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Osiris, You Can Run But You Can't Hide

0 0 8,602
by Ctons17 updated July 26, 2016

Smite God: Osiris

Build Guide Discussion 0 More Guides
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Osiris Build

Core

Build Item Ninja Tabi Ninja Tabi
Build Item Frostbound Hammer Frostbound Hammer
Build Item Titan's Bane Titan's Bane

Start

Build Item Bumba's Mask Bumba's Mask
Build Item Boots Boots
Build Item Mana Potion Mana Potion
2
Build Item Healing Potion Healing Potion
2

Final Build

Build Item Warrior Tabi Warrior Tabi
Build Item Frostbound Hammer Frostbound Hammer
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Mystical Mail Mystical Mail
Build Item Qin's Sais Qin's Sais
Build Item Titan's Bane Titan's Bane

Alternates

Build Item Bulwark of Hope Bulwark of Hope
Build Item Warrior Tabi Warrior Tabi
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Soul Eater Soul Eater

Osiris's Skill Order

Sickle Strike

1 X Y
Sickle Strike
3 8 13 16 19

Spirit Flail

2 A B
Spirit Flail
1 4 6 9 12

Judgement Tether

3 B A
Judgement Tether
2 7 11 14 17

Lord of the Afterlife

4 Y X
Lord of the Afterlife
5 10 15 18 20
Sickle Strike
3 8 13 16 19

Sickle Strike

1 X
Osiris throws his Sickle forward. It passes through minions and stops on the first god hit, dealing damage and Slowing them. If the Sickle hits a god, it remains for the duration of the slow. Additionally, the Sickle only deals 75% damage to minions.

Ability Type: Line, Slow, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+45% of your Physical Power)
Slow Duration: 3s
Slow: 20%
Range: 55
Cost: 30
Cooldown: 6s
Spirit Flail
1 4 6 9 12

Spirit Flail

2 A
Osiris imbues his flail with spiritual energy, striking at the target ground location. Enemies hit take damage, and Osiris gains movement speed. If an enemy is under the effect of Sickle Strike, the target's slow is increased in power and duration.

Ability Type: Circle, Slow, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+75% of your Physical Power)
Sickle Slow Increase: 40% for 3s
Speed Buff: 20% for 3s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 11s
Judgement Tether
2 7 11 14 17

Judgement Tether

3 B
Osiris flings out mummy wraps, tethering himself to all nearby enemy gods. Targets hit have their Attack Speed reduced and deal reduced damage over the next 4s. The tether can be broken by targets moving far enough away from Osiris. Targets still in range when the duration expires are Stunned.

Ability Type: Circle, Stun
Damage Reduction: 10 / 12.5 / 15 / 17.5 / 20%
Attack Speed Reduction: 20 / 22.5 / 25 / 27.5 / 30%
Stun Duration: 1.4s
Radius: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Lord of the Afterlife
5 10 15 18 20

Lord of the Afterlife

4 Y
Osiris sheds any remaining fragments, gaining the benefit of his Passive, and leaps forward. Osiris targets all enemy gods in the landing area, and rips a fragment of their spirits out, dealing damage, afflicting them with negative Cooldown Reduction, and preventing them from healing. Targets are rooted for 0.8s during the attack. Enemy minions in the target area also take damage.

Ability Type: Circle, Leap, Damage
Damage: 220 / 320 / 420 / 520 / 620 (80% of your Physical Power)
Negative CDR: -20%
Healing Reduction: All Healing
Duration: 6s
Range/Radius: 60/15
Cost: 100
Cooldown: 70s

Intro to Osiris in the Jungle

Osiris is a tough god to get the hang of in the solo lane. Osiris in the jungle is tougher. He is not going to deal damage like an assassin will, but he will be effective in his own way.

Osiris's 1 ability will help slow enemies, and can give a damage buff to your 2 ability, but as a jungler it will not be the most effective tool in your arsenal.

Osiris' 2 ability will help you clear camps and minions easily.

Osiris' 3 ability will most likely be the most helpful to you throughout the match and I will explain why. Judgement Teather will allow you to mitigate damage in close combat fighting. It will also stun the enemy if you hold them within range long enough. This is extremely helpful when ganking any lane. It takes advantage of 2 v 1 situations by holding that god in place while you and a fellow solo laner rip into their health.

Osiris's Ultimate ability will be helpful in engaging and disengaging enemies. It roots enemies for a short duration and deals a good chunk of damage while reducing their healing for 6 seconds. It also allows Osiris's passive to be fully utilized, giving him CC immunity and allowing him to walk through player made walls.

Pros / Cons

Pros

Attack Speed
High Sustain
Close combat specialist

Cons

Need to be careful in the end game. Ganking is his specialty here.
Difficult to master.
Needs his kit up in order to succeed in any team fight.
If targets the wrong god in a team fight, he could be the first to go because of his close combat.

The Build; What Items And WHY

1. Bumba's Mask.... Jungler's best friend.

2. Ninja Tabi

    attack power, attack speed, and movement speed. Rush this item.

3. Frostbound Hammer! Applies a slow every time you hit an enemy with a basic attack AND reduces an enemies attack speed. This item is essential to Osiris.

4. Jotunns. This item will reduce those cooldowns, will also providing you with much needed mana since you will not be getting that blue buff. Also gives you some penetration and damage which will be helpful.

5. Mystical Mail. Drop that Bumba's Mask to speed the build on this item. It will make close combat situations (Osiris's specialty) go in your favor more often than not. Will also help clear camps slightly faster in the mid game.

6. Qin Sais. Attack Speed increase, as well as physical power. Also does wonders to bulky gods with a lot of protection.

7. Titan's Bane. You will need this in the end game. The extra penetration boost will have you dealing a lot of damage to any enemy. Works extremely well with Frostbound as well.

Alternate Items

1. Warrior Tabi- Your preference. Ninja usually better for Osiris in the jungle.

2. Bulwark of Hope- Extra protection to piss off mages

3. Stone Cutting Sword- eats up enemy protections. Can substitute for penetration.

4. Soul Eater- Life Steal and Attack Speed. Only use this if you are not sustaining in fights.

Last Words

1. This build should be used by experienced Osiris players.

2. This build can be used in the solo lane or jungle.

3. Let me know what you think or how it plays for you! I will typically get 15 plus kills with 0-2 deaths with this kit in unranked. In ranked I will get anywhere from 7-10 kills with 0-2 deaths as well.

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