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Pele builds for non-conquest games

0 0 30,098
by wrinklestick updated August 12, 2018

Smite God: Pele

Build Guide Discussion 2 More Guides
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Pele Build

Arena Burst

Notes If they build protections, change hydras to Titan's bane, Crusher, or Brawlers

Notes

If they build protections, change hydras to Titan's bane, Crusher, or Brawlers

Build Item Heartseeker Heartseeker
Build Item Masamune Masamune
Build Item Soul Eater Soul Eater
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Bloodforge Bloodforge
Build Item Hydra's Lament Hydra's Lament

Bruiser

Build Item Warrior Tabi Warrior Tabi
Build Item Shifter's Shield Shifter's Shield
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Soul Eater Soul Eater
Build Item Magi's Cloak Magi's Cloak
Build Item Titan's Bane Titan's Bane

Standard damage

Build Item Heartseeker Heartseeker
Build Item Warrior Tabi Warrior Tabi
Build Item The Crusher The Crusher
Build Item Soul Eater Soul Eater
Build Item Bloodforge Bloodforge
Build Item Titan's Bane Titan's Bane

Assault

Notes Recently updated as I've found this build to be better than previous builds

Notes

Recently updated as I've found this build to be better than previous builds

Build Item Hide of the Urchin Hide of the Urchin
Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Bloodforge Bloodforge
Build Item Titan's Bane Titan's Bane

Pele's Skill Order

Pyroclast

1 X Y
Pyroclast
2 8 10 11 12

Eruption

2 A B
Eruption
3 13 14 15 16

Magma Rush

3 B A
Magma Rush
1 5 6 7 9

Volcanic Lightning

4 Y X
Volcanic Lightning
4 17 18 19 20
Pyroclast
2 8 10 11 12

Pyroclast

1 X
Pele flourishes and fires out a magma orb ahead of her in a line, dealing damage and granting fuel per enemy hit. Once the fiery projectile reaches maximum distance it hovers for a brief instant, solidifies, and then returns back in pieces, dealing damage to enemies on the way back. The number of shards returning is dependent on the rank of this ability.

Pele has 2 charges of this ability.

Ability Type: Line, Damage
Damage: 60 / 100 / 140 / 180 / 220 (+60% of your Physical Power)
Return Damage: 30 (+15% of your Physical Power)
Fuel Gain: 5
Range: 60
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 15s
Eruption
3 13 14 15 16

Eruption

2 A
Pele fiercely erupts energy into the ground, exploding in an area around her, causing damage and Knockup to all enemies.

At ranks 3 and 5 the area expands again at a delay, dealing less damage and a smaller Knockup.

Ability Type: Circle, Knockup, Damage
Inner Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Outer Damage: 140 / 180 / 220 (+60 of your Physical Power)
Radius: 15 / 25 / 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Magma Rush
1 5 6 7 9

Magma Rush

3 B
Pele churns the land around her, dealing damage to nearby enemies and providing constant movement speed while this ability is active.
Toggle this ability again to enter an amplified state, expending more fuel but dealing more damage and providing additional movement speed.
This ability has no cooldown but uses fuel and cannot be activated when below 10 fuel.
This damage does not trigger Item effects.

Ability Type: Circle, Buff, Damage
Damage: 10 / 15 / 20 / 25 / 30 (+5% of your Physical Power)
Speed: 30%
Amplified Damage: 20 / 35 / 50 / 65 / 80 (+20% of your Physical Power)
Amplified Speed: 60%
Initial Fuel Cost: 5
Cost: 10
Cooldown: 0s
Volcanic Lightning
4 17 18 19 20

Volcanic Lightning

4 Y
After a short warm up, Pele dashes forwards dealing massive damage and a slow to the first enemy God hit, and dealing additional damage to enemies behind in a cone.

For the next 10 seconds or 4 attacks, every time Pele hits an enemy with a basic attack, she instead deals ability damage in a cone originating from that enemy. During this time Pele's basic attacks deal 40% reduced damage.

Ability Type: Cone, Slow, Damage
Damage: 180 / 265 / 350 / 435 / 520 (+60% of your Physical Power)
Cone Damage: 100 / 140 / 180 / 220 / 260 (+50% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Range: 60/35
Cost: 100
Cooldown: 90s

Items

You should choose your items based on how you're going to play the game. She seems to be very squishy and most definitely ability based. Note: she's very weak to CC, so consider magi's and winged blade when facing CC.

I play her very burst mage style, hence why I like heartseeker with her. I don't really like hydra's as much because her AA is kind of clunky in my opinion - however it is good in the arena build because the goal of that build is to pretty much dive, kill fast, retreat.

Masamune is a good early item as well because she is very squishy and seems to be more late game damage. Masa gives you the ability to mitigate some early damage and allow you to stay out longer.

A couple items I consider staples in her builds are Soul Eater, bloodforge, and heartseeker. Those 3 really give her damage and survivability. The rest are up to you, just get some pen, another movement speed item (boots, masa, wingblade, etc.), and maybe a protection item.

Note: the reason I skipped boots in arena build is because her 3 can act as boots until you get the 20% movement speed from the first 2 items.

Skills

The way you level her skills depends entirely on how you play and build her. The skill build I listed is how I usually play her - I tend to be conservative early on and building her 3 first lets you clear camps quickly and punishes anyone who tries to go on you.

I use her ult as an escape (or kill confirm) because she is very vulnerable to CC, so I level that last. Since I use her 3 to fight, I often don't have the fuel to escape so her ult is better as an escape for me.

I have played around with leveling the 2 to rank 3 and then leveling the 3 and 1. If you combine that with heartseekers passive, you can get a really big early burst damage but your damage will fall off midgame hard and then come back late.

The other option is to level your 1 first then 3, 2 and that will give you better wave clear and poke if you are laning. However, your fight winning potential won't come online until mid to late.

At max rank her combo is amped 3, 2, 1, AA, 1 - that should kill any squishy until they nerf her.

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1
Kriega1 (143) | August 11, 2018 1:51pm
Why does the Assault build have Deathbringer?
1
wrinklestick | August 11, 2018 2:32pm
Wow that was actually a mistake. I fixed it - not sure if I just spaced out on that or misclicked or what. Yeah death bringer would not be a good choice. Thanks for catching that.
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League of Legends Build Guide Author wrinklestick
Pele builds for non-conquest games
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