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I've always loved the notion of breaking metas (Just like how Henry likes to break legs, kek), especially ones involving using gods that are supposed to be tanky. They provide excellent cc opportunity in lieu of excellent damage. For example, Mage Bacchus. Bacchus can afford to build damage because he gets extra protections from his first ability, and also because his ultimate provides a power boost. Also mage Ymir. His passive is devastating when combined with a damage build.
After some games, i find that building damage Kumbhakarna is also a fun pick. Kumbhakarna's kit provides excellent damage and cc at the same time.
Of course, this is not at all for serious gamemodes like Conquest. I prefer to use this build in other gamemodes that has other teammates to engage the enemies as well, then have Kumbhakarna swoop in to deliver huge spots.
Shoes of Focus
Kumbhakarna benefits from cooldown reduction as he is cc-heavy, allowing him ti activate them in rapid successions as fast as possible.
That's why i prefer the cdr boots on Kumbhakarna. The extra mana helps, too.
With amazing cc capabilities, mobility, and damage potential, Kumbhakarna excels in ambush situations and locking down opponents.
Thank you for reading Hall of Pain! - Damage Kumbhakarna! As always, feel free to leave comments and suggestions. I'll try to work on more for the guide. Special thanks to BranMuffin17 for input.
FerrumSlash out.
THAT's WHAT I DO!
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