This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
Hey guys im Febsho and these is my first guide. I main Artio after my break from Smite (big mistake! Smite is awesome).
I have a good Win% in Ranked with Artio and much kills less deaths.
PASSIV
Enemy gods hit by Artio's Druid or Bear damaging abilities will begin to decompose. This effect decreases their Physical and Magical Protections. This effect stacks.
Protections Debuff Per Stack 2%
Max Stacks 8
Duration: 4s
ABILITY 1
Druid: Artio pulses out a strong wave of energy that damages enemies. She will heal herself and allies within 55 units for each enemy god hit by this ability. Bear Form: Artio slashes twice with her claws, damaging enemies with each swipe.
Druid Damage: 70/100/130/160/190 (+35% of your Magical Power)
Druid Heal: 40/60/80/100/120 (+20% of your Magical Power)
Bear Damage Per Swipe: 40/70/100/130/160 (+30% of your Magical Power)
ABILITY 2
Druid Form: Artio creates a thicket of vines around herself that cripples enemy gods and decreases their Magical or Physical Power as long as they are in the area. Bear Form: Artio lets out a ferocious roar that Stuns all nearby enemies and increases her own Physical and Magical Protections for 4s.
Druid Area Duration: 4/4.5/5/5.5/6s
Druid Power Debuff: 5/10/15/20/25%
Bear Stun Duration: 1/1.1/1.2/1.3/1.4s
Bear Self Buff: 10/15/20/25/30Protections
ABILITY 3
Druid Form: Artio channels for 2s, draining the life from enemies. While channeling she deals damage up to 5 times and heals herself up to 5 times. Each hit increasingly Slows enemies and enemies hit all 5 times are Rooted for 1s. Bear Form: Artio charges forward at an increased movement speed for 3s. Enemies she charges through take damage and are Slowed for 2s.
Druid Damage Per Hit: 15/25/35/45/55 (10% of your Magical Power)
Druid Heal Per Hit: 10/15/20/25/30 (+5% of your Magical Power)
Druid Slow: 10%
Bear Damage: 70/120/170/220/270 (+50% of your Magical Power)
Bear Slow: 10/15/20/25/30%
ABILITY 4
Active: Artio Shapeshifts between her Druid stance and Bear stance. Passive: Every time Artio hits at least 1 enemy with an ability she gains 1 stack of Invigoration. Invigoration stacks increase her Movement Speed and MP5. Stacks last 4s, and stack up to 8 times.
Movement Speed Per Stack 1/1/2/2/3%
MP5 Per Stack 2/4/6/8/10
PROS:
- A lot combo chains and setup tools
- High Damage for a guardian
- Decent Mobility
- High Self Sustain & Very hard to kill
- Versatility ( I Think you can pull off even mid lane role with her)
CONS:
- Easy to play, kinda bit harder to master.
- All that stance swap processes could be frustrating and hard to pull off (specialy with bad internet)
- Mana Hungry
- Ability Dependent
- Very bad for coming behind in terms of levels.
Since Artio is a guardian about fast pace cqc interraction. She has many combos to pull off.
Short Combos:
Bear 2 + Bear 1 = Stun&Amp Self Protection + Damage
Bear 3 + Bear 1 = Slow&Damage + Damage (procing passive)
Bear 2 + Druid 1 = Stun&Amp Self Protection + Damage & Healing
Bear 2 + Druid 3 = Stun&Amp Self Protection + 5 Tick Damage & 1s root &self heal
Druid 2 + Druid 3 = Cripple%Debuff on Enemy + 5 Tick Damage & 1s root &self heal
Mid Combos:
Druid 2 + Bear 2 + Druid 3
(cripple&debuff on enemy + stun & Self Proctection Amp + 5 Tick Damage & 1s root &self heal)
Druid 2 + Bear 2 + Bear 1
( cripple&debuff on enemy + stun & Self Proctection Amp + Damage&Protection Shred)
Bear 3 + Druid 2 + Bear 1
( Slow & Damage + Cripple%Debuff on Enemy + Damage&Protection Shred )
Bear 3 + Druid 2 + Druid 1
( Slow & Damage + Cripple%Debuff on Enemy + Damage & Healing)
Bear 3 + Druid 2 + Druid 3
( Slow & Damage + Cripple%Debuff on Enemy + 5 Tick Damage & 1s root &self heal)
Long Combos:
Bear 3 + Druid 2 + Druid 1 + Bear 2 + Bear 1 + Druid 3
Druid 2 + Bear 2 + Bear 1 + Bear 3 + Bear 2 + Druid 3
Druid 3 + Druid 2 + Bear 2 + Bear 1 + Bear 3 + Druid 1
Bear 2 + Bear 1 + Druid 2 + Druid 1 + Bear 3 + Druid 3
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Artio is mana dependent (heavily) and loves having some damage. So at your 1st build she has and together. 2 heavy mana/mana recover & cdr base items. On the other hand. You're picking with
So in my opinion if you're gonna rush with then would be better for to keep go on for cdr & mp5.
ANd if you're gonna build then starting with is making more sense to me cuz its all about balance when its about mana dependent wombo-combo guardians (Terra, Yemoja, Xing Tian, etc) .
And in damage options section ı saw which is no longer with us (its been almost 5 month ı guess) . You can pick for high power item with movement speed.
And even if its nerfed heavily Artio still good with So After boot rush, before going for , Stone of Binding could be cool for early pressure with a very cheap cost. Specialy if enemy duo lane is more about late game peeling than early rush make sense to me as a bridge item.
In general ı think your builds will work with Artio nothing majorly wrong about'em. Only problematic thing from my perspective was tankyness / mana / power balance picks. And ı already adressed those.
Thx for this lovely guide. And have a nice day.
And ı have a Artio guide too. So ı will love to hear your opinions too. Cya.
Edit: also could be good to add lotus crown as an alternative at least and remove Shaman's Ring as it was removed 3 patches ago.
The start isn't bad, but you really don't need a ward that early and emerald stone should be swapped out for more Healing Potions and some Mana Potions, I would go with 3 of each so you have some extra sustain. Buy your shoes and wards on your first back, then work on your defenses. You can also consider getting Shoes of the Magi if your ADC is able to clear easily and you're poking the enemy duo.
Or if you're planning to get lane prio and invade the enemy jungle as duo lane