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Sylvanus Healer Tank Build

7 3 140,525
7.3
by DaveSpectre122 updated March 14, 2015

Smite God: Sylvanus

Build Guide Discussion 5 More Guides
Choose a Build: Healer, Tank
Healer, Tank Half Tank, Half Damage Arena anti Mage/Root Build Grover, The regrowing tree
Tap Mouse over an item or ability icon for detailed info

Sylvanus Build

Completed Build

Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Rod of Asclepius Rod of Asclepius
Build Item Void Stone Void Stone
Build Item Breastplate of Valor Breastplate of Valor
Build Item Ethereal Staff Ethereal Staff

Soverignty is nerfed, this is for more health and protections

Build Item Midgardian Mail Midgardian Mail

Actives

Build Item Weakening Curse Weakening Curse
Build Item Salvation Salvation
Build Item Greater Blink Greater Blink
Build Item Heavenly Agility Heavenly Agility

Other good items

Build Item Bulwark of Hope Bulwark of Hope
Build Item Heartward Amulet Heartward Amulet
Build Item Lotus Sickle Lotus Sickle
Build Item Mystical Mail Mystical Mail

Late game potions

Build Item Elixir of Defense Elixir of Defense
Build Item Elixir of Power Elixir of Power

Sylvanus's Skill Order

Verdant Growth

1 X Y
Verdant Growth
2 8 11 12 14

Wisps

2 A B
Wisps
1 4 6 7 10

Nature's Grasp

3 B A
Nature's Grasp
3 15 16 18 19

Wrath of Terra

4 Y X
Wrath of Terra
5 9 13 17 20
Verdant Growth
2 8 11 12 14

Verdant Growth

1 X
Sylvanus throws a seed to a target location. If it hits an enemy they will take damage, lose Protections, and become Rooted. If the seed lands on the ground, after 5s it will grow into a flower providing MP5 to nearby allies. The pod can be destroyed by Basic Attacks (maximum 3 pods), exploding and releasing poisonous spores that reduce Protections of nearby enemies.

Ability Type: Circle, Root, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+50% of your Magical Power)
MP5 Increase: 20
Protections Reduced: 5 / 10 / 15 / 20 / 25 (+5%) for 5s
Root Duration: 1.5s
Range/Radius: 45/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wisps
1 4 6 7 10

Wisps

2 A
Sylvanus releases wisps that seek out nearby allies and enemies. Allied gods are Protected and all allies are Healed while enemies take damage over time.

The initial wisp heals allied gods and damages enemy gods for twice the normal amount. This ability does not create seed pods when hitting minions.

Ability Type: Target, Heal, Damage
Damage: 14 / 20 / 26 / 32 / 38 (+10% of your Magical Power) every 1s for 5s
Heal: 10 / 14 / 18 / 22 / 26 every 1s for 5s
Protections Gained: 10 / 15 / 20 / 25 / 30 for 5s
Minion Effectiveness: 35% Healing and Damage
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Nature's Grasp
3 15 16 18 19

Nature's Grasp

3 B
Sylvanus's treant launches his rooty hand out in front of him. The hand stops at the first enemy god hit, stunning them and pulling them back towards Sylvanus.

Ability Type: Line, Grab
Stun Duration: 1s
Range: 60
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 14 / 13 / 12 / 11 / 10s
Wrath of Terra
5 9 13 17 20

Wrath of Terra

4 Y
Sylvanus's treant slams his large trunks into the ground causing large thorny roots to break out of the ground around him. Enemies hit are knocked up and poisoned.

Ability Type: Circle, Knockup, Damage
Damage: 60 / 75 / 90 / 105 / 120 (+25% of your Magical Power) every 1s for 5s
Radius: 35
Cost: 100
Cooldown: 90s

Updates

2015/2/12 Updated first build with adding midgardian mail, because sovereignty got big nerf.
2015/2/12 Added new build, health regen sylvanus tank

Informations

Tank build with increased healing as support for conquest. Tested also in Siege, Assault, Arena and Joust. Always good. Your healing with salvation allows you to be long time at fights. I survived many attacks and i had only salvation and boots in Siege, very nice win.
Good Luck with this build. I prefer rooting instead of hooking. So upgrading Verdant Growth is better for me, if you want you can upgrade Nature's Grasp for shorter cooldown and quickly hook and hook and hook all the time.

Pros+ / Cons-

Pros

+Good protections
+Nice damage
+Healing
+Mobility
+Root 2x
+Hook
+Dot (Damage over Time)

____________________________________________________________________________________________

Cons
-Early game not so much mana.
-Lesser protections than other tanks
-No dash or jump

Anti Mage/Root Build

This is build against Anubis, Scylla, Poseidon and other area damage mages. This build reduces crowd control effects by 70 percent + removes one cc effect every 45s. Spirits robe is good with its passive for damage mitigation. I also added winged blade against slows (Anubis, Ra, Gem of Isolation, Freya ....). Placement of items can be changed. This build is not tested, i tested it only in jungle practice. I hope it will help. This build may change after item changes.

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1
Zilby (132) | March 4, 2015 5:09pm
would recommend Heartward Amulet like gurjap1 said above. Would also recommend Lotus Crown because extra protections for you/teammates + physical protection + magical power and mp5 is a pretty great combo for that price.
1
gurjap1 | March 4, 2015 2:42pm
wouldnt heartward amulet be good cause of the mp5 and physical protection aura on it+ it gives him magic prot and 300 hp
1
DaveSpectre122 | January 31, 2015 12:06am
This build was created.
1
DaveSpectre122 | January 26, 2015 8:03am
I will update builds after the new patch, after item changes. I will try to create some anti anubis/scylla build for you. I think that one of core items will be magis blessing against roots.
1
LastOffender | January 24, 2015 7:20am
Do you have any suggestions for arena matches where 3 of the 5 enemies are heavy AOE magic users like Anubis and scylla and have CC and root?

I'm dying way to quickly with my old build against these people. :/
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League of Legends Build Guide Author DaveSpectre122
Sylvanus Healer Tank Build
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