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For your first active start with Heavenly Wings for your second active either go a team fight active, or choose to go Belt of Frenzy
With the Sovereignty slot this is your FLEX item slot. Choose from these three which item you need the most. Heartward Amulet, Sovereignty, or Spectral Armor
Kumbhakarna, everyone loves and hates this guy. He brings a ton of utility to his team, yet sometimes he can feel like a meme. Im here to help explain how our big boi works. Starting off with his passive, if Kumbhakarna were to die he would actually lie down to sleep and will remain available to auto attacks before he is dead. This passive provides a lot of out play potential as you are able to dive towers for free, and then stand back up after a time and walk away, or you can easily take enemy skills for your team for free. Your first ability Throw Back is a belly bump. You dash forward doing damage to gods, and you are also able to push a minion through other minions or hit enemy gods with him for free damage. Your second ability Groggy Strike is a channeled AoE root. This lets you root an entire team if used correctly, and it also does a decent amount of damage. Your third ability Mighty Yawn is an AoE mesmerization that puts any enemies around you to sleep for a time. This skill gives your team time to set up and deal damage to them. Your final ability is a CC immune ult dash that when you strike an enemy god will send them up in the air for a short time removed from the map, this is a great tool to help remove strong gods, and gods that are channeling abilities. Using your ultimate Epic Uppercut is great set up for your team. Mixing all of your CC's together for a strong CC chain will give your team a ton of time to set up and get many kills off of this. Kumbhakarna is one of those gods that strives off of burst damage, his channel time on his root, and the aggression from his first ability can get this god poked out very easy, however add burst damage gods with him, and he will strive.
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