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Nike Jungle. Because, why not?

1 0 6,830
by Iruki updated February 14, 2020

Smite God: Nike

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Nike Build

Starting Items

Build Item Assassin's Blessing Assassin's Blessing
Build Item Spiked Gauntlet Spiked Gauntlet

Core Items

Build Item Assassin's Blessing Assassin's Blessing
Build Item Soul Eater Soul Eater
Build Item Warrior Tabi Warrior Tabi

Damage Items

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Hydra's Lament Hydra's Lament
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item The Crusher The Crusher
Build Item Transcendence Transcendence
Build Item Arondight Arondight

Defensive Items

Build Item Gladiator's Shield Gladiator's Shield
Build Item Magi's Cloak Magi's Cloak
Build Item Mantle of Discord Mantle of Discord
Build Item Shifter's Shield Shifter's Shield
Build Item Void Shield Void Shield
Build Item Pestilence Pestilence
Build Item Shogun's Kusari Shogun's Kusari
Build Item Mail of Renewal Mail of Renewal

General Full Build

Build Item Soul Eater Soul Eater
Build Item Arondight Arondight
Build Item Gladiator's Shield Gladiator's Shield
Build Item Transcendence Transcendence
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Hydra's Lament Hydra's Lament
Build Item Elixir of Speed Elixir of Speed

Nike's Skill Order

Rend

1 X Y
Rend
1 3 6 7 10

Barrier Formation

2 A B
Barrier Formation
4 15 16 18 19

Valiant Leap

3 B A
Valiant Leap
2 8 11 12 13

Sentinel of Zeus

4 Y X
Sentinel of Zeus
5 9 14 17 20
Rend
1 3 6 7 10

Rend

1 X
Nike slams the ground three times, sending out fissures that deal damage. If a target is hit twice, that target loses protections for 5 seconds. If a target is hit three times, that target is disarmed. Nike is immune to Knockback for the duration.

Ability Type: Line, Disarm, Damage
Damage: 60 / 90 / 120 / 150 / 180 (+40% of your Physical Power)
Protections Shred: 8 / 12 / 16 / 20 / 24
Disarm Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Range: 50
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Barrier Formation
4 15 16 18 19

Barrier Formation

2 A
Nike conjures a protective barrier in front of her that blocks ranged Basic Attacks. While focused on the barrier Nike's ability to turn is limited and she is knockback immune. Enemies who get near the barrier are repelled. At any point, Nike can re-fire the ability to collapse the barrier and deal damage to enemies in front of the barrier.

Ability Type: Cone, Knockback, Damage
Damage: 80 / 140 / 200 / 260 / 320 (+50% of your Physical Power)
Repel Damage: 10 / 15 / 20 / 25 / 30 (+5% of your Physical Power)
Duration: 4s
Range: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Valiant Leap
2 8 11 12 13

Valiant Leap

3 B
Nike leaps into the air, then crashes down at a location dealing damage and knocking up enemies.

Ability Type: Circle, Leap, Damage
Damage: 80 / 130 / 180 / 230 / 280 (+60% of your Physical Power)
Range: 55
Radius: 15
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 16s
Sentinel of Zeus
5 9 14 17 20

Sentinel of Zeus

4 Y
Nike transforms into an armored sentinel and sends out a shockwave that damages and slows enemies around her. While in this form, she gains a percentage of her max health as a shield that lasts for 10 seconds.

Ability Type: Circle, Slow, Damage
Damage: 200 / 250 / 300 / 350 / 400 (+70% of your Physical Power)
Slow: 40%
Shield: 25 / 27.5 / 30 / 32.5 / 35% of Max Health
Slow Duration: 4s
Radius: 40
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 90 / 85 / 80 / 75 / 70s

Why did you belive could work?

Nike have usefull skills for gank:
-The 1° make so much damage (180+40% x3), disabling and debuffing the enemy.
-The 2° give you the possibility to help your teammates blocking the ranged attaks.
-The 3° is also an area knockback.
-The 4° slow the enemies for 6s.

Thinking over this is clear that: could gank easily with the 3°, clean the jungle minion and do a lot of damage with the 1°.

Early Game

The core items are thinked for giving to her the early damage and sustain that her need.
Arondight will be your best friend and you need to have it in your build; remember also that arondight have a brother called hydra's lament.
You could focus on Trascendence after arondight for having a perfect amount of power.

Mid Game

Here we have the start of team fight fase, you need items for survive and make you count.
Gladiator's shield is also a good choice that work well with soul eater.
Reneval mail is perfect, but only if your team is winning team fights.
Brawler's beat stick is a classic anti-heal item.
Shogun's kusari is perfect for help basic attacker gods in your team.
Void shield is good if you have a team strongly based on physical damage.

End Game

You have to decide what do, adapting your build to the situation. Could be a good idea having some items for empower your healt or protection; or you could go brainless with only damage items. Now is up to you.

Conclusions

I tried this build a couple of times on public and i'll try her on rancked very soon.
I think is a good option like guan yu and could make is same work, been more usefull in late game then most of standard jungler.

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