Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Osiris guides

Osiris - Onslaught - ARENA

1 0 32,804
by Lumin0x1ty updated August 14, 2016

Smite God: Osiris

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Osiris Build

Build Item Ninja Tabi Ninja Tabi
Build Item Witchblade Witchblade
Build Item Qin's Sais Qin's Sais
Build Item Frostbound Hammer Frostbound Hammer
Build Item Runeforged Hammer Runeforged Hammer
Build Item Mantle of Discord Mantle of Discord
Build Item Cursed Ankh Cursed Ankh
Build Item Heavenly Wings Heavenly Wings

Osiris's Skill Order

Sickle Strike

1 X Y
Sickle Strike
2 6 10 15 16

Spirit Flail

2 A B
Spirit Flail
1 4 7 8 12

Judgement Tether

3 B A
Judgement Tether
3 11 14 18 19

Lord of the Afterlife

4 Y X
Lord of the Afterlife
5 9 13 17 20
Sickle Strike
2 6 10 15 16

Sickle Strike

1 X
Osiris throws his Sickle forward. It passes through minions and stops on the first god hit, dealing damage and Slowing them. If the Sickle hits a god, it remains for the duration of the slow. Additionally, the Sickle only deals 75% damage to minions.

Ability Type: Line, Slow, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+45% of your Physical Power)
Slow Duration: 3s
Slow: 20%
Range: 55
Cost: 30
Cooldown: 6s
Spirit Flail
1 4 7 8 12

Spirit Flail

2 A
Osiris imbues his flail with spiritual energy, striking at the target ground location. Enemies hit take damage, and Osiris gains movement speed. If an enemy is under the effect of Sickle Strike, the target's slow is increased in power and duration.

Ability Type: Circle, Slow, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+75% of your Physical Power)
Sickle Slow Increase: 40% for 3s
Speed Buff: 20% for 3s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 11s
Judgement Tether
3 11 14 18 19

Judgement Tether

3 B
Osiris flings out mummy wraps, tethering himself to all nearby enemy gods. Targets hit have their Attack Speed reduced and deal reduced damage over the next 4s. The tether can be broken by targets moving far enough away from Osiris. Targets still in range when the duration expires are Stunned.

Ability Type: Circle, Stun
Damage Reduction: 10 / 12.5 / 15 / 17.5 / 20%
Attack Speed Reduction: 20 / 22.5 / 25 / 27.5 / 30%
Stun Duration: 1.4s
Radius: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Lord of the Afterlife
5 9 13 17 20

Lord of the Afterlife

4 Y
Osiris sheds any remaining fragments, gaining the benefit of his Passive, and leaps forward. Osiris targets all enemy gods in the landing area, and rips a fragment of their spirits out, dealing damage, afflicting them with negative Cooldown Reduction, and preventing them from healing. Targets are rooted for 0.8s during the attack. Enemy minions in the target area also take damage.

Ability Type: Circle, Leap, Damage
Damage: 220 / 320 / 420 / 520 / 620 (80% of your Physical Power)
Negative CDR: -20%
Healing Reduction: All Healing
Duration: 6s
Range/Radius: 60/15
Cost: 100
Cooldown: 70s

My first guide, please be friendly

I have just got Osiris to diamond. He was not easy at first. There wasn't a lot of good guides for him and I just had to figure things out by myself. He's been really frustrating and really rewarding to play as. You have to get into a groove when playing him but when you figure things out and how the build works I'm certain you will find him enjoyable as much as I have.

Early game and the start of the match.

Ninja Tabi's and Curse along with the red buff at the start of match. Help with the buffs and by the time you finish the purple buff the first enemy you will likely see alone is the Mage. Easy gank if he/she is out of position. Basically Spirit Flail, Sickle Strike, Curse, then Judgement Tether will be enough to secure the kill.

Mid-game

Witchblade for me is a must have for Osiris. This was the game changer for me. It provides an attack speed DEBUFF and will throw off the timing of Hunters and assasins who are likely building attack speed. Even if they aren't the debuff throws off the timing while you are just shredding them.

Qin Sais is just nice for those over confident Guardians. Ideally you want to ignore them and focus on the squishies in the back but after you obtain Qins you could just start laying into the over extended Guardians.

Frostbound Hammer is another must have for Osiris. The moment you complete this item will be the moment you start to securing those kills. Up until this point you probably missed out on a few, it happens. But not so much with Frostbound. Now you're starting to be a force to be reckoned with.

By this time if you don't already you should have Sprint. It's just another escape that you need and it helps your teammates. With 4 items already completed your team will likely be confident enough to over extend into the enemies territory.

Late Game

Runeforge Hammer is just a nice touch to complete your offensive build. Not much to say here. Since you will be slowing them with Frostbound Hammer Runeforge will proc and do more damage.

Mantle of Discord is the only defensive item you will need. It provides high defense which you really don't need but what's nice about this is that when it procs when your health is below 30% you stun your enemies. This means clean up time or provides another escape utility which Osiris desperately needs.

Pros

Osiris is the best 1v1 god in the game.

No one can take him alone. Only god that can take him if no mistakes is AO.

You can and will win 2v1's when played right.

He's almost like an off tank without being a tank. This can be a con, but if your team stays near you they will reap the rewards of you attracting all the attention.

Squshies and tanks will fall to you fairly easily. Replace Runeforge with Stonecutter and you will be doing some serious damage to guardians.

When in spirit form, you can walk through minions, teammates, enemies, and Ymir's wall.

Assassins will try to box you alone and you will win.

Cons

He has only one escape. His ult. So you're vulnerable until your ult is off cooldown.

You attract a lot of attention and no one smart enough will 1v1 you.

You won't have enough burst to secure the kill a lot of times when teammates come to help and that will frustrate you. A lot.

Teammates always come to save the day when they notice you wrecking their friends. Because you will be so beast, enemy teams won't let you have your way.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
THVKakashi | August 27, 2018 7:58pm
How do you attack with him correctly? Like how do you play him in an arena match?
1
Gulfwulf (81) | August 27, 2018 9:14pm
This is an old, old guide. Basically you weave his basic attacks in with his abilities: use the later for poke, and the former for damage. You'll want to start off with Warrior Tabi and protections depending upon the enemy team's makeup.

We do need an updated Osiris guide, don't we?
1
Tlaloc1050 (17) | August 28, 2018 4:13am
Gulfwulf wrote:
We do need an updated Osiris guide, don't we?

No, actually. I initially thought that we needed one, but Stuke has updated his. I rarely see him, maybe thats why I thought so.
Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved