he is not too complex to fight.
Loki- Him being invisible doesn't mean you can't find him anymore. Use your crush under you if you know he is about to poke, wherever you see his slow immunity throw the Sic'em for a punish. I recomment beads and movement speed items like Doomorb.
Ne Zha- Ne-Zha has little counterplay. Try to bait him into sashing you so you can beads out of it and then go for an easy combo. If possible, beads his ult or juke it out. Try not to chase Ne Zha's into jungle as he can easily turn around and sash you to get out of your crush.
He Bo- Apply heavy pressure against He Bo early game to prevent him from snowballing you. His carpet makes him hard to hit but you can always confirm a crush when he uses his water spout. Thanks to Scylla's buff to crush, she can now detonate it while being knocked up by He Bo. Try to not ult He Bo if his ult is up. He will always win that trade.
Amaterasu- Keep your 3 up and try to learn when the Ama always dashes to cripple.
Nemesis- You can bait her shield by placing crush or crippling her for a second but never attack her during her shield. Try detonating crush after the shield is gone. Wait for her second dash to cripple if you see her dash towards you. Make sure if she ults you to aegis right as she gets close, she will always use her 2 before basics (most nem's do imo). Sprint is a better relic agaisnt Nemesis than beads.
Chronos- Don't let him get to late game. Can be a pain to land a crush or cripple. Try to bait his stun and dont bother attacking him again if he ults his health back, just retreat and comeback when your kit is up. Run at him and beads his stun to catch him off guard.
I could go on, but I won't since I can't be bothered to write a guide against every god in this game. The ones I covered are mostly the ones I see in Duel. Hope some of these help! :p
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