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Rac-Rac City

6 2 5,908
7.5
by Skarmory updated August 31, 2021

Smite God: Danzaburou

Build Guide Discussion 10 More Guides
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Danzaburou Build

Starter Items

Notes For starter items you have two choices: The arrow
or the cowl.


I mainly go with Gilded Arrow for the passive which gives a 20% attack speed buff for defeating marked
minions and extra gold/mana. The upgraded
versions also really come into play with the rest of
the late game build. We will be utilizing either of the bow upgrades with attack speeds to have massive late game damage.

The Leather Cowl is an amazing option that I recommend for players that are starting to learn the
carry role or if you are aiming towards a crit build. It
provides better stats all around but both of these
items are my personal favorites.

As for the first item: We are rushing into Ichaival.
This item really can persuade the way a lane goes.
If you are able to farm effectively and get this item
before your opponent does you are almost always
going to win early. The passive on Ichaival reduces
attack speeds of hit opponents by 7% (3x) for 5
seconds while increasing your power by 15.

Why this start? This is a combination of shred +
attack speed. While yes, we can probably get away
with transcendence, I have relied on Aas (auto-
attacks) to deal most of my damage and use
abilities as a means of securing kills and/or getting
away. So do as you find fitting for your style of play;
but this is merely one huge suggestion.

Notes

For starter items you have two choices: The arrow
or the cowl.


I mainly go with Gilded Arrow for the passive which gives a 20% attack speed buff for defeating marked
minions and extra gold/mana. The upgraded
versions also really come into play with the rest of
the late game build. We will be utilizing either of the bow upgrades with attack speeds to have massive late game damage.

The Leather Cowl is an amazing option that I recommend for players that are starting to learn the
carry role or if you are aiming towards a crit build. It
provides better stats all around but both of these
items are my personal favorites.

As for the first item: We are rushing into Ichaival.
This item really can persuade the way a lane goes.
If you are able to farm effectively and get this item
before your opponent does you are almost always
going to win early. The passive on Ichaival reduces
attack speeds of hit opponents by 7% (3x) for 5
seconds while increasing your power by 15.

Why this start? This is a combination of shred +
attack speed. While yes, we can probably get away
with transcendence, I have relied on Aas (auto-
attacks) to deal most of my damage and use
abilities as a means of securing kills and/or getting
away. So do as you find fitting for your style of play;
but this is merely one huge suggestion.

Build Item Gilded Arrow Gilded Arrow
Build Item Leather Cowl Leather Cowl
Build Item Short Bow Short Bow
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2

Full Build (AA)

Notes Pretty straight forward: with this build you'll get a
bunch of damage and auto attacks off while
debuffing enemies and buffing yourself with
Atalanta's passive as well as Ichiaval's passive.

There are some alternate options: there are spots
where you can swap out a few things. On this
particular path you can swap arrow for "Hunter's
Cowl"
, you can swap the last two items (Odysseus'
Bow & Silverbranch Bow") for Toxic Blade(Anti-
Heal) and Executioner (Pairs well with Ichiaval).

If those two items aren't your cup of tea try: Qin's
Sai or Fail-Not

Notes

Pretty straight forward: with this build you'll get a
bunch of damage and auto attacks off while
debuffing enemies and buffing yourself with
Atalanta's passive as well as Ichiaval's passive.

There are some alternate options: there are spots
where you can swap out a few things. On this
particular path you can swap arrow for "Hunter's
Cowl"
, you can swap the last two items (Odysseus'
Bow & Silverbranch Bow") for Toxic Blade(Anti-
Heal) and Executioner (Pairs well with Ichiaval).

If those two items aren't your cup of tea try: Qin's
Sai or Fail-Not

Build Item Gilded Arrow Gilded Arrow
Build Item Ichaival Ichaival
Build Item Asi Asi
Build Item Atalanta's Bow Atalanta's Bow
Build Item Odysseus' Bow Odysseus' Bow
Build Item Silverbranch Bow Silverbranch Bow
Build Item Leather Cowl Leather Cowl

Crit + Lifesteal

Notes Not a huge fan of crit on my racoon dog whatever
this dude is, but it works for some people! Pretty
straight forwards and to the point. Let me know
what I could do to make this path better. I typically
never go this route so I am not as well versed with
these items' synergy.

Notes

Not a huge fan of crit on my racoon dog whatever
this dude is, but it works for some people! Pretty
straight forwards and to the point. Let me know
what I could do to make this path better. I typically
never go this route so I am not as well versed with
these items' synergy.

Build Item Gilded Arrow Gilded Arrow
Build Item Ichaival Ichaival
Build Item Rage Rage
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer
Build Item Asi Asi
Build Item Ornate Arrow Ornate Arrow

Danzaburou's Skill Order Notes The general idea of why I choose to level the 1
(Fool's Gold) first is to maximize damage on both
pokes & kill potential right after using an ult to drive
towards an enemy. While the other two abilities are
great and useful they do not really offer much
potential for killing with upgrades.

Notes

The general idea of why I choose to level the 1
(Fool's Gold) first is to maximize damage on both
pokes & kill potential right after using an ult to drive
towards an enemy. While the other two abilities are
great and useful they do not really offer much
potential for killing with upgrades.

Fool's Gold

1 X Y
Fool's Gold
1 4 6 7 8

Alluring Spirits

2 A B
Alluring Spirits
2 10 11 12 14

Tanuki Trickery

3 B A
Tanuki Trickery
3 15 16 18 19

Uproarious Rocket

4 Y X
Uproarious Rocket
5 9 13 17 20
Fool's Gold
1 4 6 7 8

Fool's Gold

1 X
Danzaburou rolls out 3 money bags that pass through and damage Enemy minions but stop on Enemy gods, slowing as they travel. Gods hit are damaged and Intoxicated, dropping a gold coin that Danzaburou or his ally gods can pick up to provide him 10 gold.

When a money bag stops moving, it reveals to be an explosive which detonates after a short delay. Subsequent hits of the money bag or explosions deal 15% damage.

Ability Type: Line, Intoxicate, Damage
Damage: 95 / 145 / 195 / 245 / 295 (+75% of your Physical Power)
Explosion Damage: 40 / 65 / 90 / 115 / 140 (+30% of your Physical Power)
Intoxicate Duration: 0.6 / 0.8 / 1 / 1.2 / 1.4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Alluring Spirits
2 10 11 12 14

Alluring Spirits

2 A
Danzaburou takes a swig of his sake bottle, gaining health, before hurling it in front of him dealing damage to Enemies in the inner circle. Jungle Camps take an extra +40% damage.

The bottle of sake applies stacks to Enemy gods in the area slowing, and upon reaching 3 stacks, taunting (with no diminishing returns) them towards the sake bottle. Enemies that take more than 30% of their max. Health while taunted are broken out early.

Ability Type: Circle, Crowd Control, Damage
Healing: 30 / 55 / 80 / 105 / 130
Damage: 90 / 140 / 190 / 240 / 290 (+70% of your Physical Power)
Slow per stack: 10% for 1.5s (3 stacks max.)
Taunt Duration: 1s
Hits to Break: 2 / 2 / 3 / 3 / 4
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Tanuki Trickery
3 15 16 18 19

Tanuki Trickery

3 B
Danzaburou creates a field where he moves faster, is slow immune, takes less damage, and has no basic attack penalty. Enemies in the field are slowed by 20%. If Danzaburou leaves the field it fades turning him into a leaf with other decoys that mimic his movement. As a leaf his movement speed is increased, he is slow immune and can pass through enemies and allies. After a short delay from transforming, any hit from Enemy gods or if Danzaburou himself attacks, he will revert back.

Ability Type: Circle, Buff
Movement Speed: 20%
Leaf Movement Speed: 30 / 32.5 / 35 / 37.5 / 40%
Reduced Damage: 15%
Field Duration: 5s
Leaf Duration: 4s
Cost: 70
Cooldown: 16s
Uproarious Rocket
5 9 13 17 20

Uproarious Rocket

4 Y
Danzaburou summons a magical leaf which transforms into a large bamboo rocket! While preparing, Danzaburou can aim the rocket within 180 degrees to lock onto Enemy gods or he can refire this ability to become the rocket, also becoming damage immune.

Once fired the Rocket will pass through and damage Enemy minions, stopping on the first Enemy god hit damaging and stunning them while dealing 75% damage in a larger area.

Ability Type: Line, Crowd Control, Damage
Damage: 300 / 360 / 420 / 480 / 540 (+100% of your Physical Power)
Stun Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Range: 120
Radius: 30
Cost: 100
Cooldown: 100s

Danzaburou Threats

Tap each threat level to view Danzaburou’s threats

Max
2
Major
0
Even
1
Minor
0
Tiny
1

Danzaburou Synergies

Tap each synergy level to view Danzaburou’s synergies

Ideal
0
Strong
2
OK
1
Low
0
None
0

Introduction!

Hey, you're probably trying to play this racoon dog thing and that's cool. He's pretty easy and fun to use so i'll go ahead and get right into it. We won't dive into max/min, I just know what works for me and I have him at rank 10 with a 75% win percentage so let's keep it simple and here we go dudes.


** DISCLAIMER: Not claiming to be the best or whatever, I just do good with this god and want to help others with what knowledge I do have. Thanks for reading. **

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1
xmysterionz (72) | September 1, 2021 3:57am
One of your builds dhows a starter and has another one in the end. Remember you can't sell a starter to buy another one from other tree once you leave the fountain carrying one.
2
Skarmory | September 1, 2021 6:46am
Hello,

That was to display how the build can utilize both starter items.
1
xmysterionz (72) | September 1, 2021 2:12pm
So I suggest you to transfer the item to the 2nd place or only mention it on notes.
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2
Mimikyute (1) | August 31, 2021 11:35am
SOMEONE ELSE already sorta said this but it wasn't really clarified so! Is there a specific reason you value the crit arrow on the non-crit build and cowl on the crit build?

I know you said you like the attack speed buff the crit arrow provides, but hear me out. A fully stacked crit arrow gives 35% attack speed, whereas hunter's cowl gives 45% attackspeed (and 25% of that is an aura) when you are near allied gods, and you don't have to stack it.

I think it would make more sense for the crit arrow to only be an option in the crit build because I believe cowl is a much better option if we are strictly speaking of attack speed.

BUT Crit arrow in your current crit build would overcap crit by 10% once fully stacked, so I feel like you could replace either wind demon or death bringer with something else.

Also feel free to double-check my math cuz it definitely isn't my strongest subject ...

Good build and guide overall though ! :]👍
2
Skarmory | August 31, 2021 11:46am
Hey! Thanks for taking the time to give me some great feedback. I think you make really great points! I'll edit the build to reflect what you've brought up so thank you! I guess those two items really would work well on different build paths, so thanks!
2
Kriega1 (143) | August 30, 2021 3:53am
Not sure why you omit Qin's in the bow build, and use Ornate Arrow in the non-crit build...

Also the crit build could use some more pen, Wind Demon by itself isn't enough lategame. Also lacking lifesteal.

My suggestions:

Bow Build: Leather Cowl > Ichaival > Odysseus' Bow > Atalanta's Bow > Silverbranch Bow > Qin's Sais > Hunter's Cowl.

Crit Build (if you want a Gilded build): Gilded Arrow > Ichaival > Asi > Wind Demon > Deathbringer > Dominance > Ornate Arrow. ( Ichaival could be optionally sold super late for Qin's Sais).

Crit Build (if you want a Cowl build): Hunter's Cowl > Ichaival > Odysseus' Bow > Rage > Wind Demon > Silverbranch Bow > Hunter's Cowl. (Optionally sell Ichaival late for Qin's Sais).
1
Skarmory | August 30, 2021 5:11am
Hey, Kriega, thanks for reading man!

In the bow build I do not omit Quin's, I mention it for alternative routes (see notes) but as I mention this is for me. So anything I say can be taken with a grain of salt! I choose to go Arrow to have the attack speed buff from the passive which can also melt opposing gods. No wrong way, this is just how I have found success :)

As for crit: I will defintely look into your suggestions, thank you for the input!
2
Devilz3 | August 29, 2021 10:24pm
Nice I'll give it a try
1
Skarmory | August 30, 2021 5:07am
Cool dude, good luck!
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League of Legends Build Guide Author Skarmory
Rac-Rac City
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