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Ready, Set... SET! (S6 Jungle Guide)

5 0 25,149
8.3
by ThiccDrogoz updated July 27, 2019

Smite God: Set

Build Guide Discussion 24 More Guides
Tap Mouse over an item or ability icon for detailed info

Set Build

Full Build (Preferred)

Build Item The Crusher The Crusher
Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Hydra's Lament Hydra's Lament
Build Item Void Shield Void Shield
Build Item Bloodforge Bloodforge

Start

Build Item Assassin's Blessing Assassin's Blessing
Build Item Mace Mace
Build Item Healing Potion Healing Potion
2
Build Item Purification Beads Purification Beads

Core

Notes Generally, you'll end up wanting these items for those small bits of dmg that ends up costing time or can optimize Set's Engagements.

Notes

Generally, you'll end up wanting these items for those small bits of dmg that ends up costing time or can optimize Set's Engagements.

Build Item The Crusher The Crusher
Build Item Warrior Tabi Warrior Tabi
Build Item Hydra's Lament Hydra's Lament

Situationals

Notes Match-up Dependent

Notes

Match-up Dependent

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Void Shield Void Shield
Build Item Shifter's Shield Shifter's Shield
Build Item Runic Shield Runic Shield
Build Item Ancile Ancile
Build Item Witchblade Witchblade
Build Item Runeforged Hammer Runeforged Hammer
Build Item Blackthorn Hammer Blackthorn Hammer
Build Item Titan's Bane Titan's Bane

Defensive Countermeasures

Build Item Magi's Cloak Magi's Cloak
Build Item Mantle of Discord Mantle of Discord
Build Item Pridwen Pridwen
Build Item Genji's Guard Genji's Guard
Build Item Midgardian Mail Midgardian Mail
Build Item Oni Hunter's Garb Oni Hunter's Garb

Set's Skill Order

Skewer

1 X Y
Skewer
1 4 6 7 10

Spawn of Set

2 A B
Spawn of Set
2 15 17 18 19

Sandstorm

3 B A
Sandstorm
3 8 11 12 14

Kingslayer

4 Y X
Kingslayer
5 9 13 16 20
Skewer
1 4 6 7 10

Skewer

1 X
Set amasses his hatred, throwing it forward. Enemies caught in its path are damaged and slowed for 3s.

Set's spawns are commanded when Set fires this attack, dashing towards a location Set determines. Enemies hit by a Spawn's dash take damage and are slowed for 3s. Any dash after the first will deal 40% damage.

Ability Type: Line, Slow, Damage
Damage: 75 / 120 / 165 / 210 / 255 (+85% of your Physical Power)
Slow: 25%
Dash Range: 60
Range: 60
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 9s
Spawn of Set
2 15 17 18 19

Spawn of Set

2 A
Set conjures a Spawn of himself made of sand. These spawns will stand where summoned and attack nearby enemies. Set can have up to 2 charges of this ability, allowing him to conjure spawns in quick succession. Set can interact with these Spawns with his other abilities, commanding them to attack or teleporting to them. Set can only have 8 Spawns at any given time. This ability does not trigger Item effects.

Ability Type: Pet, Damage
Attack Damage: 20 (+25% of your Physical Power)
Attack Range: 12
Dash Damage: 40 / 45 / 50 / 55 / 60% of Skewer
Duration: 8 / 9 / 10 / 11 / 12s
Range: 70
Cost: 30
Cooldown: 11 / 10.5 / 10 / 9.5 / 9s
Sandstorm
3 8 11 12 14

Sandstorm

3 B
Set conjures a Sandstorm around him, protecting him from Physical Damage and causing him to be immune to Slows. Enemies near Set are damaged every .3s for 6s and have their vision obscured by the sands.

If Set is targeting a spawn when this ability is cast, he will immediately teleport to the spawn. Otherwise, he can reactivate this ability to teleport. Set can only teleport once per Sandstorm.

Ability Type: Circle, Teleport, Damage
Damage: 6 / 9 / 12 / 15 / 18 (+6% of your Physical Power)
Damage Reduction: 15%
Teleport Range: 65
Radius: 16
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Kingslayer
5 9 13 16 20

Kingslayer

4 Y
Set enrages, channeling his rage towards his enemies, gaining increased Movement Speed. Each time Set's attacks damage a god they gain a Mark of Set. At 4 Marks the target erupts. Enemies take a burst of damage while Set becomes empowered, restoring Health and immediately gaining a charge of Spawn of Set. Excess charges are immediately consumed, causing a Spawn to appear near Set.

Ability Type: Buff
Damage: 25 / 35 / 45 / 55 / 65 (+30% of your Physical Power)
Heal: 25 / 40 / 55 / 70 / 85
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30%
Duration: 12s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction


Hello and Howdy. Since Set's release, I have dedicated quite a bit of time playing Set like no tomorrow and have found him to be one of if not my absolute favorite assassin to take into the jungle. That being said, allow me to go over this Sand-Flinging Usurper.

Pros / Cons

PROS:

    Quick Clear
    Good Poke
    Built-In Blink Engage/Disengage
    Low cooldowns
    Pet Wards


CONS:
    Auto attack/ability hybrid makes CC a pain to deal with
    Max spawn damage is dependent upon placement
    Engage tool is also the disengage
    Laugh Emote takes a moment to actually play on cast

Skills

Skewer:

Set's go-to for poke damage/jungle clear/and slow
This ability is a line attack that is able to command spawns to charge a targeted location; dealing additional damage per clone but scaled down with each.

I absolutely adore the very low cooldown on this ability as allows Set to consequently have quicker time to clear even when used in between rotations to allied lanes.
This ability is often used during the initial engage on targets/ to provide self-peel when retreating/general poke/or to finish off kills that would otherwise be out of range. (The primary skewer is able to go through walls.)


Spawn of Set:

This ability has a max of two charges that upon cast deploys a pet that attacks enemies within melee range automatically. The spawn also provides vision within range.
This ability I find useful for disrupting enemy back attempts/Jungle clear/and providing a sort of temporary ward for yourself.


SandStorm:

Set's blink-esque engage and disengage tool. This ability provides Set with a semi-blind "aura" that deals damage to enemies within its radius repeatedly for its duration and also enables a one time teleport cast per duration to any targeted spawn of Set. This ability also provides Set with damage reduction for its duration

KingSlayer:

Set's ultimate ability. This ability acts as a stim to Set that grants him movement speed and additional/potentially limitless stacks to his passive. Set applies marks of set per hit on each and every enemy god he manages to hit with his abilities or auto attacks. Upon reaching 4 stacks, the afflicted enemy detonates dealing damage and healing set.

Summary

Set from my experience is very efficient and being able to get into the enemy backline in an instant or harass targets of choosing with his long range poke. You will find that you need to pick and choose when and where to engage, or if it is safer to opt for poke while your tanks setup potential windows of opportunity. Keeping track of the enemy teams cooldowns is key for playing to engage as Set as going in at the wrong time can result in a trade at best and a hard feed at worst. Being able to appear almost instantly at a targeted location via a blink-esque ability on a decent cooldown is very strong when engaging on a situation that favors you. Sometimes, its also worth simply engaging a vulnerable target by running at them and attempting to force cooldowns by using skewer/sandstorm at their location prior to their escape and chasing with your one charge of teleport to their new location. Set is one of those gods that really starts laying the smack down once his ult and items come online; namely hydra's. Making sure to safely farm and poke until then is another very important factor as your early game influence isnt too high but is still there if played well in coordination from your team.

Creeping / Jungling

Jungling with Set is a fairly simple process. You poke things, walk a little bit, then poke some more things.

In reality, after level 2 there's a specific yet optimal method of securing jungle camps as quickly as possible.

Level 1: You have a point in skewer and should be attempting to take speed with your mid laner. Auto both side creeps twice and skewer to kill them and be sure to outbox the large creep. Rotate to the next camp and repeat until level 2. Spawn of Set should be your next point to enhance your 1 and quickly stack your passive.

Level 2: Walk to your desired jungle camp you intend to clear. Place a spawn near an adjacent wall in the camp and proceed to auto and rotate to the wall opposite of your spawn. Skewer the creeps and this will then have your spawn model stacked with you or somewhat near you against the same wall you now stand and you now have a smol Set helping you auto the camp in tandem with your own Autos.

As item's begin to be purchased it should feel like nothing but a leisurely stroll walking to each camp and taking camps.

Invading:

The whole concept of Spawns providing vision also provides as alternative pathing. Instead of possibly walking into an enemy ward hotspot you can instead "peek" an enemy camp and teleport onto the camp or act accordingly if camp is respawning.

Splitting xp: You can toss a spawn into a lane with an ally clearing and still receive split xp without having to linger in lane/spend skewer.

Engaging (Being an Assassin)

Set will often find himself scouting the enemy formation to look for weak points of opportunity. Once an opportunity shows itself, you will want to engage as quickly as possible, deal as much damage as possible, and then get out.

The most optimal method is via building into hydra's and having at least 1 charge of set available.

1. Choose your intended target
2. Deploy a spawn of Set near them
3. Teleport with SandStorm onto the intended target (both this and the spawn of set deploy proc hydras so your next auto will deal bonus damage)
4. auto attack followed by either another spawn deploy overlapping the current location of your target for the spawn damage from at least one hit then auto
5. Activate skewer for another hydra proc and auto

With Ult available:

1. Activate Kingslayer
2. Refer to the previous list
3. If the target is still alive, alternate between actually spamming autos and overlapped spawn casts on top of the target youre chasing until they die or weave until your very short cooldown on your one activates for the kill.

Utilize the movement speed increase to avoid damage by moving irratically if potential retaliation comes your way and reset the situation to the prior list.

Ideally, youll want to secure the kill on an enemy damage dealer and not die for it.

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1
Kriega1 (143) | August 3, 2019 7:50am
Also, other situationals you can add is Transcendence, Frostbound Hammer, Talaria Boots.
And, I would remove Pridwen as an option since it only activates when his ult finishes casting.
1
ThiccDrogoz | August 1, 2019 6:20pm
I've been messing around with crit again on Set. Trans/Devos, warrior/ninja tabi, rage, executioner, deathbringer, asi
Swapping the timing on asi if building trans or not
1
GaseousClay (1) | August 1, 2019 9:10pm
Did you check to see what's your AS w/ this build?
you will overcap AS so easily. Especially on his ult. So I think you should get SB if you gonna run too much AS on him.
1
Kriega1 (143) | August 2, 2019 4:31am
Silverbranch isn’t a good item
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1
GaseousClay (1) | July 29, 2019 4:22am
Wondering if anyone tested a build using Arondight... does 'after casting ur ult' means once it finishes channeling or right after u press "4"??

Something like... crusher, jotun, hydra, "Def item", Ardonight, BF
1
Kriega1 (143) | July 29, 2019 4:37am
It means after his kit finished channelling. It’s why Pridwen and Arondight aren’t that great on him
1
GaseousClay (1) | July 29, 2019 8:21pm
yeah I tested it later in game. I didn't really feel powerful to say the least, haha.

Want to try crusher, boots, hydra, trans, Genji, Void/Shifter.
Not sure what to replace boots and crusher with. MAYBE Malice + Rage/DB? or Ichaival + BF.

In my game as him I was at 2.4 with just Hastened Katana for AS item
Set Match
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1
ThiccDrogoz | July 27, 2019 6:37pm
Fixed for real this time lmao
1
Kriega1 (143) | July 26, 2019 12:35pm
1
ThiccDrogoz | July 26, 2019 2:06pm
Tis done good lad
1
Kriega1 (143) | July 27, 2019 7:37am
You forgot Titan’s Bane
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