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Some fun with doggo!

4 3 15,268
6.3
by EmpatheticNox updated October 27, 2022

Smite God: Skadi

Build Guide Discussion 2 More Guides
Choose a Build: Ability Based
Ability Based Auto Based
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Notes I would recommend going Aegis or Beads depending on the team you're against.

Notes

I would recommend going Aegis or Beads depending on the team you're against.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
4
Build Item Mana Potion Mana Potion

Ability Build (My personal fav)

Notes Feel free to change the last two items as you like, with either going more pen with Titan's or anti-heal with Brawlers. (I would recommend keeping Failnot for 40% CDR but replacing Failnot will only bring you down to 30$ CDR,)

Notes

Feel free to change the last two items as you like, with either going more pen with Titan's or anti-heal with Brawlers. (I would recommend keeping Failnot for 40% CDR but replacing Failnot will only bring you down to 30$ CDR,)

Build Item Bluestone Brooch Bluestone Brooch
Build Item Transcendence Transcendence
Build Item Jotunn's Cunning Jotunn's Cunning
Build Item The Crusher The Crusher
Build Item Fail-Not Fail-Not
Build Item Heartseeker Heartseeker
Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads

Skadi's Skill Order

Piercing Cold

1 X Y
Piercing Cold
1 3 6 7 10

Rune Of The Hunt

2 A B
Rune Of The Hunt
15 16 18 19

Permafrost

3 B A
Permafrost
2 4 8 11 12 14

Winter's Grasp

4 Y X
Winter's Grasp
5 9 13 17 20
Piercing Cold
1 3 6 7 10

Piercing Cold

1 X
Skadi throws an icy spear forward, dealing damage to enemies and Slowing them for 3s. Kaldr's basic attacks deal double damage to targets afflicted by Piercing Cold.

Ability Type: Projectile
Damage: 90 / 140 / 190 / 240 / 290 (+80% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Rune Of The Hunt
15 16 18 19

Rune Of The Hunt

2 A
Toggle: Skadi marks a target for Kaldr to hunt. While toggled on, Kaldr assumes Beast form, chasing and attacking the marked enemy. If a marked enemy dies Kaldr attacks other enemies nearby. When toggled off, Kaldr stops attacking and returns to Skadi, reverting to his Elemental form on the way. This ability can be activated at rank 0 and Kaldr gains new skills as it ranks up.

Ability Type: Pet Command
Basic Attack Damage: 50 / 50 / 57.5 / 65 / 72.5 / 80% of Skadi's
Rank 1: Kaldr gains a dash attack dealing 70 / 80 / 90 / 100 / 110% Basic Attack Damage
Rank 3: Kaldr's kills heal him
Rank 5: Kaldr's attacks give Skadi 10% increased movement speed
Cost: None
Cooldown: 0.5s
Permafrost
2 4 8 11 12 14

Permafrost

3 B
Skadi freezes the ground for 5s at a target location. The icy area deals damage to enemies that touch it and continues to deal additional damage every .5s they stay on it. Gods who step on the ice are slowed and lose control of their movement while sliding across. Also, Skadi gains movement speed and Slow immunity while standing on the area and persists for 3s after it fades or she leaves.

Ability Type: Circle, Crowd Control, Damage
Initial Damage: 70 / 100 / 130 / 160 / 190 (+50% of your Physical Power)
Damage Per Tick: 10 / 15 / 20 / 25 / 30 (+5% of your Physical Power)
Movement Speed: 20 / 25 / 30 / 35 / 40%
Slow: 15%
Radius: 16 / 16 / 18 / 18 / 20
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 16s
Winter's Grasp
5 9 13 17 20

Winter's Grasp

4 Y
A snowstorm surrounds Skadi as she chooses a location for Kaldr to attack. If Kaldr is too far he will leap there.

Upon reaching the location a snowstorm also surrounds Kaldr. The initial hit of either snowstorm Roots enemies in the area and Kaldr is restored to full health. The storms persist for 4s while dealing damage to enemies every .5s.

Ability Type: Stim
Damage (Initial Hit): 45 / 85 / 125 / 165 / 205 (+35% of your Physical Power)
Damage (Per Tick): 5 / 10 / 15 / 20 / 25 (+10% of your Physical Power)
Root Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Skadi Threats

Tap each threat level to view Skadi’s threats

Max
0
Major
4
Even
1
Minor
0
Tiny
0

Skadi Synergies

Tap each synergy level to view Skadi’s synergies

Ideal
0
Strong
1
OK
0
Low
0
None
0

Extended Build

Things to Consider

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Titan's Bane Titan's Bane
Build Item Hydra's Lament Hydra's Lament
Build Item Asi Asi

S9 Guild Enjoy!

Hey boys and girls, Welcome to the guild and I hope you guys enjoy these builds I came up with by looking at the Meta I am just a casual player but hey trust me these builds will smack very hard on Skadi enjoy them and please put any feedback you have.

Skadi’s Tips and tricks

Early game: Skadi starts the game like every hunter. Clear red buff with the mid laner into purple buff clear with the support into lane. If the support shares the small creeps you should hit level 2 after a few meelee minions. If he doesn’t, both of you should hit level 2 after the first wave. Rush to lane after clearing purple, as you are already missing minions. Nothing wrong with you, it’s just the way the start is. Now it’s very important to get a feel for exp gain in the first level as whoever hits level 2 first gains a massive power spike and will try to run down the level 1 hunter.

Mid game: You’re around two or three items into your build. Now is the time to pay attention to the gold fury, depending on the state of the game of course. You’re starting to feel your damage but you’re not quite there yet. You’re still confined to your lane outside gold fury fights and the occasional joust in mid. When to rotate is a very complex topic that you kind of get a feel for as you play.

Late game: It’s finally here. You’re around level 17-18, you’ve finished your fourth item and it’s time to rally the troops and march towards the fire giant. Four items in is a great place to be as a hunter as you’ve had the meat of your build and are only waiting for the dessert. Skadi’s Permafrost completely covers narrow jungle paths, making for favorable teamfights around the fire pit.

Pros / Cons

Pros

High DMG
Kaldr (More DMG)
Strong ULT

Cons

Low CC amount
Easily ganked

Skills

Passive: Kaldr, The Winter Wolf Kaldr has 2 forms: Beast and Elemental. While in Beast form he can attack enemies and be attacked. While Elemental he is immune to attacks and gains 1 HP every 5s. He can be controlled with Rune of the Hunt but will revert into Elemental form if he loses all HP. Skadi also gains 10% Physical Power when Kaldr has no HP.

    Lane Minion Damage: 1 HP lost per 5 hits
    Other Source Damage: 1 HP lost from any attack or ability

Skill 1: Piercing Cold Skadi throws an icy spear forward, dealing damage to enemies and Slowing them for 3s. Kaldr’s basic attacks deal double damage to targets afflicted by Piercing Cold.
    Damage: 90/140/190/240/290 (/+80% of your Physical Power)
    Slow: 20/25/30/35/40%

Skill 2: Rune of the Hunt Toggle: Skadi marks an enemy for Kaldr to hunt. While toggled on, Kaldr assumes Beast form, chasing and attacking the marked enemy. If a marked enemy dies Kaldr attacks other enemies nearby. When toggled off, Kaldr stops attacking and returns to Skadi, reverting to his Elemental form on the way. This ability can be activated at rank 0 and Kaldr gains new skills as it ranks up.
    Basic Attack: 40/50/60/70/80% of Skadi’s
    Rank 1: isrank1/2/3/4/5/Kaldr gains a dash attack dealing 70/85/100/115/130% isrank1/2/3/4/5/Basic Attack Damage
    Rank 3: isrank3/4/5/Kaldr’s kills heal him
    Rank 5: isrank5/Kaldr’s basic attacks give Skadi 10% increased movement speed

Skill 3: Permafrost Skadi freezes the ground for 5s at a target location. The icy area deals damage to enemies that touch it and continues to deal additional damage every .5s they stay on it. Gods who step on the ice are slowed and lose control of their movement while sliding across. Also, Skadi’s movement speed increases while standing on the area and persists for 3s after it fades or she leaves.
    Initial Damage: 70/100/130/160/190 (/+50% of your physical power)
    Damage Per Tick 5/10/15/20/25 (/+5% of your physical power)
    Movement Speed: 20/25/30/35/40%
    Slow: 15%
    Radius: 16/16/18/18/20

Ultimate: Winter’s Grasp A snowstorm surrounds Skadi as she chooses a location for Kaldr to attack. If Kaldr is too far he will leap there. Upon reaching the location a snowstorm also surrounds Kaldr. The initial hit of either snowstorm Roots enemies in the area and Kaldr is restored to full health. The storms persist for 4s while dealing damage to enemies every .5s.
    Damage Per Tick: 10/20/30/40/50 (/+5% of your Physical Power)
    Root Duration 1/1.25/1.5/1.75/2s

Lore (If you don't know it)

Full of mirth rang the halls of Asgard. Celebrating, the Gods drank of mead and feasted on roasted beast while the corpse of their defeated foe, the Jotun Thjazi, lay cold nearby. For decades were they at odds. Now, that conflict was ended. Odin and his ilk openly boasted of their achievements, laughing and cheering while the floor ran wet with spilled spirits. Then, the doors swung wide, breathing icy winter wind across the hall. There she stood, spear in hand, skin, porcelain pale, clad in snow dusted furs, and eyes blue as glacier ice but smoldering with vengeful fire. Skadi, the Jotun’s daughter had come. Transfixed by her beauty, the gathered Gods sought to dissuade her from violence. As a symbol of honor, Odin cast the eyes of her father into the heavens to twinkle as stars for eternity. Skadi was not moved. A life for a life, she demanded. It was Loki that softened her heart with humor and dance. So jovial was he that, at last, her frozen features cracked a smile. A wedding! Odin declared. Skadi would marry a God and so, herself become a Goddess. This would be her payment for the life of her father. Now warmed to them, Skadi agreed. Blindfolded, she was to choose her husband by only his feet. Eligible men came forth and Skadi made her choice. Their marriage did not last. Niord was a God of Summer and Skadi a Goddess of Winter. After a few years, they amicably parted ways. Skadi returned to the snow-capped mountains of her youth, but without her father or husband, she soon grew lonely. Word spread of a war between the Pantheons. Odin and Loki, Niord and Ullr; these Gods were her family now, and Skadi would not lose the only family she had left.

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1
EmpatheticNox | October 27, 2022 5:26am
Feel free to leave notes or suggestions for me!
1
Branmuffin17 (400) | October 27, 2022 9:27am
Hey Nox,

Overall these seem like solid builds. Some quick comments:
  • Ability build: 20% pen (Fail + HS) is fine, but I think situationally you might prefer grabbing TB over Fail...? Also BF should be considered at least as a situational item. Having 0 sustain in your build makes it tough to stay out for longer periods of time unless you have a team healer.

  • Auto build: Seems fine, but I personally would switch O-Bow and Silver for more pen at that stage.

  • Skill leveling: I think standard skill leveling typically prioritizes Doggo over Perma. Not sure why you're not putting any points in the 2 until late. Level 1-5 is typically 1-3-1-2-4 or 1-3-2-1-4, then prioritizes 1-2-3-4.
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