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by TrueBuilds updated August 6, 2022

Smite God: Cernunnos

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Start

Notes Since you will be picking this with other gods that mainly use attack speed, you'll pick the Leather Cowl starter

Notes

Since you will be picking this with other gods that mainly use attack speed, you'll pick the Leather Cowl starter

Build Item Leather Cowl Leather Cowl
Build Item Enchanted Kusari Enchanted Kusari
Build Item Healing Potion Healing Potion
3
Build Item Multi Potion Multi Potion
3
Build Item Belt of Frenzy Belt of Frenzy

Full build

Notes Hunter's Cowl for the attackspeed you will provide your team, Shogun's for the same reason, Frostbound is used to stack your winter stance on top of the slow already present, Executioner to provide your team with extra pen and the same for the Runeforged hammer. The last item is situational, in some instances Ichival can be an alternative.

Notes

Hunter's Cowl for the attackspeed you will provide your team, Shogun's for the same reason, Frostbound is used to stack your winter stance on top of the slow already present, Executioner to provide your team with extra pen and the same for the Runeforged hammer. The last item is situational, in some instances Ichival can be an alternative.

Build Item Hunter's Cowl Hunter's Cowl
Build Item Shogun's Kusari Shogun's Kusari
Build Item Frostbound Hammer Frostbound Hammer
Build Item The Heavy Executioner The Heavy Executioner
Build Item Runeforged Hammer Runeforged Hammer
Build Item Griffonwing Earrings Griffonwing Earrings
Build Item Belt of the Berserker Belt of the Berserker
Build Item Fortifying Shell Fortifying Shell

Cernunnos's Skill Order Notes You'll primairily use your Frost and Fall stances so levelling those is a priority. Your second priority is your Bramble Blast, as you use that for lane clear.

Notes

You'll primairily use your Frost and Fall stances so levelling those is a priority. Your second priority is your Bramble Blast, as you use that for lane clear.

Shifter of Seasons

1 X Y
Shifter of Seasons
2 4 6 7 10

Bramble Blast

2 A B
Bramble Blast
1 8 11 12 14

Horn Charge

3 B A
Horn Charge
3 15 16 18 19

The Wild Hunt

4 Y X
The Wild Hunt
5 9 13 17 20
Shifter of Seasons
2 4 6 7 10

Shifter of Seasons

1 X
Cernunnos imbues his glaive with the power of the 4 seasons. Activating this ability rotates him through 4 different bonuses to his basic attacks.

Spring Growth: Bonus Physical Lifesteal
Summer Heat: Bonus Damage
Autumn Decay: Debuff for 10s
Winter Chill: Slows for 1.4s

Ability Type: Buff
Spring Growth: 6 / 8.25 / 10.5 / 12.75 / 15% Physical Lifesteal
Summer Heat: 5 / 10 / 15 / 20 / 25 (+8% of your Physical Power)
Autumn Decay: 5 / 10 / 15 / 20 / 25 Reduced Physical Protections
Winter Chill: 9 / 10.5 / 12 / 13.5 / 15% Slow
Cost: None
Cooldown: 0s
Bramble Blast
1 8 11 12 14

Bramble Blast

2 A
Cernunnos fires a bramble forward in a line that roots and cripples a single enemy hit. Upon hitting an enemy, wall, or reaching max range it will explode dealing damage and spawning an area of brambles at the location. This area deals damage every .5s and persists for 5s.

Ability Type: Circle, Crowd Control, Damage
Damage: 65 / 100 / 135 / 170 / 205 (+75% of your Physical Power)
Root/Cripple Duration: 1s
Area Damage: 8 / 12 / 16 / 20 / 24 (+5% of your Physical Power)
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Horn Charge
3 15 16 18 19

Horn Charge

3 B
Cernunnos charges forward, damaging and crashing through all types of enemies.

Ability Type: Dash, Damage
Damage: 70 / 125 / 180 / 235 / 290 (+80% of your Physical Power)
Range: 55
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
The Wild Hunt
5 9 13 17 20

The Wild Hunt

4 Y
Cernunnos selects an area where The Wild Hunt will begin. After a 1s delay, enemies in the area will be damaged and Polymorphed into wild boars. Polymorphed targets are silenced, disarmed and slowed. Polymorph is not affected by diminishing returns.

Damage: 200 / 250 / 300 / 350 / 400 (+90% of your Physical Power)
Polymorph Duration: 1.5s
Slow: 20%
Radius: 25
Cost: 100
Cooldown: 90s

Cernunnos Threats

Tap each threat level to view Cernunnos’s threats

Max
2
Major
2
Even
2
Minor
1
Tiny
1

Cernunnos Synergies

Tap each synergy level to view Cernunnos’s synergies

Ideal
2
Strong
4
OK
1
Low
1
None
0

Extended Build

When to play Cern support

This build is mostly a build for Joust, Arena and Assault game modes. It's very fun to try out. Do keep in mind that this build is made for situations where you have multiple attack speed gods on your team,as this build was made for it.

Goal of this build

The core of this buils is the Frostbound Hammer and the Executioner. As you will use the Winter stance and Fall stance exclusively, this build is made to synergize with these items. With Frostbound Hammer (15% slow) and the Winter stance (15% slow) you'll have a constant slow on the enemy. Which will make it very difficult to run away. Which in addition to the Runeforged and the Executioner (which will provide pen), you'll be able to support your team. The Shogun's and the Hunter's Cowl is made for the other attack speed based gods in your team, which will make it easier for them to do damage as well. Griffonwing Earrings is put in this build because it'll make it easier to hit the enemies with the slows with the extra projectile speed. As the Heavy Executioner will cap your attack speed at 1.75 anyway, the attackspeed loss you get from the Griffonwing Earrings is inconsequential.

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2
zoroark1234 | August 6, 2022 12:19pm
This build works wonders! especially in combination with Baron Samedi! It is quite difficult to pull off, but once you do it feels incredible!
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