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Kukulkan Arena Build 2023

22 5 42,301
8.5
by inonlyplayKUKU updated March 29, 2023

Smite God: Kukulkan

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Notes This build is focused on dishing out damage from a safe distance which is what Kuku specializes in.

1) Start out with Sands of time as your basic starter item. It gives good CDR early.
2) Get chronos pendant after sands to further reduce your CDR. Remember KUKU is very weak early and your aim is to clear the minions asap.

Notes

This build is focused on dishing out damage from a safe distance which is what Kuku specializes in.

1) Start out with Sands of time as your basic starter item. It gives good CDR early.
2) Get chronos pendant after sands to further reduce your CDR. Remember KUKU is very weak early and your aim is to clear the minions asap.

Build Item Pendulum of Ages Pendulum of Ages
Build Item Chronos' Pendant Chronos' Pendant
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Notes 3) Book of Toth is your 3rd time and its a no brainer with KUKU s' passive. With your previous two CDR itemsm, it will be easy to stack and get the full pwoer quickly.
4) Now you want to do damage and get involved in team fights, pick up Divine ruin. It add pen and also negates healers.
5) We need more mana and Polynomicon is again a must. It also gives an additional bonus damage following the nest basic damage after an ability.
6) Fiinish the build with Rod, Massive power and also chance of AOE damage with meteros. You can pick Sould Reaver as well. Both are good

Notes

3) Book of Toth is your 3rd time and its a no brainer with KUKU s' passive. With your previous two CDR itemsm, it will be easy to stack and get the full pwoer quickly.
4) Now you want to do damage and get involved in team fights, pick up Divine ruin. It add pen and also negates healers.
5) We need more mana and Polynomicon is again a must. It also gives an additional bonus damage following the nest basic damage after an ability.
6) Fiinish the build with Rod, Massive power and also chance of AOE damage with meteros. You can pick Sould Reaver as well. Both are good

Build Item Pendulum of Ages Pendulum of Ages
Build Item Chronos' Pendant Chronos' Pendant
Build Item Book of Thoth Book of Thoth
Build Item Divine Ruin Divine Ruin
Build Item Polynomicon Polynomicon
Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti
Build Item Soul Reaver Soul Reaver

Kukulkan's Skill Order Notes Max out your 3 and ult whenever you get chance. Dont mind the 1 its very risky to pull off. Remember your 3 is one of the longest lasting ability in the game, take advantage of it.

Notes

Max out your 3 and ult whenever you get chance. Dont mind the 1 its very risky to pull off. Remember your 3 is one of the longest lasting ability in the game, take advantage of it.

Zephyr

1 X Y
Zephyr
1 9 14 16 17 18

Slipstream

2 A B
Slipstream
2

Whirlwind

3 B A
Whirlwind
3 4 6 7 8 11 12 13 19

Spirit of the Nine Winds

4 Y X
Spirit of the Nine Winds
5 10 15 20
Zephyr
1 9 14 16 17 18

Zephyr

1 X
Kukulkan fires a projectile breath attack that hits the first enemy in its path, doing damage and Slowing all enemies in the area around the impact.

Ability Type: Line, Slow, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+75% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Slipstream
2

Slipstream

2 A
Kukulkan channels the wind, allowing him to move faster and cleansing himself of Slows and becoming immune to Slows. This speed boost is strong at first but scales down gradually over the 4s duration.

Ability Type: Buff
Speed: 50 / 55 / 60 / 65 / 70%
Duration: 4s
Cost: 65
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Whirlwind
3 4 6 7 8 11 12 13 19

Whirlwind

3 B
Kukulkan summons a tornado at his ground target location. A smaller tornado branches off onto any enemies that come within the radius, doing damage every .5s for 2.5s and is refreshed every .35 if enemies stay within the radius, for a maximum of 12 ticks.

Ability Type: Circle, Damage
Damage Per Tick: 8 / 17 / 26 / 35 / 44 (+15% of your Magical Power)
Tornado Lifetime: 4s
Range/Radius: 55/20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14 / 13 / 12 / 11 / 10s
Spirit of the Nine Winds
5 10 15 20

Spirit of the Nine Winds

4 Y
Kukulkan summons the Spirit Of The Nine Winds to breathe down destruction onto his enemies in a path in front of him, doing damage and knocking all of the enemies to the side.

Ability Type: Line, Knockup, Damage
Damage: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Cost: 100 / 110 / 120 / 130 / 140
Cooldown: 90s

Kukulkan Threats

Tap each threat level to view Kukulkan’s threats

Max
1
Major
1
Even
0
Minor
0
Tiny
0

Kukulkan Synergies

Tap each synergy level to view Kukulkan’s synergies

Ideal
1
Strong
1
OK
0
Low
0
None
0

Extended Build

Pros/Cons

Pros:
1) One of the best poke ability in the game for arena with his 3.
2) Instant kill with the ult if the opponent are grouped.
3) Mid game dominator

Cons:
1) Weak Early Game
2) Mana hungry God
3) Highly susceptible to diving gods.
4)Ult difficult to pull of

How To Play Kuku in different phases

Early Game
1) Dont go for kills, focus on clearing waves.
2) Stay in between pillars to avoid get ganked by assasins.
3) Pick up blue buff whenever available.

Mid Game
1) After getting Chronos, try to throw your 3 in team battles.
2) Build Book of Toth ASAP
3) Protect your teamates who are being chased by dropping your 3 on the path of enemies
4) When siege spawns, its your duty to kill it.

Late Game
1) After getting Poly and Divine, try to close on the enemies.
2) Drop your 1,3,4 combo in team fights.
3) Use your ULT to divert enemies path who are going on the offensive

Tips and Tricks

1) Your 3 is the main damaging ability, don't waste it by casting it with no one taking hit.
2) When chased by enemy, throw your 3 and 4 on yourself.
3) When your siege spawns, throw your 3 infront of its path to stop melee gods killing it.
4) Hide behind the Siege and use your ult surprising the enemy.
5) Team Battles can be changed by your 3, Always keep an eye on the map.
6) Build should be altered based on the opposition.

BONUS TIP: Try poking and clearing waves, by using your 2 +throwing your 3 and returning back with your 2 still active.

[/list]

SUMMARY

kUKU is a very fun god in Arena. Its also a team god which can change the course of battle with its damaging abilities. Getting a kill using his ult or snipe is so satisfying. Enjoy playing the Serpent of the Nine Winds.

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