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Med Cloak for Heal Heavy Build
Blink + Horrific is for any aggressive build
Shell against many walls with Tanky Build.
Others optional.
Sell, conduit gem in late game and ;
1st If you're ahead and your team doing fine go for Ethereal Staff
2nd If You're behind and your team not doing super well then buy Spirit Robe or maybe Stone of Binding
Tap each threat level to view Artio’s threats
His kit is generally annoying and has a lot of cc, self-sustaining. When there is no hive around he is a dead meat tho.
Array ( [god] => Array ( [god_id] => 45 [display_name] => Ah Muzen Cab [url] => ah-muzen-cab ) [scoreVal] => 3 [notes] => His kit is generally annoying and has a lot of cc, self-sustaining. When there is no hive around he is a dead meat tho. ) 1
Yes you can interrupt (delay) his bely flop via criple or stun but he can also stop your cc combo chains with his 3 and unlike you(Artio) he has a big bad ultimate.
After his upcoming nerf he would be even to us.
Array ( [god] => Array ( [god_id] => 26 [display_name] => Bacchus [url] => bacchus ) [scoreVal] => 3 [notes] => Yes you can interrupt (delay) his bely flop via criple or stun but he can also stop your cc combo chains with his 3 and unlike you(Artio) he has a big bad ultimate. After his upcoming nerf he would be even to us. ) 1
Artio can cripple his long dash. That's why we're good against him. But his poke and safe distance is bad for us.
Array ( [god] => Array ( [god_id] => 127 [display_name] => Charon [url] => charon ) [scoreVal] => 3 [notes] => Artio can cripple his long dash. That's why we're good against him. But his poke and safe distance is bad for us. ) 1
After his recent buffs. His hard to kill and he has cc chain combo like you but also has an useful ultimate and anti-heal attack too. Fine peeling.
But your cripple counter his 1 (pluck) which is gold. You're one of the best Sobek counters out there.
Array ( [god] => Array ( [god_id] => 9 [display_name] => Sobek [url] => sobek ) [scoreVal] => 3 [notes] => After his recent buffs. His hard to kill and he has cc chain combo like you but also has an useful ultimate and anti-heal attack too. Fine peeling. But your cripple counter his 1 (pluck) which is gold. You're one of the best Sobek counters out there. ) 1
His support is a bad one for us. He can interrupt our dash with his 3 and once our 3 is gone he can use his ults on us cuz Artio aint has any cc immune skill.
Array ( [god] => Array ( [god_id] => 96 [display_name] => Baron Samedi [url] => baron-samedi ) [scoreVal] => 2 [notes] => His support is a bad one for us. He can interrupt our dash with his 3 and once our 3 is gone he can use his ults on us cuz Artio aint has any cc immune skill. ) 1
He is a pain in the a## for us like he is for rest of the roster :D
Array ( [god] => Array ( [god_id] => 107 [display_name] => Heimdallr [url] => heimdallr ) [scoreVal] => 2 [notes] => He is a pain in the a## for us like he is for rest of the roster :D ) 1
So much CC and annoying interruptions. And Your cripple doesnt effect his ult.
Array ( [god] => Array ( [god_id] => 52 [display_name] => Kumbhakarna [url] => kumbhakarna ) [scoreVal] => 2 [notes] => So much CC and annoying interruptions. And Your cripple doesnt effect his ult. ) 1
His range, his heal, his ult his general appealing is way above us. He is hard to pin down. But he doesn't much against us either.
Array ( [god] => Array ( [god_id] => 58 [display_name] => Sylvanus [url] => sylvanus ) [scoreVal] => 2 [notes] => His range, his heal, his ult his general appealing is way above us. He is hard to pin down. But he doesn't much against us either. ) 1
Your cripples doesnt mean anything for him. Cuz he dont need to jump on you or dash away from you. He is gonna 3xchain and then burn and stick on your a##. And unlike you, he has a big setup ultimate.
When he misses his 1 then you can take the lead but good Ares mains always will be problematic for Artio(or just me) imo.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 1 [notes] => Your cripples doesnt mean anything for him. Cuz he dont need to jump on you or dash away from you. He is gonna 3xchain and then burn and stick on your a##. And unlike you, he has a big setup ultimate. When he misses his 1 then you can take the lead but good Ares mains always will be problematic for Artio(or just me) imo. ) 1
His cc immune dash can break out or stun or cripple w/o too much problem. And Artio is a early to mid god and Xba isa mid to late. In late game we would die to his basics easily.
Array ( [god] => Array ( [god_id] => 27 [display_name] => Xbalanque [url] => xbalanque ) [scoreVal] => 1 [notes] => His cc immune dash can break out or stun or cripple w/o too much problem. And Artio is a early to mid god and Xba isa mid to late. In late game we would die to his basics easily. ) 1
Artio is one of the best Artio counters out there, We cripple his 3 abilities and we can stun his many attempts too. Also, our power debuff and protection shred made him miserable while around us.
Same for Tyr too.
Array ( [god] => Array ( [god_id] => 99 [display_name] => King Arthur [url] => king-arthur ) [scoreVal] => 5 [notes] => Artio is one of the best Artio counters out there, We cripple his 3 abilities and we can stun his many attempts too. Also, our power debuff and protection shred made him miserable while around us. Same for Tyr too. ) 1
Tap each synergy level to view Artio’s synergies
Artio great with Charybdis. Cuz of Artio's long criple it's not easy to dodge Charybdis's all AoE Attacks. Also thx to her #3 she is pretty save even w/o assistance.
Array ( [god] => Array ( [god_id] => 116 [display_name] => Charybdis [url] => charybdis ) [scoreVal] => 2 [notes] => Artio great with Charybdis. Cuz of Artio's long criple it's not easy to dodge Charybdis's all AoE Attacks. Also thx to her #3 she is pretty save even w/o assistance. ) 1
Cupid's early clear is bad and Artio can help with that. Also Artio + Cupid means almost 5 second stunt (in chain) and 8 sec root. Too much !
Array ( [god] => Array ( [god_id] => 17 [display_name] => Cupid [url] => cupid ) [scoreVal] => 2 [notes] => Cupid's early clear is bad and Artio can help with that. Also Artio + Cupid means almost 5 second stunt (in chain) and 8 sec root. Too much ! ) 1
Early Game , Level 2 kill potential is so high with this.
Array ( [god] => Array ( [god_id] => 51 [display_name] => Ullr [url] => ullr ) [scoreVal] => 2 [notes] => Early Game , Level 2 kill potential is so high with this. ) 1
Just so much CC, so much pressure, amazing clear.
Array ( [god] => Array ( [god_id] => 112 [display_name] => Danzaburou [url] => danzaburou ) [scoreVal] => 1 [notes] => Just so much CC, so much pressure, amazing clear. ) 1
Sell conduit Gem late game and ;
1st If you're ahead and the team is doing fine either buy Divine Ruin or Ethereal Staff
2nd If You and your team not doing so well Buy Relic Dagger or Mantle of Discord
If you need anti-heal swap Divine Ruin with Ethreal Staff or Swap Void Armor with Pestilence
Cell conduit gem in late game and buy Divine Ruin.
If you need anti-heal very early on then swap Genji's with Pestilence
Spartan Flag + Stone of Binding Together let your team deal lots of damage on enemies and adding manticore's on to that even makes it better.
Tap each threat level to view Artio’s threats
The only solo laner that who has more cc chain combos than you with 6+ abilities is Arthur but thx to our Stun + Cripple we can shut him down.
Array ( [god] => Array ( [god_id] => 99 [display_name] => King Arthur [url] => king-arthur ) [scoreVal] => 4 [notes] => The only solo laner that who has more cc chain combos than you with 6+ abilities is Arthur but thx to our Stun + Cripple we can shut him down. ) 1
You'rea good counter to his escape and you can out sustain him in early game
Array ( [god] => Array ( [god_id] => 119 [display_name] => Shiva [url] => shiva ) [scoreVal] => 4 [notes] => You'rea good counter to his escape and you can out sustain him in early game ) 1
A good chaac main can be annoying. He is hard to take down, force you to build anti-heal and get you out from your comfort build. And His 4+ sec silence would be devastating when there is a 2 v 1 gank on you cuz Artio is realy ability dependent
But on the other hand Artio can heal herself too, Artio can cancel his axe teleportation on top of that. And one the only gods out there that can play boxing with Chacc equally is Artio.
Array ( [god] => Array ( [god_id] => 47 [display_name] => Chaac [url] => chaac ) [scoreVal] => 3 [notes] => A good chaac main can be annoying. He is hard to take down, force you to build anti-heal and get you out from your comfort build. And His 4+ sec silence would be devastating when there is a 2 v 1 gank on you cuz Artio is realy ability dependent But on the other hand Artio can heal herself too, Artio can cancel his axe teleportation on top of that. And one the only gods out there that can play boxing with Chacc equally is Artio. ) 1
Kinda similar to ***ba's peel.
Array ( [god] => Array ( [god_id] => 59 [display_name] => Nox [url] => nox ) [scoreVal] => 3 [notes] => Kinda similar to Kumba's peel. ) 1
He can get out from your stun & cripples via his 1 (if he reacts in time) or 4.
His 2 is annoying and when your stun is down his 3 would be punishing. Good Thor Solo player would be troublesome for Artio.
Array ( [god] => Array ( [god_id] => 22 [display_name] => Thor [url] => thor ) [scoreVal] => 3 [notes] => He can get out from your stun & cripples via his 1 (if he reacts in time) or 4. His 2 is annoying and when your stun is down his 3 would be punishing. Good Thor Solo player would be troublesome for Artio. ) 1
You cripples his #3 but he stuns you while you're channelling your #3. So its even. But the problem is he has an execution. So he'll force you to build very tanky. Which is bad for Artio's early game.
Array ( [god] => Array ( [god_id] => 94 [display_name] => Achilles [url] => achilles ) [scoreVal] => 2 [notes] => You cripples his #3 but he stuns you while you're channelling your #3. So its even. But the problem is he has an execution. So he'll force you to build very tanky. Which is bad for Artio's early game. ) 1
She is gonna beat us constantly. Cuz Amaterasu aint need to consider our CC chain since she has buffed healing, silence and great ultimate for setup. We can stop her silence and dash via cripple but still, she has so much late-game stretch.
Array ( [god] => Array ( [god_id] => 72 [display_name] => Amaterasu [url] => amaterasu ) [scoreVal] => 2 [notes] => She is gonna beat us constantly. Cuz Amaterasu aint need to consider our CC chain since she has buffed healing, silence and great ultimate for setup. We can stop her silence and dash via cripple but still, she has so much late-game stretch. ) 1
You cripple his jump but he has 2 ults. dozens of abilities. Also he aint need mana like us. Also with new meta he can start with 4-5 different starter items and can make all work while Artio cant.
But on the other hand if his rage is low and his ult down. You can outbox him realy realy easily with the right build. With a proper jungler presence you can dominate him early. But he is more usefull than Artio in late game via better teamfight presence. War Flag start might good to counter him.
Array ( [god] => Array ( [god_id] => 89 [display_name] => Cu Chulainn [url] => cu-chulainn ) [scoreVal] => 2 [notes] => You cripple his jump but he has 2 ults. dozens of abilities. Also he aint need mana like us. Also with new meta he can start with 4-5 different starter items and can make all work while Artio cant. But on the other hand if his rage is low and his ult down. You can outbox him realy realy easily with the right build. With a proper jungler presence you can dominate him early. But he is more usefull than Artio in late game via better teamfight presence. War Flag start might good to counter him. ) 1
Annoying pick for artio cuz his cc range is longer than Artio. His poking & boxing strategy would make us slow and once you lost the level lead then Artio is a garbage in late game. And Ne Zha can punish that and neither his dash or ult can be crippled easily. Also thanks to her Ring Toss + #2 she can heal easily.
Array ( [god] => Array ( [god_id] => 34 [display_name] => Ne Zha [url] => ne-zha ) [scoreVal] => 2 [notes] => Annoying pick for artio cuz his cc range is longer than Artio. His poking & boxing strategy would make us slow and once you lost the level lead then Artio is a garbage in late game. And Ne Zha can punish that and neither his dash or ult can be crippled easily. Also thanks to her Ring Toss + #2 she can heal easily. ) 1
His ult is CC immune and he has his slow and knock up ccs. Yes you counter his 1 very well but in the end he hits faster and harder than you so getting in a box against Vamana not always a great idea.
Array ( [god] => Array ( [god_id] => 21 [display_name] => Vamana [url] => vamana ) [scoreVal] => 2 [notes] => His ult is CC immune and he has his slow and knock up ccs. Yes you counter his 1 very well but in the end he hits faster and harder than you so getting in a box against Vamana not always a great idea. ) 1
Cripple and low rate stun aint mean nothing to him, that's why he is bad for artio.
Array ( [god] => Array ( [god_id] => 129 [display_name] => Bake Kujira [url] => bake-kujira ) [scoreVal] => 1 [notes] => Cripple and low rate stun aint mean nothing to him, that's why he is bad for artio. ) 1
He out sustain you, your cripple and boxing aint mean a thing to him.
Array ( [god] => Array ( [god_id] => 124 [display_name] => Surtr [url] => surtr ) [scoreVal] => 1 [notes] => He out sustain you, your cripple and boxing aint mean a thing to him. ) 1
Sell Conduit Gem in late game and buy Soul Reaver
Tap each threat level to view Artio’s threats
His early to mid game pressure would be too much. And thru late game his Qin Sais build would be bad too.
Array ( [god] => Array ( [god_id] => 19 [display_name] => Bakasura [url] => bakasura ) [scoreVal] => 2 [notes] => His early to mid game pressure would be too much. And thru late game his Qin Sais build would be bad too. ) 1
His 1 should slows you.
His 2 is good for getting away from your cc chain combos.
His 3 can interrupt your combos and make you open for upcomig damage
His 4 make is also can be escape from you or engage with you.
Mid to late game he would be punishing.
Array ( [god] => Array ( [god_id] => 67 [display_name] => Ravana [url] => ravana ) [scoreVal] => 2 [notes] => His 1 should slows you. His 2 is good for getting away from your cc chain combos. His 3 can interrupt your combos and make you open for upcomig damage His 4 make is also can be escape from you or engage with you. Mid to late game he would be punishing. ) 1
His ult is CC immune and he has his slow and knock up ccs. Yes you counter his 1 very well but in the end he hits faster and harder than you so getting in a box against Vamana not always a great idea.
Array ( [god] => Array ( [god_id] => 21 [display_name] => Vamana [url] => vamana ) [scoreVal] => 2 [notes] => His ult is CC immune and he has his slow and knock up ccs. Yes you counter his 1 very well but in the end he hits faster and harder than you so getting in a box against Vamana not always a great idea. ) 1
He can displace us and then Punish. Specialy after level 13. He Bo will rise and we'll decline so he is a very bad to match-up
Array ( [god] => Array ( [god_id] => 15 [display_name] => He Bo [url] => he-bo ) [scoreVal] => 1 [notes] => He can displace us and then Punish. Specialy after level 13. He Bo will rise and we'll decline so he is a very bad to match-up ) 1
His silence and execution is bad for us. And our cripple aint effect his cc immune ult.
Array ( [god] => Array ( [god_id] => 43 [display_name] => Thanatos [url] => thanatos ) [scoreVal] => 1 [notes] => His silence and execution is bad for us. And our cripple aint effect his cc immune ult. ) 1
Actualy imo Artio one of the few Bastet counters and since Bastet aint that powerful in early anymore we can torture her in early phase. Also cripples makes her miserable
Array ( [god] => Array ( [god_id] => 7 [display_name] => Bastet [url] => bastet ) [scoreVal] => 4 [notes] => Actualy imo Artio one of the few Bastet counters and since Bastet aint that powerful in early anymore we can torture her in early phase. Also cripples makes her miserable ) 1
First of all, English is not my main language so please excuse some of my grammar mistakes :)
Hi.. I'm not a high-ranked (diamond and above) or pro player. But I'm a very loyal and long-time Smite player. I'm mostly a casual and golden to plat ranked player and for a long time I'm at a 10+ mastery level with Artio. Tho I'm not an advanced competitive Smite playeryet, at the same time I watch and follow professional players, analysts, and educator streamers. And try to follow the current meta since 5.17.
I try to cover Artio in the form of every role she can perform.
Artio is the only "stance swamp/switch" Guardian of the game. That makes her very unique. She ain't have a classic appealing ultimate in terms of CC setup.
And she can't knock up, pull, grab, throw, wall. And can't stun you for long a time like Khumba or Fafnir or Geb.
Then what she is about? Artio covers all of these disadvantages with her super aggressive useful, impactful kit.
She has probably the longest cripple, self-heal, team heal (little tho), protection shred (via both passive and 2 abilities), slow, long dash, root, stun. Maybe she ain't have any hard or long process CC(except her cripple). But she has tons of quick process soft CC and for a guardian, she can deal damage A LOT!
Let's start this!
PASSIVE
Her passive is the key reason that peals her as an aggressive guardian. She can deal damage and Cuz of her attacks, the target could be melted by the carry while under the effect of Artio's passive.
Ability #1
Her Druid 1 is her main self-sustain/team&self heal ability. You can pull off clutch heals with that.
Her Bear 1 is her main damage and cqc ability also a great way to proc your passive.
Ability #2
These two abilities are her main engagement tools and CCs.
With her Druid #2, she can cripple and debuff enemies. That allows team combos for your team.
Her Bear Form #2 can stun an enemy and self-buff her protections.
So as you can see these two are Artio's main setup and mid-engagement tools.
Ability #3
In Bear form her #3 is her main escape and also the main engagement starter tool.
In her Druid form, her #3 has self-heal and 1s root if you can land all of your 5 ticks. This is her 2nd main damage option. And since u can levitate with this ability and track targets. You're immune to knock up effects.
In bear form, if you hit with it to an enemy it would slow %30. And remember Her dash has a heavy damage option too (at the fullest 270 + %50 of your magical power). It's no joke.
ULTIMATE
Her #4 is her shapeshifting gear. And have a very straightforward passive that ı don't need to elaborate more.
Since Artio is a guardian about fast pace cqc interraction. She has many combos to pull off.
Short Combos:
Bear 2 + Bear 1 = Stun&Amp Self Protection + Damage
Bear 3 + Bear 1 = Slow&Damage + Damage (procing passive)
Bear 2 + Druid 1 = Stun&Amp Self Protection + Damage & Healing
Bear 2 + Druid 3 = Stun&Amp Self Protection + 5 Tick Damage & 1s root &self heal
Druid 2 + Druid 3 = Cripple%Debuff on Enemy + 5 Tick Damage & 1s root &self heal
Mid Combos:
Druid 2 + Bear 2 + Druid 3
(cripple&debuff on enemy + stun & Self Proctection Amp + 5 Tick Damage & 1s root &self heal)
Druid 2 + Bear 2 + Bear 1
( cripple&debuff on enemy + stun & Self Proctection Amp + Damage&Protection Shred)
Bear 3 + Druid 2 + Bear 1
( Slow & Damage + Cripple%Debuff on Enemy + Damage&Protection Shred )
Bear 3 + Druid 2 + Druid 1
( Slow & Damage + Cripple%Debuff on Enemy + Damage & Healing)
Bear 3 + Druid 2 + Druid 3
( Slow & Damage + Cripple%Debuff on Enemy + 5 Tick Damage & 1s root &self heal)
Long Combos:
Bear 3 + Druid 2 + Druid 1 + Bear 2 + Bear 1 + Druid 3
Druid 2 + Bear 2 + Bear 1 + Bear 3 + Bear 2 + Druid 3
Druid 3 + Druid 2 + Bear 2 + Bear 1 + Bear 3 + Druid 1
Bear 2 + Bear 1 + Druid 2 + Druid 1 + Bear 3 + Druid 3
As Solo:
Be aggressive in the early game but don't start to spew your abilities on your opponent constantly w/o thinking. Cuz You're a mana hungry and ability dependent God. So once your mana out. You're dead meat. Also, try to kill archer minions first and then start to poke your enemy.
Artio doesn't like comin' behind in terms of level. Artio is one of the best and most versatile gods in the game but her biggest flaw is she can't live with getting behind (1 or 2 levels may be okay but after 3 it's soooo hard to cover that gap). Also, she is not as strong as her Season 5 or Season 9 versions(still strong tho). She is still high-rank material but not as much as use to be. Be careful. You cant just early 1 v 4 and call it a day like the old days of her :D
She can be one of the best bully/bruiser solo gods in the game but also must be aware that your combos are interruptable and you ain't have any type of CC immunity in your kit. Also, be careful about late-game gods, just cuz you can abuse'em early game aint mean you can keep doing that later on. Especially gods like Osiris, Hercules, Cthulhu can interrupt your combo chains via his stun, root, knocks, and slow.
You must be flexible for multiple builds cuz Artio is a god that you can make use of a lot of different items for her. The only key stats are Cdr, Mp5, and Mana other than that so many items will work for her.
Since you don't have a big ultimate and CC immunity you should avoid blind 3 v 1 or 4 v 1 situations, especially in the late game. You can be a 1 v 3 god in early to mid-game maybe but not for late game at least not as safe as early. Be careful, make sure your team follows up and covers your back. Don't dive blindly.
As Support:
We already know that Artio is aggressive support so that's why her playstyle would be similar to her solo gameplay but this time you're also responsible for supporting and protecting your carry and in late-game your all team.
This time adjust your combos for setups, not for bullying or boxing your enemy. You need to consider your positioning, try to give an open look for your ADC, and always keep your distance reachable to your ADC.
You've 2 types of heals and a protection buff. You can perform clutch surviving performances. Use them wisely. I don't think Artio should rotate a lot especially if you are behind on levels. Missing a couple of lanes could be devastating for her but still due to the current meta Support is the 2nd most rotating role after Jungler. So rotate but don't linger around in the jungle. Always, search for some farm value or team fight value for yourself. Farm from each lane that you visit. And make sure your team secures objectives.
If Enemy team comp is relying on movement/displacing abilities then Artio will be the perfect counter Support imo. Her long and big AoE cripple will shut down gods like Arthur, Tyr, Thor, Thoth, Charon, Anhur, Bachus, Awilix, Serqet,Hercules, Horus, Neith and such...
As Jungler;
You don't have burst damage or consistent damage as other "real" junglers but you have a lot more self-sustain and cc chains. So use this for bullying other Junglers, especially in the early game. Since you don't have an ultimate your ganks should be situational picks.
Your first 2-3 level clear could be a bit difficult but after then that you will be just fine.
Artio is a jungler type that needs assistance. I mean if you can secure mid-lane minions and then You try to take your mid laner with you to gank a lane. In this way, Artio probably would shine even more cuz of her setup skills. Because she is not a pure executioner like assassins or mages but she can set up a lot of team fights. So that's why make sure that your team also rotates and communicates with you. This way, Artio can perform her best as a jungler and playmaker. But she is a veeeeery niche pick. Remember that.
CONS:
- Easy to play, kinda bit harder to master.
- All that stance swap processes could be frustrating and hard to pull off (especially with bad internet and unexperienced gameplay)
- Mana Hungry
- Ability Dependent
- Very bad for coming behind in terms of levels.
PROS:
- A lot of combo chains and setup tools
- High Damage for a guardian
- Decent Mobility
- High Self Sustain & Very hard to kill
- Versatility ( I Think you can pull off even mid lane role with her)
- She got multiple buffs recently. She is returning to her old days.
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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Nevertheless ı updated again with minor corrections, more options for builds etc etc. I hope you enjoy.
I main supp, Artio was the last Guardian i didnt Mastery and it's done with this guide !
2 Games in conquest, 2 victory, here's my screen.
You rock !
Really good Artio guide !
As for some of the notes on your support builds (at least for my laptop) they don't fit on the screen because they've got so much to say. Im specifically referencing the "Against (mostly) Magical Team Comp (late game)" and "Against (mostly) Physical Team Comp (late game)" Perhaps this could be fixed by making a separate section for that information, because there is quite a bit there.
You've been around my builds and have probably seen how I feel about
Overall, it looks pretty good to me from what I know about Artio, and you do acknowledge why that she's an aggressive support, which validates the large amounts of aggressive items you like to build. I might have to play some artio just to see how much damage she does for myself!
P.S. I know you said your English isn't too great, but instead of "Stance swamp", you may be looking for "stance swap" A personal favorite of mine though is "stance dance"
Actually ı build Pytha's Piece but not frequently as it looks tho. Its maybe not a core item but more like a situational one. But when ı build that, ı really enjoyed. Cuz my Druid #3 has self heal and has 5 tick damage and Pytha's lifesteal make this even better. Pytha also gave me health, CDR but biggest part of Pytha is its passive. Its more like Hades or Ares item actually generaly u can saw on'em but ı think it could work on Artio, specialy when you have lifesteal heavily teammates on your team (like Camazotz, Anubis, Cernunnos, Merlin, Hades, etc) . It make your team even more powerful. Also its a bit counter(ish) for enemy's possible anti-heal counter.
But ı wouldnt put that item as a "Core Item" on Artio. Its a personal one.
And about blessings. I didnt put'em only for conquest. But yeah ı should've make it more clear that part. But since ı didnt put any of those "non-conquest" blessings in my starter builds. Thats kinda mean ı dont put'em for conquest.
Thanks for the feedback anyway.