Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Sol guides

Lets make it hot (ADC)

0 0 15,271
by Canadian Bacon updated May 30, 2017

Smite God: Sol

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Sol Build

Starter

Build Item Soul Stone Soul Stone
Build Item Tiny Trinket Tiny Trinket
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion

Final build

Build Item Bancroft's Talon Bancroft's Talon
Build Item Shoes of the Magi Shoes of the Magi
Build Item Hastened Fatalis Hastened Fatalis
Build Item Telkhines Ring Telkhines Ring
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti

Sol's Skill Order

Radiance

1 X Y
Radiance
2 8 11 12 14

Stellar Burst

2 A B
Stellar Burst
1 4 6 7 10

Disapparate

3 B A
Disapparate
3 15 16 18 19

Supernova

4 Y X
Supernova
5 9 13 17 20
Radiance
2 8 11 12 14

Radiance

1 X
Sol burns bright, gaining a large amount of Heat, Healing herself over time, and igniting the ground around her. Enemies that walk onto the fire take damage over time. The damaging area persists for 3s.

Ability Type: Circle, Heal, Damage
Damage: 30 / 50 / 70 / 90 / 110 (+25% of your Magical Power) every 1s
Healing: 18% of missing Health over 5s
Heat: 30 / 40 / 50 / 60 / 70%
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 11s
Stellar Burst
1 4 6 7 10

Stellar Burst

2 A
Sol's next basic attack explodes, creating a shockwave that travels out, dealing damage. At full size, the wave retracts, dealing damage again and slowing enemies.

Ability Type: Area Basic, Slow, Damage
Damage: 40 / 65 / 90 / 115 / 140 (+40% of your Magical Power)
Slow: 15 / 20 / 25 / 30 / 35% for 1.5s
Heat: 10%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 10s
Disapparate
3 15 16 18 19

Disapparate

3 B
Sol burns down her manifestation, gaining movement speed and immunity to Slows while leaving a trail of fire behind her that damages enemies. After 3s Sol loses corporeal form for a short time. Sol may leave her incorporeal form early.

Ability Type: Line, Buff, Damage
Damage: 20 / 40 / 60 / 80 / 100 (+25% of your Magical Power) every 0.5s
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30%
Heat: 10%
Cost: 60
Cooldown: 16s
Supernova
5 9 13 17 20

Supernova

4 Y
Sol unleashes all her flame and fury from the sky, striking 8 times along a moveable ground target location. Enemies are knocked back on the first strike, and take only 30% damage on successive hits.

Ability Type: Circle, Knockup, Damage
Damage: 150 / 200 / 250 / 300 / 350 (+50% of your Magical Power)
Heat: 40%
Cost: 100
Cooldown: 90s

Intro

Season 3 is gone, and so was the sol carry for a while. This will be more for people who understand the basics of sol. Bancroft is over powered get that built asap, u need to go with the soul stone tiny trinket(dont go tier 2 bancrofts as u will struggle with mana). Go into the pen boots. Build fatalis as a third since u lost the fatalis from ur 3, it also complements ur attack spped nicely which helps u bunch minions up and box. Telkines online forth item and u are swinging pretty hard at those squishys. Get obsidian and ur "burnen"😂 through the tanks as well. U now have tons of pen and with bancrofts a very decent chunk of power... finish the rod and ull be like a "hot" knife goin through butter.

Little tips

It is a good idea to auto the melee minions before u clear as it will bunch them closer to the archers, fatalis gives u a very nice boost to ur attack speed and groups them quick. When u throw ur 2 to clear throw on the side with the opposing adc, throw it so it hits him and the wave. Maybe just throw it at him if u have pressure he will get poked out quick. As the waves begin to approach each other use ur 1 to build ur heat, it is very important to only take boxing matches when ur heat is up, if its not ur autos arnt gunna hurt very much. A good all in combo if u wanna surprise them with a massive burst damage is to throw ur 2 on the enemy and before it even hits drop ur ult on them as well, drag the ult behind them as there reaction will be to turn and run.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments
League of Legends Build Guide Author Canadian Bacon
Lets make it hot (ADC)
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved