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this is the start i normally opt for. Sands of time give some much needed cdr and 10mp5 which can help mitigate how mana hungry she is. As for relics i normally get whichever i need most first, if their mid laner or jungler can lock you down with CC go for beads. if its someone you can walk away from get aegis.
try and keep sigil mastery 1 level ahead of dragonflight
Tap each threat level to view Morgan Le Fay’s threats
Tap each synergy level to view Morgan Le Fay’s synergies
this is a more aggressive start for Morgan, opting more more magic power instead of cdr
this build gives you full cdr and makes you annoying to kill. spear of magus is there for some added lifesteal and flat pen but can be switched with other items like Obsidian shard or divine ruin
you have 30% cdr, 10 flat pen and 40% added pen. alot of mp5 to spam your abilities with.
you can chose to either go sacrificial shroud for more damage at the cost of health or if you feel the need for more protection the blood soaked shroud. obsidian shard for more pen against bulkier targets. and chronos pendant if you want to spam more often
divine ruin for obvious reasons, spectral plate to live for more then 2 seconds against crit junglers or adcs. telkines and hecate if you want attack speed. soul reaver if you want to chunk some bulky tanks.
DISCLAIMER: This is my first every guide so please don't scrutinize me.
So this is my guide to Morgan Le Fay
first of all the cons to Morgan Le Fay
CONS
- no mobility outside of a 4 second speed boost on her 3
- not the best early game
- mana hungry in the early game
- fairly long cooldowns
- very bursty
PROS
- the queen of CC
- high damage
- can win you team fights in the late game
- can peel for team mates really well
- gives herself a small magic damage buff
Morgan Le Fay has some really devastating tools at her disposal in the form of her 1 and 2. she has a debuff and DOT on her 3 and lifesteal and flat damage on her ult, her passive also provides a small but nice magic power buff based on the number of enemies marked, so the more enemies marked the more damage you can pile on.
EMPOWERED BLADE
Empowered blade is Morgan Le Fays passive. it doesn't do too much in the beginning but once the team fights start that is where this passive gives you abit of a bonus. the max this passive can give you is 10 magic power which doubles to 20 when all the marks are on someone as well as knocking 10 second off of your ult if its on cool-down which is a nice bonus.
SIGIL MASTERY
1 of 2 CC tools for Morgan. this ability has 3 different variants. 1. a fear and a slow. 2. a pretty big slow. 3. a clone that persists for 4 seconds and does a small amount of damage. good to use for peel and her main source of damage.
DRAGONFLIGHT
the other CC ability for Morgan. this ability hits harder then most people think and does one of the best things in the game which is knocking someone up and then knocking them back. this ability can be used as self peel/peel in general as well as a means to secure a kill
SHROUD OF WILDFIRE
this ability does abit of everything. it gives a speedboost for 4 seconds a debuff and a small DOT on enemy gods for 4 seconds. If an enemy god under the debuff effect uses any movement ability they combust and take a decent chuck of extra damage. This ability helps to punish any god who relies on movement based abilities.
CONSUMING POWER
Consuming power is Morgan's ULT. any enemies that are in the cone infront of you that have a mark applied to them will take a small amount of damage and have their mark consumed by Morgan. the more marks she consumes the wider her projectiles will be, which is great for team fights. Morgan also gains a small amount of lifesteal on her projectiles
As much CC as Morgan has she is pretty hurt by it too with her only CC immunity being on her ult despite that she is turn team fights in a few seconds. being able to fear and slow multiple enemies can be the difference between a win and a loss so try to cast her sigil into groups of gods more maximum effectiveness. Morgans slow is also very good and can sometimes result in a kill or to just help clean up a fight. try and cast her 1 slow on jungle entrances when a jungler is running into the jungle or if your being chased.
tips
in my experience of playing morgan i have learnt a few things about how her abilities interact with other gods. for example if fenrir is using brutilize on you, you cant use your 2 to push him away. you have to use your 1 first then your 2. the same goes for anubis's spray ability. any god that is knockup immune CANNOT be knocked up with your 2, however the second part of the 2 will still knock them away.
teamfights
morgan is great in team fights being able to literally turn them into her teams W. positioning is a must with morgan, 1 wrong move in the middle of a team fight and thats your death, just dont position yourself in the middle of the teamfight and you should be good.
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