King's Sword
This passive can mean the difference between a kill or an enemy escaping with 5% health. Always try to let
King's Sword fully charge before going in to assassinate an enemy. Also keep in mind that even if you are close to having no mana, if you have charges up, you can still escape with a free cast of
Water Illusion from
King's Sword.
1. Water Illusion: (Max Third)
This skill is absolutely amazing. Do not underestimate the damage of this skill; more often than not I see Ao's just use it to dash into a fight and leave the clone sitting back near their base. While the stealth is a nice way to engage upon an enemy, it will usually end up in your demise since you have now used your only escape. I personally engage on the enemies back line once a teamfight has started, saving
Water Illusion for escape.
-When you are going to dash away from an enemy, try to get as close to them as possible before using
Water Illusion to get away. This will make them swing an auto-attack at you (slowing their movement) also allowing you to detonate the clone as soon as you are safe.
-If
King of the Eastern Seas is on cooldown, I like to save
Water Illusion as a finisher. I get the enemy to about 5% health, then
Water Illusion back towards my base as I immediately detonate the clone, killing my enemy and distancing myself from incoming enemy team members.
-If you are using the stealth from
Water Illusion to engage, be sure to activate
Dragon Call and possibly Sprint beforehand, or your stealth will break.
-Make sure you detonate your clone ASAP once you are safe. If you don't, you are adding about another 5s to the already 15 second long cooldown.
BEWARE!! Water Illusion's stealth is very susceptible to Damage-Over-Time abilities and will break with a single tick of damage. Gods like
Sylvanus, Zhong Qui, Xbalanique,
Loki, etc can counter your stealth with said abilities. Make sure you are not suffering from a DoT before trying to go into stealth.
2. Dragon Call: (Max Second)
This ability makes your next six auto-attacks obliterate your enemies. It can also be fired as a projectile, sending all your remaining charges out to do reduced damage.
-Try to get as many auto-attacks as you can out of
Dragon Call before firing it as a projectile.
-If an enemy is escaping, use
Dragon Call and then use
Water Illusion to get next them. Line up the projectile version of
Dragon Call while in stealth and finish them off. Even the projectile does an insane amount of damage at rank 5 with items.
-As with
Water Illusion, make sure you expend your extra charges once you are done attacking an enemy, or you will be looking at a longer cooldown.
-When running from an enemy, activate
Dragon Call and turn around quickly to shoot the projectile at them. It applies a nice slow that should give you time to make some distance.
3. Wild Storm: (Max First)
Imagine the damage and range of
He Bo's
Water Cannon combined with the activation of on-hit effects like
Polynomicon. This skill is great for clearing out minion waves and harassing enemies who wander too close.
-When using
Water Illusion to go in to assassinate an enemy, line up
Wild Storm and use it as the ability that breaks your stealth while following up with a barrage of
Dragon Call.
-Make sure to constantly use this ability in teamfights. Its 5 second cooldown synergizes very well with the 4 second cooldown of
Polynomicon.
-Remember that
Dragon Call is an on-hit effect, and will be activated by
Wild Storm.
4. King of the Eastern Seas
This ability is usually a free kill when you have whittled down your enemy. After executing your enemy, you hover in the air, and can come crashing down again for moderate damage. The damage on the ultimate itself is quite underwhelming, so don't overestimate it and dive into a team.
-
King of the Eastern Seas is a great escape tool. When it is up, you can usually burst down an enemy and execute them before their team has time to respond, then fly away to safety.
-Even if you cannot execute an enemy,
King of the Eastern Seas can be used as an
Epic Uppercut, and can lock down an enemy while your team comes to follow up. If you do knock an enemy in the air like this, make sure to activate
Dragon Call and have your
Wild Storm ready to cast before they land.
BEWARE!!! Many items counter the hell out of the execute side of this ability. Aegis, Beads, Magis, basically any ability or item that prevents CC will prevent you from executing your enemy. The damage will still go through however. Press tab often to see what your enemies are building, and choose your target from there.
Absolute worst Ao build I have ever tried
Maybe it is just your playstyle ;)
That's a awesome guide ! Thanks to him I've got my first Pentakill in Smite and that's my 1st day playing with him *_* (Though I'm Diamond with Nemesis so I know how to play an assassin ^^)
And I'm agree, Polynomicon is really GREAT with him and Wild Storm making this skill good for Initiate, Kill Secure, Poke... for everything in fact. And he Lifesteal is good to take.
That's a +1 for me
Grats on the penta i'm glad it helped out! I'm sure the experience with Nemesis helped out a ton
And I'm agree, Polynomicon is really GREAT with him and Wild Storm making this skill good for Initiate, Kill Secure, Poke... for everything in fact. And he Lifesteal is good to take.
That's a +1 for me
Thanks for guides dude :) Used your guide for Ullr (now he's diamond! :3) and this is another awesome guide. Build works really well.
No problem man, glad to hear they helped!
@Talgor
Yeah, I had only built him like I normally do Freya because I wasn't familiar with him, and linked him to Freya's build because of his ADC qualities. They're obviously nothing alike, since Freya's #1 and #2 make her a fast attack mid-ranger, and Ao really needs to be in closer. Your build is absolutely the superior one.
Yeah, when I build using Fatalis, I definitely need to do it later. Thanks for the tips!
Thank you for the support, i'm glad you like the build!
Yeah, I had only built him like I normally do Freya because I wasn't familiar with him, and linked him to Freya's build because of his ADC qualities. They're obviously nothing alike, since Freya's #1 and #2 make her a fast attack mid-ranger, and Ao really needs to be in closer. Your build is absolutely the superior one.
Yeah, when I build using Fatalis, I definitely need to do it later. Thanks for the tips!