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Nut ADC build

0 0 1,385
by For1AmDeath updated February 26, 2024

Smite God: Nut

Build Guide Discussion 0 More Guides
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Build Summary

AA

Build Item Death's Temper Death's Temper
Build Item Odysseus' Bow Odysseus' Bow
Build Item Asi Asi
Build Item Qin's Sais Qin's Sais
Build Item Envenomed Executioner Envenomed Executioner
Build Item Silverbranch Bow Silverbranch Bow

Nut's Skill Order Notes Using your convergence, then warping closer to an enemy to get the damage from warp while resetting convergence cooldown is a great way to burst massive damage, and you get the procs from O Bow to deal extra damage

Notes

Using your convergence, then warping closer to an enemy to get the damage from warp while resetting convergence cooldown is a great way to burst massive damage, and you get the procs from O Bow to deal extra damage

Convergence

1 X Y
Convergence
1 4 6 7 10

Crashing Comet

2 A B
Crashing Comet
3 15 16 18 19

Warp

3 B A
Warp
2 8 11 12 14

Skyfall

4 Y X
Skyfall
5 9 13 17 20
Convergence
1 4 6 7 10

Convergence

1 X
Nut enhances her Basic Attacks, firing 2 additional damaging projectiles from her sides at a converging angle. All projectiles pierce enemies but not walls, with the center dealing Basic Attack damage and the sides dealing ability damage. Nut always shoots at least once, but may fire up to an additional 4 shots by gaining stacks when damaging enemies with Basic Attacks. Nut gains 2 stacks for damaging enemy gods. Nut may cancel this ability to refund unused shots as stacks.

Ability Type: Area Basic, Buff
Center Damage Reduction: 55 / 50 / 45 / 40 / 35%
Side Damage: 3 / 7 / 11 / 15 / 19 (+15% of your Physical Power)
Stacks per Shot: 4
Range: 55
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 13s
Crashing Comet
3 15 16 18 19

Crashing Comet

2 A
Nut calls down a comet from the sky, which crashes in a circular area, dealing damage. After it lands, it sends out a damaging shockwave in a larger area. Enemies hit by the comet take a second instance of damage and are Rooted, while enemies in the shockwave are Trembled.

Ability Type: Circle, Crowd Control, Damage
Damage: 50 / 75 / 100 / 125 / 150 (+40% of your Physical Power)
Root: 0.9 / 1 / 1.1 / 1.2 / 1.3s
Tremble: 0.25s
Range/Radius: 55 / 25, 10
Cost: 65
Cooldown: 15s
Warp
2 8 11 12 14

Warp

3 B
Nut warps in the direction she is currently traveling. After she warps, she automatically fires 3 homing projectiles that spread out among nearby enemies, prioritizing gods. These projectiles deal damage and apply a stacking Slow to enemies. Additionally, Nut resets the cooldown of Convergence after using this ability.

Ability Type: Circle, Teleport, Damage
Damage: 15 / 25 / 35 / 45 / 55 (+20% of your Physical Power)
Slow: 10%
Duration: 3s
Range/Radius: 15 / 45
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Skyfall
5 9 13 17 20

Skyfall

4 Y
Nut becomes Crowd Control immune and gathers all her energy, flying high into the air and becoming untargetable for 3s. Nut then may move and aim before firing a massive black hole toward the battleground that lands after a short delay, dealing damage to all enemies. After the black hole lands, a gravity surge extends outward, damaging and pulling all enemies toward the center. Nut then lands, returning to her initial location.

Ability Type: Circle, Knockup, Damage
Initial Damage: 200 / 260 / 320 / 380 / 440 (+80% of your Physical Power)
Surge Damage: 80 / 100 / 120 / 140 / 160 (+40% of your Physical Power)
Radius: 20 / 40
Cost: 100
Cooldown: 100s

Extended Build

Build


This is the best build I’ve found for her, consistent damage, great early game, fast lane clear as well as player damage

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League of Legends Build Guide Author For1AmDeath
Nut ADC build
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