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Hello. My name is AmorphousGamer, and I'm a platinum support main. I primarily play aggressive gods. Warriors like Sun Wukong and Guan Yu, and guardians like Athena and Ymir.
I like the aggressive play style in the support role because if you dominate the enemies early in the long lane, you can get early gold furies and dominate the map.
I've got about 3500 worshipers on Sun Wukong by the time of writing this guide, and I've been playing season 2 since the PTS for it first came out, so I'm very familiar with the support builds by now. Also keep in mind that this is all my opinion. I will explain my reasoning behind every item, and you can feel free to take that information and use it or ignore it as you wish.
Feb 17, 2015: Added explanation of Bluestone Pendant, because I completely forgot to do that.
Feb 22, 2015: Added more matchups, started working on ally synergy chapter. Added a chapter introducing Sun Wukong as a god as well.
Pros
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+ HIGH MOBILITY + GOOD POKE + GOOD OBJECTIVE STEAL + NATURALLY DURABLE |
Sun Wukong has great lane presence with The Magic Cudgel. It allows him to poke down the enemy support. If you clear the wave before the enemies, you can engage very effectively with the tiger form of 72 Transformations, and quite possibly get a kill. This is especially true if you're laning against a guardian like Athena, as they are quite squishy in the first few minutes of the game. |
Cons
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- LOW PEEL - BAD TEAMFIGHT PRESENCE - BAD ENGAGE |
Sun Wukong doesn't have nearly the same level of peel guardians have with abilities like Confound and Frost Breath. He also only has a single-target engagement, so it's a little difficult to initiate a full teamfight as Sun Wukong. |
The start is pretty open. If you want to have wards throughout the early-game, you start with 5 multipotions and two wards. This way, you lose out on a little bit of sustain, but it's arguably worth it for the vision. Alternatively, you can just stay outside the enemy's tower before 3 minutes and any gank attempt should be foiled without much trouble.
The other start is 4 health potions and 3 mana potions. This gives you good sustain for the aggressive duo lane meta of season 2. This is the start I usually use, but early wards definitely have their place.
Of course, this is bought along with Bluestone Pendant. This item is invaluable on warrior and assassin supports because it provides power and sustain. Especially on a poke-centric support like Sun Wukong, it allows you to be much more liberal with your head-boops.
As far as active items go, there's some variation in the second slot, but you'll have Wrath of the Gods after your movespeed item and before Sovereignty. There are no exceptions to this rule.
Since the Greater Aegis nerf, mages are occasionally getting Shell of Absorption. In Season 1, that was my most common second active as a support, since it is incredibly powerful in teamfights. However, if your midlaner buys it, you really don't need it. This has led me to occasionally buy Heavenly Agility for the extra mobility during fights. It has saved me and my team before and it's always more helpful to have than not to have.
Of course, if the enemy team has heavy healing, you're going to be looking at Weakening Curse. It's almost necessary that this be on a team against gods like Aphrodite and Hel, who have powerful burst healing late-game. Also can be useful against gods like Ra or Hercules, but it isn't as necessary. Ra, because he generally isn't healing people during a teamfight, and Hercules because if you're focusing him you're going to lose the fight, weakening curse or no.
If you wanna be funny, Greater Blink fills that slot just fine. Just when the enemies think they've caught the bird that let them twice around the map, he disappears through a wall. Note: Only for use in non-serious environments.
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Also I agree with the no watchers
Prolly should rush winged blade then sov then heart Ward
Then Magis and the two situationals
Love ur build
Upvote
I would just add some more spacing in the items sections.
Also, I personally don't think Athena is an easy matchup for Wukong. Athena can taunt you out of your 3 and once she gets sov, you won't be able to do too much damage to her w/o Jotunn's Wrath (don't build that, js). The only support that compete with Athena is maaaybe Geb. Sylvanus has weaker lane presence now, Guan's 3 is interruptable, and nothing counters Athena's global presence.
Great job overall!
Bacchus and swk support really need magis blessing more.
Pretty solid build. Though I'd like to mention in the Passive Items section, the 4th paragraph seems to been placed there by accident.
****. I think my tired brain got confused by the icon above that. Forgive me, I spent like 6 hours figuring out how to make this and writing it all out, so I think my brain has just given up for today. Fixed.