Vote received! Would you like to let the author know their guide helped you and leave them a message?
War Flag is a fantastic starter because it adds to your lane pressure, giving you and your allies movement and attackspeed. You also get really nice sustain from it. Use this starter when trying to get and maintain lane pressure and if you have multiple auto attackers.
Glowing Emerald transforms into Gauntlet of Thebes which provides you and your allies protections once fully stacked, since it's an aura item. This is very crucial on just about every support.
5 health pots to help you sustain while you're laning, this extra sustain can make it until you have to back to purchase Gauntlet of Thebes. Lastly, because you have 50 gold to spare, getting a Ward will help gain awareness on early jungle ganks. See the warding section below on where to place it.
War Banner is a nice upgrade from War Flag which gives your team even more movement speed and attackspeed late game if you get assists.
Gauntlet of Thebes is just one of the best overall support items. It provides a 10 prot aura when fully stacked and gives you 55 protections.
Prophetic Cloak is probably the tankiest late game support item. You get stacks by hitting enemy players. I typically don't really care if I get it fully stacked just because I like it's base stats and unlike Thebes, each stacks corresponds to 1 protection aura. You can build this before Thebes if you want.
Eldritch Dagger and Reverent Pridwen provide really nice cooldown for Maui.
Stone of Binding just has really good stats and allows you and your allies to deal more dmg to the enemy after you CC them because it provides prot shred. I like this because Maui has a ton of CC.
Emblem of Increasing Peril should be built just about everygame on any support. It slows, reduces enemy damage dealt, reduces their healing and shielding. This relics is bloated and has something for almost every situation.
Entangling Wings is very good on Maui, or any support for that matter, because the root from it adds to his CC and the slow immunity as well as movement speed boost is helpful to help prevent him from getting lockdown, especially into slow heavy comps.
Phantom Shell is the way to go if they have wall characters like Ymir or Yemoja. Or even if they just have heavy auto attack characters, since shell reduces auto attack damage.
Blessed Barrier is really good if the enemy has multiple ADC's or even if you have multiple ADCs. It's also really good into a heavy siege comp to help slow down their siege.
Temporal Beads is good to go if they have characters like Fenrir or Ao Kuang who can easily punish you for not having beads. Yes, even supports need beads from time to time.
Winged Blade is very important on Ares if they have multiple slows. You will need this item for survivability.
Heartward Amulet if they are magical heavy.
Sovereignty if they hare physical heavy.
Magi's Shelter really good into heavy CC lockdown comps that have characters like Athena.
Hey there, I go by Dashboarrd and I'm a Grandmaster Support Conquest player. I've competed in the SCC (Smite Challenger Circuit) and I have won SOC (Smite Open Circuit). I have also won plenty of gem tourneys during the weekends, such as Iced and Vulpis. I have put in many hours into Smite and in particular Maui. I hope this guide can give you some new direction with Maui if you're struggling with him, or just improve your overall Maui gameplay.
You can reach out to me via the following channels:
Passive - Manaiakalani
Maui passive is a really good CC tool. Don't just waste it on a random auto attack. Hold it and think about what abilities you can cancel with it or use it as a spare CC tool until your other abilities come back up. |
Ability 1 - Master Fisherman
This is going to be your main form of engage. Maui hook is really nice because it's not considered a hard CC, which means you can pull people even if they have magi's up, and it doesn't even proc Spirit Robe. The other nice thing is it cripples the enemy so they can't get away while you pull them in. I would also max this ability first because it makes it easy to steal camps and the burst damage you get from it is very good, especially early to mid game. |
Ability 2 - Mystical Ulua
One of my favorite support abilities in the game. It gives you and nearby allies movement speed and protections. On top of that, 1 person can enter the bubble and teleport to Maui's location if they're within range, which will also refresh the movement speed and protection buff they get. Use this every time it's up in a fight and try to throw it at your teammates. It's a really good escape tool for them especially if they don't naturally have one. So make sure you give them the opportunity to take it. |
Ability 3 - Solar Swing
Solar Swing is Maui's stun and also his escape. I wouldn't really engage with this ability, unless your team is hard winning the fight or you're looking to ambush. I would mostly try using this as peel for your allies or an escape if you need to get away or over a wall. |
Ultimate - Landfall
One of Maui's best abilities. Landfall is really good for engaging, peeling, or separating a fight. You could use this as an engage tool, and in a lot of cases that's exactly what you should do. But in other cases, save his ult and let the fight marinate (progress). Chances are at some point during the fight you'll have a very good opportunity to ult multiple players while they aren't paying attention. This will make it harder for them to beads or dash away from his ultimate. |
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
The rest of the items in the main build are more situational, with good utility but not as necessary. As needed, I'd say you could switch out Dagger, Stone of Binding, and Pridwen, though I'd say to be mindful of how many you switch out. For example, if you're thinking of Magi's Shelter against high enemy CC to help teammates, you might switch out Dagger or Prid (swap one CC item for another). If one of the aura items is preferred, probably switch out with Binding...a bit less damage for your teammates, but better survivability so it perhaps balances.
Dash may have other comments/recommendations.
"Hello, thank you for this topic. I'm coming back to Smite after a long break, and this Maui interests me a lot, do you have a build for the skill level to invest in please?"
If this is a legitimate inquiry, @Freddy, you can use this base build and have it be functional at basically any level. If you are considering this for a specific game mode, please advise and we can potentially recommend a build or two.
@Freddy: vous pouvez utiliser cette version de base et la faire fonctionner à pratiquement n'importe quel niveau. Si vous envisagez cela pour un mode de jeu spécifique, veuillez nous en informer et nous pourrons potentiellement vous recommander une version ou deux.