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Match - Ups for Midlane
1. Agni - You should be okay if you position yourself far away. Try not to get CC chained by
Agni, as he has a very long range AOE stun.
2. Ah Puch - This will either suck, or you'll be fine. This matchup depends more on your jungler's capabilities, as Ah Puch has no escape, however he has very high damage. DO NOT STAND NEAR HIS CORPSES!
3. Anubis - Dodge the long range
Mummify, you'll be okay. Get an early Purification or Sanctuary as a relic to either cleanse his stun, or to immune his ultimate.
4. Aphrodite - You'll outclear her early, no problems there. Late game, try not to 1v1 her.
5. Chang'e - Wait for her to use her two wave clear abilities before clearing the wave yourself, or stand far from your minions as her poke is insane.
6. Chronos - Good luck. Avoid his long range slow moving stun, and if he gets
Polynomicon, pray he doesn't unleash it upon you.
7. Hades - Don't stay near him or your minions. He has short range abilities, so you should be okay.
8. He Bo - ****. High damage, high CC. get the relic Sanctuary to counter his ultimate. Ask your jungler to gank.
9. Hel - High heals and damage, low movespeed, no escape, short range. Do not fight her close, or let her get close to you. This is your matchup.
10. Eset - Good luck, her early game pressure will put you under tower. Sanctuary her
Circle Of Protection, and dodge her long range
Spirit Ball and you should be okay. Also, try to get stacks of your passive Charges if you can, as she must stand close to the wave to clear.
11. Janus -
Portal ->
Unstable Vortex combo will hurt. Purification the
Portal if you're low HP or he will 100 - 0 you.
12. Kukulkan - Tornados will hurt. Shut him down early by pushing his minions into his tower, and get Sanctuary to counter his Ultimate ability. Your jungler should gank mid, KKK has no escape.
13. Nox - RUN IF YOU SEE A BIG BLACK CIRCLE UNDER YOU. Abuse her early clear, push her minions under tower.
14. Nu Wa - Do not get near her clay minions. They will shred your defenses and she can explode them to do a ton of damage and stun you.
15. Poseidon - Get Sanctuary. Use it if you see his Kraken about to spawn under you. Don't chase him 1v1, he can turn a fight easily with his crippling
Whirlpool
16. Ra - Get something like a
Divine Ruin instead of
Soul Reaver. Stand to the side of your minions. Do not stand in the wave directly.
17. Raijin - Don't stand near your minions, burst him down if he uses his Ultimate ability. His
Raiju is his main source of damage, so fight him only after he uses it.
18. Scylla - Just abuse her bad early clear. Get Sanctuary for when she ults you.
19. Sol - Stand away from your wave, once she uses her
Stellar Burst, stand behind your minions so her basics dont hit you.
20 - Vulcan - Don't stand in his turret. Move unpredictably and get Sanctuary for when he uses
Earthshaker.
21 - Zeus - Literally just a matchup of skill. Get sanctuary, lighning hurts.
22 - Zhong Kui - Stand to the side of your minion wave, not in it. Tell your support to get the relic Shell to counter
Zhong Kui when he uses his ultimate.
23 - Against Midlane hunters ( Neith,
Anhur,
Medusa,
Skadi) - Outclear them early. Don't fight them too much after they finish
Transcendence. It'll hurt.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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