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Hello!
This is my first guide, so let me know if this needs any improvements. Criticize me if you must, but it's all in the name of helping fellow players to perform better in Smite (possibly in other MOBAs as well!). You can find me as Comediatic in Smite.
So hello again! And welcome to this Introduction to Smite Conquest
Accidentally published this, while it's in WIP.
Welcome to Conquest, a battlefield of 2 teams of 5 competing against each other. With each team having their very own set of duo laners, a mid laner, a jungler, and a solo laner.
DUO LANE
A duo lane resides on the lane with the towers of longer distance between each other, which you can see on the map, exists on the right lane. This however varies on which side your game decides to spawn your team on. So always look at the map first.
A duo lane consist of two members: an ADC (Attack Damage Carry), and a support. Hunters are usually the more profound, and mainstream ADC players. Other gods with strong basic attack damage and/or mobility are also used as an ADC in Conquest gameplay. This includes gods like Chronos and Freya. A support is usually there to assist the ADC to secure, and obtain kills, keep them safe from harm (i.e. ganks) as well as taking most of the damage from the enemy. Their whole gameplay priority is to rotate, protect their teammates, and engage first on teamfights.
Guardians (or tanks), warriors, and healers are typically chosen to be supports, as they can help assist each of their teammates across the map with ease. This means you are the backbone of the entire team. Responsible to obtain objectives like the Gold Fury and the Fire Giant. You typically start the game with a Watcher's Gift, Hand of the Gods active, and wards. Athena is one of the more preferable supports in Smite. She has strong defense, good damage output (depending on your build), and high mobility. Her ultimate allows her to transport herself to any allied teammates across the map with an output of considerable amount of magical power. This means that any time while her ultimate is active, she can help anyone of her teammates to push, gank, or assist to eliminate enemies.
It is important to let your teammates (especially your ADC) take last hits. This is where your starter item, Watcher's Gift comes in play. You receive the same benefits as you would if you were to get last hits. Moreover, your ADC will often build stacking items like Devourer's Glove, Heartseeker, or Transcendence. You get stacks by obtaining last hits.
MID LANE
A mid laner is responsible for having a strong late-game lead. They are the front-line of the entire team. Typically a magical carry (or also known as a Mage) will be situated in this desired role. Famous picks include Agni, Ra, Nu Wa, Aphrodite, Nox, Hades, and Vulcan. They rotate quite often, depending on the situated outcome. And their primary goal is to survive, out-farm the enemy, and obtain mid camps.
(Referring to the map) The mid camps are located on the sides in the middle lane at the centre distance of the enemy and allied towers. Also known as mid harpies, these provide the most experience and gold compared to the back harpies or XP camps (the camps with 2 smaller harpies and 1 large harpy which reside behind the power buff and the speed buff). They respawn 3 minutes after completion so it is up to the Jungler and the support to help obtain them for the team.
JUNGLER
The Jungler is prioritized to help gank lanes, eliminate objectives and enemies, and help obtain mid camps. They are typically assassins. Common junglers include gods like Bastet, Freya, Ne Zha, Nemesis, Thanatos, Kali, Tyr, Thor, Fenrir, and Serqet. New profound picks include He Bo, Ymir, Ares, and Athena. Basically, any god can jungle, as long as they are able to gank and obtain objectives. They usually engage somewhere between the middle and last of team-fights. And it is recommended to feed your jungler to intimidate your enemies more. They consistently rotate within the jungle as well as defend lanes.
SOLO LANE
Your objective is simple and direct:
DUO LANE
ADC (Attack Damage Carry)
Depending on the side of the map which you spawn, if you start at the heavenly blue all-haven bright place, then immediately proceed to the blue buff camp on the left side of the map and await for your support to assist you in optaining your Mana Buff. After of which you begin farming with and against your enemies in your lane. If you start at the hellish, wooden, fire side of the map, then you help your mid laner obtain the midcamp, WHILE YOUR SUPPORT HANDLES THE BLUE CAMP ALONE (This is why you will require your Hand of the Gods active in the first place, supports.)
REMINDER: THE DUO LANE IS THE SIDE LANE OF WHICH A GREATER DISTANCE BETWEEN TOWERS
After getting about 3/4 or have your stacks done, you should begin roaming, or if you haven't already pushed the tower, continue to do so. This situation is varied, and can be altered to your decisions. If your midlane is in trouble, and you are free to help, then feel free to invade the middle lane. If you have built full stacks on Devourer's Gloves, and you have reached at about level 14, you are able to solo the Gold Fury objective.
Upon getting the last hit, or obtaining the Gold Fury objective, each member will receive 300 gold. A total of a 1,500 gold pool for your entire team.
After you have completed these objectives, feel free to roam, or push the second tier towers. And please assist your support in warding. You have two free consumable slots, and you don't need to purchase mana potions, because you are not supposed to be using your abilities that much anyways, you are going to receive a blue buff to begin with. Not to mention that your support will probably have the least gold and the least farm, so assist your support in any way possible. And don't expect your support to come rescuing you all the time.
SUPPORT
You first start by helping your hunter get his or her blue buff. After of which you stay in your lane for about three minutes (or until the timer strikes 3:10) which then it is recommended that you head to secure the midcamp for your team. If you haven't already known, the midcamp respawns every three minutes. If your lane is in a struggle, I wouldn't recommend immediately roaming the jungle. After of which you have the ability to assist your other teammates (i.e. gank, save their lives, secure kills, etc.) you are free to roam and help other lanes.
My personal favourite support is Athena. She has high magical damage output, high defense, and great mobility. Her ultimate allows for her to transport herself to any allied gods on the map. What I would like to do is stay in the lane until I reach level 5, head back to the base, get some wards and some potions, and other necessities, and ultimate myself back into the lane.
During mid to late game, you basically rotate, check in back on your hunter, and vice versa. Don't be afraid to take XP Camps, as you will need them to follow up on farm. That is unless you decide to build Mida's Boots, which is not my favourite item.
As a support, here are a few things to follow:
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EDIT: Also because of the roaming you should always take midas as support (because unless the jungler can spare one of the XP camps you're putting him behind)