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Loki-Tricks of the Trade

9 3 26,616
by MachoCamachoZ updated November 10, 2012

Smite God: Loki

Build Guide Discussion 7 More Guides
Tap Mouse over an item or ability icon for detailed info

Loki Build

Off the bat!

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Heartseeker Heartseeker
Build Item Healing Potion Healing Potion
2

Maxed in order

Build Item Heartseeker Heartseeker
Build Item Warrior Tabi Warrior Tabi
Build Item The Executioner The Executioner
Build Item Ankh of the Golem Ankh of the Golem

Last slots in situ

Build Item Voidblade Voidblade
Build Item Qin's Blades Qin's Blades
Build Item Soul Eater Soul Eater
Build Item Deathbringer Deathbringer
Build Item Brawler's Beat Stick Brawler's Beat Stick

Useful Abilities(in situ)

Build Item Aegis Amulet (Old) Aegis Amulet (Old)
Build Item Creeping Curse Creeping Curse
Build Item Heavenly Agility Heavenly Agility
Build Item Purification Beads (Old) Purification Beads (Old)

Loki's Skill Order

Vanish

1 X Y
Vanish
2 4 6 7 10

Agonizing Visions

2 A B
Agonizing Visions
1 15 16 18 19

Flurry Strike

3 B A
Flurry Strike
3 8 11 12 14

Assassinate

4 Y X
Assassinate
5 9 13 17 20
Vanish
2 4 6 7 10

Vanish

1 X
Loki disappears in a puff of smoke. While invisible, he moves faster, removes Slow effects, and gains immunity to Slow effects. His next Basic Attack from stealth (or for 2s after) applies a bleed to his target, dealing damage every .5s and reveals Loki. If Loki takes damage while in stealth he will be revealed for .33s.

Ability Type: Melee Target
Damage per Tick: 35 / 50 / 65 / 80 / 95 (+20% of your Physical Power)
Damage Duration: 2s
Stealth Duration: 4s
Stealth Movement Speed: 35%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Agonizing Visions
1 15 16 18 19

Agonizing Visions

2 A
Loki summons a vision of his tortured past at a target location for 4s. Enemies in range of the vision feel the poison themselves, taking damage and having their Damage Dealt reduced. This effect stacks up to 4 times. If an enemy gets 4 stacks they become Blinded, allowing Loki to benefit from Behind You! from any direction for 3s.

Ability Type: Circle
Damage: 13 / 18 / 23 / 28 / 33 (+15% of your Physical Power)
Enemy Damage Dealt: -5% for 3s
Vision Lifetime: 4s
Radius: 25
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Flurry Strike
3 8 11 12 14

Flurry Strike

3 B
Loki unleashes a flurry of 5 dagger strikes quickly in front of him, damaging and slowing enemies hit by 15% for 3 seconds. After this flurry he winds up for a final heavy strike that deals higher damage and slowing enemies hit by 30% for 3s. Loki cannot be knocked up while firing this ability. This ability can benefit from Behind You!

Ability Type: Cone
Flurry Damage: 19 / 28 / 37 / 46 / 55 (+25% of your Physical Power)
Final Damage: 55 / 75 / 95 / 115 / 135 (+65% of your Physical Power)
Range: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Assassinate
5 9 13 17 20

Assassinate

4 Y
Upon activation, Loki teleports to his ground target location. If an enemy god is within the radius, Loki will slice that target doing damage and crippling them for 1s. After he teleports he will wind up a heavier strike, damaging all enemies in front of him and stunning them.

Ability Type: Teleport
Cripple Damage: 70 / 105 / 140 / 175 / 210 (+35% of your Physical Power)
Heavy Damage: 100 / 145 / 190 / 235 / 280 (+90% of your Physical Power)
Stun: 1s
Cost: 100
Cooldown: 90s

Intro

This is my Loki guide, it has proven itself useful with a number of different laning partners. Most successfully for me with thus far with offensive Hades, and Tanky Ymir. Using Loki as a jungler off the start similar to those who would take Baka I like to have a lane partner who can take care of themselves while I'm hitting a quick jungle. Not as successful IMO with Anubis, Ao, or other non-escape characters who are easily doubled up on.

Creeping / Jungling

[VVVJ] Going into the Jungle!

Level 1
Grab Hand of the Gods along with heartseeker, and Decoy.
Scout from around the corner to reduce chance of being early game-ganked. Attack blue minion @ 10 seconds, use hand of gods to finish off minions, use Decoy to distract blue harpy and backstab as hard as possible, go to lane to help ally.

Use your decoy as needed in archer range as it will help with aoe clearing of waves early on.

Level 3: Unless you've gotten an early kill, you should be ~level 3 when your hand of the gods comes off cooldown, leave lane to grab either red(or if pushed, orange) buffs. Attack red ogre with 1-3 combination and use hand of gods, distract if needed as you should still have mana buff for long enough to regain mana, otherwise just beat down and use potion if needed.

Earlier level 5 than enemies! Early gank if possible coordinating with lane partner!

Grab buffs as your HoG cooldown comes up and head to base as soon as you get in 1250-1350 gold range to top off heartseeker and start building stacks!

Skills

Passive
Behind You!
Loki deals 20% more damage from his basic attacks when hitting enemies from behind.


Excellent assassin passive as he already hits pretty hard! Get some physical penetration, crit, attack speed, etc... this will rock their socks.

#1
Vanish
Loki disappears in a puff of smoke for 3s. While invisible, he is immune to slows and moves 50% faster than normal. His next basic attack from invisibility (or for 2s after) applies a bleed to his target, dealing 30/45/60/75/90 (+25% of your physical power) physical damage every .5s for 2s and reveals Loki.
Cost: 70 / 75 / 80 / 85 / 90 mana.Cooldown: 15 s.


I like to use this as my first priority skill, as the damage done is usually more than his #3 ability. In the end this ability does 90 dmg x 4 ticks=280 damage, +25% phys power per tick x 4 =100% phys damage. Although it costs more mana than his #3 we aren't looking to conserve mana whele you're using both skills anyways.

#2
Decoy
Loki spawns a decoy version of himself that taunts all nearby enemy minions. After 3s, the decoy explodes dealing 90 / 155 / 220 / 285 / 350 (+80% of your physical power) physical damage to all enemies in the radius
Cost: 60 / 65 / 70 / 75 / 80 mana. Cooldown: 14s.


Use this ability to bring minions together(cast on archers, melee will run back to it), especially useful while laning with aoe partners such as hades who is able to heal off of all minions while congregated as well as clear them all, also benefits Anubis, Ao Kuang, etc...

#3
Aimed Strike
Upon activation, Lokis next basic attack does an additional 60 / 100 / 140 / 180 / 220 (+80% of your physical power) physical damage within 5 seconds. The enemy hit is also slowed by 25% for 3 seconds.
Cost: 50 mana. C ooldown: 12 / 11 / 10 / 9 / 8 s.


Useful to combine with #1 for heavy damage situations. Another possible skill to prioritize if considering. Cooldown is lowered which is nice although most situations the enemy should be dead by 8 seconds(except maybe large group fights when re-engaging).

#4
Assassinate
Upon activation, Loki teleports to his ground target location. If an enemy god is within the radius, Loki will backstab that target doing 250 / 325 / 400 / 475 / 550 (140% of your physical power) physical damage and be stunned for 1s.
Cost: 100 mana. Cooldown: 90 s.


Awesome! Just pure awesome! Use the indicator to make sure you're on target for the kill. When combined with Ymir, have ymir combo an enemy with freeze + Ult, then use this as they get out of the freeze to delay them just enough that they won't escape. Also may be combined with #1 and #3 for ultimate decimation. I believe the other 2 take effect on first melee after stun if I've noticed correctly.

Items


Hand of the Gods:
Use for quick jungling, use whenever it's up to gain some quick buffs and move onto the next. After level 1 it's best used on ogres as they take more to kill.

Heartseeker:
A love/hate item on Loki. Depending on enemies...this may not be the item for you. The speed increase and stacking damage is awesome though!

Boots:
Warrior Tabi is my preference but you may decide to rock the Boots of Celerity instead if you feel speed is an issue. I see definite benefits to each, use according to playstyle.

The Executioner:
Definitely an awesome item to add to Loki's arsenal. His already heavy damage is increased, attack speed, and best of all physical penetration! Great to assist in taking out tanks, and definitely makes quick work of squishier gods.

Ankh of the Golem:
I like this one because it's a good well-rounded item increasing health +300 which will help Loki immensely, 15% lifesteal which is nice for 1v1 heavier armor enemies, and attack speed by 15% which is another benefit to Loki. Some may consider a crit item but IMO this is a great item, the +attack power based on health is another perk of this one.

The Last Item Slots

Voidblade:
One of my personal favorites, tired of getting ganked by Anhur, or the physical damage output of enemy teams getting to be too much? Grab this for some phys protection while lowering theirs even more! Great on tanks as you should have -100 phys penetration with this equipped and executioner.

Soul Eater:
Usually a good addition to get 30% lifesteal total as Loki, depending on build you may prefer attack speed or crit, both seem to work well. Adding life this will increase damage done with ankh of the golem as well.

Qin's Blades:
Not my #1 choice normally but if you're having troubles with some tanky gods you may wanna get this. Attack speed and straight % damage to heavy health/armor characters is definitely a plus.

Deathbringer:
Who doesn't like this item? Massive damage and crit all in one! I like to pair this with the next item to synergize effects.

Brawlers Beat-Stick:
+lifesteal, +crit, +health, and reduces enemy healing! How much more could you ask...how about more crit and more crit damage when combined with Deathbringer! When considering this combination these add +35% crit chance and +50% crit damage, along with physical penetration in this build and potentially 41% crit total from boots this is insane!

The ability Items are In Situ items as well, used to counter certain gods such as:
Aegis Amulet for Ares
Purification beads for Hades, Anubis, Cupid, etc...
Creeping curse for slowing enemies in teamfights and chasing moments
Heavenly Agility in cases where your team may benefit in catching an enemy or group.

Pros / Cons

Pros
-Instant Pwnage!
-Massive single target damage, especially if combined with another character who can immobilize, do short burst damage.
-Great cross laning!

Cons
-Don't get trapped, the only escapes are items or your ult, and I'd rather use the ult for a kill... His vanish can be used as a speed increase but this won't get you out of most situations.
-As all the guides state, squishy...this is no understatement either, if you don't get the kill quick, get out.
-No tower diving! General rule, but with Loki especially. If you can't kill them in 1 hit you don't wanna be in there... No jump means no real escape.

Summary

Thanks for taking a look at this guide! I hope you enjoyed it and I plan to make revisions in the future as needed. Remember when playing Loki to combine skills for maximum damage output! 1-3-4 [VG2] Gank Middle Lane!

Leave a Comment

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Collapse All Comments

1
ZealousNewbie | May 15, 2013 12:25pm
it is interesting that you skip rage...but is reasonable..no judgements
1
MachoCamachoZ (5) | November 25, 2012 7:24pm
With the recent change to Ankh of the Golem I have been using Brawler's Beat stick+Deathbringer more frequently, as well as qin's blades. Although I miss the 30% lifesteal it seems to work quite well still! Will be updating this guide soon.
1
MachoCamachoZ (5) | November 10, 2012 7:41pm
This build benefits almost exponentially from playing as a survivalist(with the stacks from heartseeker, which are GREATLY beneficial early on, and still strong late game). Figuring out how to survive as Loki is a key skill learned only from playing him more in different situations. As stated above, he is very squishy and can die quite easily early on, especially if you're using him for the first few games. With this most recent patch the physical protection reduction is even more vital than before with the fix on his Vanish skill. Thank you for all the comments and votes so far everyone! I use this same build for my Bakasura which has proven to work well too!
1
ShadowDragon627 | November 9, 2012 8:26am
Great guide. +1
1
Sven00100 (3) | November 8, 2012 12:07pm
Nice guide. I play Hades and I had my partner use this build. It was great, though it is somewhat contingent upon knowing your chars, as both players need to combo their skills well (true of any comp).

My Loki certainly didn't get 2 shot as above (he is squishy, but not that squishy), and we got him blue buff to harass minions and so I could use my tunnel and heal on all of the minions of each wave (fast wave clearing and increased healing for Hades). All together, it was great, and as long as you can keep the opponents on lock-down, even tanks won't stand a chance vs. a fed Loki.

GG
1
Protoberance (1) | November 8, 2012 7:56am
Tried out that build and struggled in early to mid game, as i was easily 2 shotted. After building executioner around and reaching level 15 the tides turned to my grace and the slaughterfest began.
1
HerrTech | November 7, 2012 4:10pm
Ty for a nice build and guide how to play it! I like that you say what to do in the first 1-5 levels, what buff to get, what skills to use to get it and so on :)

I have not played loki in any game more then 1v1 with friends but i played baka alot and i think i will like this little jungle man, Now i just need to tell my friend to start playing hades or ymir in my lane :P

But over all a great guide and I registered here just not to tell u that ! GJ man! If u have more builds and stuff please shere them :)
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