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You are trying to complete Telkhines Ring when you buy Enchanted
You can Swap spot (3) with spot (4)
But if you swap you better be able to get to T2. If not you are wasting time!
The reason I would chose this as an End Game piece would be simply as 50 stacks would appear fast. You are already at Max Power from your build which brings mass DMG. Once you have finally reached 50 stacks you get to place a debuff on Enemies for 10% extra DMG that lasts for 5s. Which basically could be an insane amount.
With This Full build you will reach 545 MagPower. At 10% is 54.5 x 5(seconds) = 272.5 extra DMG that you don't have to be there to deal.
This build is to display the best Possible "SOL" build there is. Obviously, there is going to be alterations pending the opponent comp and how they are playing.
Play Style
I try to play AGGRESSIVE / Steady Push. Whether my team is consistently being passive and waiting to react, I tend to just find an enemy with 50% health that isn't in the middle, Go in Poke > Evac > Wait for Chase > Drop #2 > #3 Escape. That is my play style typically.
Combo
You generally want to raise your passive which is based on hitting something. While your #1 is on CD you can pester minions to raise Passive. If you need immediate Passive generation, hit #1 and you will be on full Passive.
*Please try and not Drop all CD's unless Passive is Maxxed*
Combo - #1 (Passive) > #2 Poke > While chasing anticipate their line of the path , Drop #4 (Ult) > #3 to evac because your enemies will be on to you in a heartbeat.
Threat
Your enemies know you can't go head up against them because of your base stats. What they don't realize is, you are not going to be doing that. You are there to Poke, annoy, and destroy! Your threat level to the opponents is going to high because you are squishy (Mage)!! There is nothing you can really do to help that. So, use that your advantage.
Advise
Follow this guide, also incorporate your play style to give a good mix. I have perfected Sol for a while. She is always going to be my GO TO when someone challenges me. I have the ability to play other gods, but this will always be my straight FIRE (See my reference I did there? Kind of cute, right?)
P R O
[+] HIGH MOBILITY
[+] IMMUNE ESCAPE ABILITY
[+] GOOD RANGE
[+] GREAT MINION CLEAR
[+] GREAT TEAM GOD
[+] ABILITY TO FINISH THE FIGHT
[+] MANEUVER ULTIMATE
C O N
[-] SQUISHY
[-] (3)SEC DELAY FOR ESCAPE
[-] 9 OUT 10X'S CAN'T ONE SHOT
[-] NO CC
[-] ULTIMATE HARD TO LAND
Full Arena Build would be standard to Pwn Face in Arena.
I have given (3) viable builds for the Arena which are dependant on your opponents.
1. Full build (My go to build)
2. Opp with Armor (Pen Build)
3. Taken 2 much DMG (Armor)
-> On 3. PLZ do not stack more Armor then what is in the build already! You will
lose too much Offensive DMG that you wouldn't do anything. You would end of
providing no support to your teammates other than being another tank!
Sol can be a very powerful GOD if played right. Your team will not affect your ability to hand out DMG. It does help when it comes to CC against the opponents as it will provide solid ULT DMG output. Sol works well with being SOLO Mage, so, don't be afraid to be the odd ball.
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so they'll look like this:
Though I'm not real sure that you need those images to show off your builds.
But yeah, I like the expandable image option.
Thanks for the heads up!
Glad you didn't crucify me this time!!! 8D
It is just soo many different builds I used til I came to finally settling down to these three in the past..
I used to use a **** ton of builds. Thoery testing, trying, failing, trying, false hope, and then finally I landed these three!