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Hello everyone, this is my third guide so as always would appreciate any feedback you guys have.
Hou yi doesn't have the same flair as a lot of other carrys, but think he has extreme use when it comes to team fights.
He pairs very well with really any support that has some sort of stun or CC. The supports stun, into your stun, freezes the enemy for multiple seconds, and with your build, can have some serious burst damage early.
Hou Yi's ult excels during team fights, whether its AOE damage, or zoning enemies it is very useful.
Two mid lanes that pair very well with Hou Yi are Persephone and Hades, both have circles that trap enemies, so combo their ult with yours for an insane amount of damage. Even if the enemy has beads, your stun can keep them in after they pop.
Hou Yi has good movement, and his 3 helps kill time if you end up getting ganked. Popping your ult when getting ganked can help the team out by either zoning the enemy or at least doing as much damage as you can. Hou yi is also great at confirming objectives such as Gold Fury or Fire Giant. His ult once again gives good damage, as well as zoning enemies.
I think Hou yi's weakest aspect would be mid to late game 1 v 1s vs oposing carry. His attack speed isn't great and if you miss your combo, that's a huge chuck of damage you are missing, so be careful when facing high burst/high movement carries.
Anti-heal is a huge chunk of the meta right now, but i'm still not sure you shouldn't build a little. Asi is great for staying alive and also gives you pen power and speed. I think the anti-heal meta is obviously good, but I think there is some dynamic to force the opponent to get it, and if you have asi and bloodforge, even if hit by anti-heal, will have significant life steal as well as a good chunk of power. Plus bloodforges passive is great for staying in team fights, where Hou Yi is especially important.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Build Path 1 (Devos Qins):
Start - Hunter's Blessing, Spiked Gauntlet, 2 Healing Potions and 2 Multi Potions.
Build - Ninja Tabi > Devourer's Gauntlet > The Executioner > Qin's Sais > Titan's Bane > Odysseus' Bow > Elixir of Speed and Toxic Blade or Asi.
Build Path 2 (Devos Crit):
Start - Hunter's Blessing, Spiked Gauntlet, 2 Healing Potions and 2 Multi Potions.
Build - Ninja Tabi > Devourer's Gauntlet > The Executioner > Rage > Deathbringer > Wind Demon > Elixir of Speed and Titan's Bane or Toxic Blade or Asi.
You can trade boots for Asi in the very lategame when you have speed pot, but otherwise you don’t really need it early game.
Trading O-Bow for Ichaival can work, but generally I don’t do it unless a AA god is diving me in teamfights, and generally O-Bow is a better choice. It’s cheaper, has slightly more attack speed to proc Qins faster, has a passive that will shred enemies if they’re grouped up (especially with Titan’s Bane passive) and lastly, Hou Yi has no attack speed steroid in his kit so it’s also great to get a high AS item like O-Bow on him.
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If you’re interested, Pandacat (Pro ADC) made a recent Hou Yi guide on his youtube channel.
If you need defense I'd just recommend mantle or magis cloak.