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If you're wondering when you should use it ie. which game mode, I advise Assault, since Joust is ruined after season 3, and Conquest is still a piece of **** (they can polish it all they want, but then they'll just end up with a polished piece of ****). Assault is the fairest, most balanced game mode, when it comes down to it. The only point I don't like in assault if you're asking will be explained next chapter.
Well, both are centered around 1 lane, there are no jungles, no buffs you have to take and deal damage for. You ALSO can't return to your fountain until you have died. This means players who suck but farm their lane for several waves can return after you've killed them once with better weapons and have a greater advantage over you. YOU CAN'T EASILY DESTROY A TOWER UNTIL YOU HAVE KILLED AT LEAST 2-3 OF THE OTHER TEAM MATES. At that point in the mid-game (with at least up to Warrior Tabi) around level 12, your team should be able to both sustain tower damage and deal damage to both the tower and to scare off or even kill the other team.
TL;DR It's really easy for people to come back with better stuff than you, after you've killed them. Unless you are good at the god you're playing with (bee tee dubs, did I mention this build is useful with any hunter? Because it is).
Use Hastened Fatalis with
Asi and Executioner and the regular Hunter Items (Death Bringer and
Rage) to destroy the other team. I advise Assault with the usual team setup, 1-2 Hunters, 1-2 assassins, 1-2 mages, and 1-2 Tanks/Support/Bruiser. There should always be a tank with
Sovereignty and
Heartward Amulet (and one that can engage well, always use your cc first, and switch to ranged when you hit someone).
So just be really aggressive and use your buffs (your 2, Expose Weakness and
Invigorate).
Hastened Fatalis is used to chase, you can sustain your running speed as if you weren't attacking while shooting people. Isn't that sweet!?
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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