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2015/2/12 Updated first build with adding midgardian mail, because sovereignty got big nerf.
2015/2/12 Added new build, health regen sylvanus tank
Tank build with increased healing as support for conquest. Tested also in Siege, Assault, Arena and Joust. Always good. Your healing with salvation allows you to be long time at fights. I survived many attacks and i had only salvation and boots in Siege, very nice win.
Good Luck with this build. I prefer rooting instead of hooking. So upgrading Verdant Growth is better for me, if you want you can upgrade Nature's Grasp for shorter cooldown and quickly hook and hook and hook all the time.
Pros
+Good protections
+Nice damage
+Healing
+Mobility
+Root 2x
+Hook
+Dot (Damage over Time)
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Cons
-Early game not so much mana.
-Lesser protections than other tanks
-No dash or jump
This is build against Anubis, Scylla, Poseidon and other area damage mages. This build reduces crowd control effects by 70 percent + removes one cc effect every 45s. Spirits robe is good with its passive for damage mitigation. I also added winged blade against slows (Anubis, Ra, Gem of Isolation, Freya ....). Placement of items can be changed. This build is not tested, i tested it only in jungle practice. I hope it will help. This build may change after item changes.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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I'm dying way to quickly with my old build against these people. :/